| 10 |
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extern "C" { |
| 11 |
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#endif |
| 12 |
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|
| 13 |
– |
#include "copyright.h" |
| 14 |
– |
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| 13 |
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#include "lookup.h" |
| 14 |
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| 15 |
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#ifndef BYTE |
| 77 |
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int nref; /* reference count */ |
| 78 |
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int ldflags; /* what we've loaded */ |
| 79 |
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CUBE mcube; /* bounds and octree */ |
| 80 |
< |
FLOAT uvlim[2][2]; /* local coordinate extrema */ |
| 80 |
> |
RREAL uvlim[2][2]; /* local coordinate extrema */ |
| 81 |
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OBJECT mat0; /* base material index */ |
| 82 |
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OBJECT nmats; /* number of materials */ |
| 83 |
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MESHPATCH *patch; /* mesh patch list */ |
| 104 |
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int fl; /* setting flags */ |
| 105 |
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FVECT v; /* vertex location */ |
| 106 |
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FVECT n; /* vertex normal */ |
| 107 |
< |
FLOAT uv[2]; /* local coordinates */ |
| 107 |
> |
RREAL uv[2]; /* local coordinates */ |
| 108 |
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} MESHVERT; |
| 109 |
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|
| 110 |
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/* mesh format identifier */ |