--- ray/src/common/mat4.h 2003/02/25 02:47:21 2.5 +++ ray/src/common/mat4.h 2003/05/13 17:58:32 2.6 @@ -1,4 +1,4 @@ -/* RCSid $Id: mat4.h,v 2.5 2003/02/25 02:47:21 greg Exp $ */ +/* RCSid $Id: mat4.h,v 2.6 2003/05/13 17:58:32 greg Exp $ */ /* * Definitions for 4x4 matrix operations */ @@ -10,9 +10,9 @@ typedef FLOAT MAT4[4][4]; #ifdef BSD -#define copymat4(m4a,m4b) bcopy((char *)m4b,(char *)m4a,sizeof(MAT4)) +#define copymat4(m4a,m4b) bcopy((void *)m4b,(void *)m4a,sizeof(MAT4)) #else -#define copymat4(m4a,m4b) (void)memcpy((char *)m4a,(char *)m4b,sizeof(MAT4)) +#define copymat4(m4a,m4b) (void)memcpy((void *)m4a,(void *)m4b,sizeof(MAT4)) #endif #define MAT4IDENT { {1.,0.,0.,0.}, {0.,1.,0.,0.}, \