10 |
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extern "C" { |
11 |
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#endif |
12 |
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|
13 |
– |
#include "copyright.h" |
14 |
– |
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13 |
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#include "lookup.h" |
14 |
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15 |
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#ifndef BYTE |
77 |
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int nref; /* reference count */ |
78 |
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int ldflags; /* what we've loaded */ |
79 |
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CUBE mcube; /* bounds and octree */ |
80 |
< |
FLOAT uvlim[2][2]; /* local coordinate extrema */ |
80 |
> |
RREAL uvlim[2][2]; /* local coordinate extrema */ |
81 |
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OBJECT mat0; /* base material index */ |
82 |
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OBJECT nmats; /* number of materials */ |
83 |
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MESHPATCH *patch; /* mesh patch list */ |
104 |
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int fl; /* setting flags */ |
105 |
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FVECT v; /* vertex location */ |
106 |
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FVECT n; /* vertex normal */ |
107 |
< |
FLOAT uv[2]; /* local coordinates */ |
107 |
> |
RREAL uv[2]; /* local coordinates */ |
108 |
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} MESHVERT; |
109 |
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110 |
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/* mesh format identifier */ |