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root/radiance/ray/src/common/mat4.h
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Comparing ray/src/common/mat4.h (file contents):
Revision 1.3 by greg, Wed Oct 23 12:19:27 1991 UTC vs.
Revision 2.12 by schorsch, Mon Jul 14 22:23:59 2003 UTC

# Line 1 | Line 1
1 < /* Copyright (c) 1990 Regents of the University of California */
2 <
3 < /* SCCSid "$SunId$ LBL" */
4 <
1 > /* RCSid $Id$ */
2   /*
3   * Definitions for 4x4 matrix operations
4   */
5 + #ifndef _RAD_MAT4_H_
6 + #define _RAD_MAT4_H_
7  
8 + #include  <string.h>
9 +
10   #include  "fvect.h"
11  
12 < typedef FLOAT  MAT4[4][4];
13 <
13 < #ifdef  BSD
14 < #define  copymat4(m4a,m4b)      bcopy((char *)m4b,(char *)m4a,sizeof(MAT4))
15 < #else
16 < #define  copymat4(m4a,m4b)      (void)memcpy((char *)m4a,(char *)m4b,sizeof(MAT4))
17 < extern char  *memcpy();
12 > #ifdef __cplusplus
13 > extern "C" {
14   #endif
15  
16 < #define  MAT4IDENT              { 1.,0.,0.,0., 0.,1.,0.,0., \
21 <                                0.,0.,1.,0., 0.,0.,0.,1. }
16 > typedef RREAL  MAT4[4][4];
17  
18 + #define  copymat4(m4a,m4b)      (void)memcpy((void *)m4a,(void *)m4b,sizeof(MAT4))
19 +
20 + #define  MAT4IDENT              { {1.,0.,0.,0.}, {0.,1.,0.,0.}, \
21 +                                {0.,0.,1.,0.}, {0.,0.,0.,1.} }
22 +
23   extern MAT4  m4ident;
24  
25   #define  setident4(m4)          copymat4(m4, m4ident)
26 +
27 +
28 + extern void     multmat4(MAT4 m4a, MAT4 m4b, MAT4 m4c);
29 + extern void     multv3(FVECT v3a, FVECT v3b, MAT4 m4);
30 + extern void     multp3(FVECT p3a, FVECT p3b, MAT4 m4);
31 + extern int      invmat4(MAT4 inverse, MAT4 mat);
32 +
33 +
34 + #ifdef __cplusplus
35 + }
36 + #endif
37 + #endif /* _RAD_MAT4_H_ */
38 +

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