--- ray/src/common/mesh.h 2003/06/20 00:25:49 2.6 +++ ray/src/common/mesh.h 2003/06/26 00:58:09 2.7 @@ -1,4 +1,4 @@ -/* RCSid $Id: mesh.h,v 2.6 2003/06/20 00:25:49 greg Exp $ */ +/* RCSid $Id: mesh.h,v 2.7 2003/06/26 00:58:09 schorsch Exp $ */ /* * Header for compact triangle mesh geometry * @@ -79,7 +79,7 @@ typedef struct mesh { int nref; /* reference count */ int ldflags; /* what we've loaded */ CUBE mcube; /* bounds and octree */ - FLOAT uvlim[2][2]; /* local coordinate extrema */ + RREAL uvlim[2][2]; /* local coordinate extrema */ OBJECT mat0; /* base material index */ OBJECT nmats; /* number of materials */ MESHPATCH *patch; /* mesh patch list */ @@ -106,7 +106,7 @@ typedef struct { int fl; /* setting flags */ FVECT v; /* vertex location */ FVECT n; /* vertex normal */ - FLOAT uv[2]; /* local coordinates */ + RREAL uv[2]; /* local coordinates */ } MESHVERT; /* mesh format identifier */