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root/radiance/ray/src/common/mat4.h
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Comparing ray/src/common/mat4.h (file contents):
Revision 2.1 by greg, Tue Nov 12 16:54:56 1991 UTC vs.
Revision 2.3 by greg, Fri Nov 10 17:04:18 1995 UTC

# Line 14 | Line 14 | typedef FLOAT  MAT4[4][4];
14   #define  copymat4(m4a,m4b)      bcopy((char *)m4b,(char *)m4a,sizeof(MAT4))
15   #else
16   #define  copymat4(m4a,m4b)      (void)memcpy((char *)m4a,(char *)m4b,sizeof(MAT4))
17 extern char  *memcpy();
17   #endif
18  
19 < #define  MAT4IDENT              { 1.,0.,0.,0., 0.,1.,0.,0., \
20 <                                0.,0.,1.,0., 0.,0.,0.,1. }
19 > #define  MAT4IDENT              { {1.,0.,0.,0.}, {0.,1.,0.,0.}, \
20 >                                {0.,0.,1.,0.}, {0.,0.,0.,1.} }
21  
22   extern MAT4  m4ident;
23  

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