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/* Copyright (c) 1986 Regents of the University of California */ | 
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/* SCCSid "$SunId$ LBL" */ | 
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/* | 
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 *  object.h - header file for routines using objects and object sets. | 
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 * | 
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 *     7/28/85 | 
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 */ | 
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/* | 
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 *      Object definitions require general specifications | 
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 *      which may include a number of different argument types. | 
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 *      The following structure aids in the storage of such | 
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 *      argument lists. | 
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 */ | 
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typedef struct { | 
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        short  nsargs;                  /* # of string arguments */ | 
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        short  nfargs;                  /* # of real arguments */ | 
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        char  **sarg;                   /* string arguments */ | 
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        double  *farg;                  /* real arguments */ | 
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#ifdef  IARGS | 
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        short  niargs;                  /* # of integer arguments */ | 
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        long  *iarg;                    /* integer arguments */ | 
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#endif | 
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}  FUNARGS; | 
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#define  MAXSTR         128             /* maximum string length */ | 
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/* | 
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 *      An object is defined as an index into an array of | 
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 *      structures containing the object type and specification | 
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 *      and the modifier index. | 
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 */ | 
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typedef short  OBJECT;                  /* index into object array */ | 
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typedef struct { | 
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        OBJECT  omod;                   /* modifier number */ | 
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        short  otype;                   /* object type number */ | 
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        char  *oname;                   /* object name */ | 
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        FUNARGS  oargs;                 /* object specification */ | 
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        char  *os;                      /* object structure */ | 
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        long  lastrno;                  /* last ray this was used with */ | 
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}  OBJREC; | 
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#define  MAXOBJBLK      511             /* maximum number of object blocks */ | 
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extern OBJREC  *objblock[MAXOBJBLK];    /* the object blocks */ | 
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extern OBJECT  nobjects;                /* # of objects */ | 
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#define  objptr(obj)    (objblock[(obj)>>6]+((obj)&077)) | 
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#define  OVOID          (-1)            /* void object */ | 
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#define  VOIDID         "void"          /* void identifier */ | 
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/* | 
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 *     Object sets begin with the number of objects and proceed with | 
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 *  the objects in ascending order. | 
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 */ | 
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#define  MAXSET         127             /* maximum object set size */ |