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root/radiance/ray/src/common/mat4.h
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Comparing ray/src/common/mat4.h (file contents):
Revision 2.6 by greg, Tue May 13 17:58:32 2003 UTC vs.
Revision 2.12 by schorsch, Mon Jul 14 22:23:59 2003 UTC

# Line 2 | Line 2
2   /*
3   * Definitions for 4x4 matrix operations
4   */
5 + #ifndef _RAD_MAT4_H_
6 + #define _RAD_MAT4_H_
7  
8 < #include "copyright.h"
8 > #include  <string.h>
9  
10   #include  "fvect.h"
11  
12 < typedef FLOAT  MAT4[4][4];
12 > #ifdef __cplusplus
13 > extern "C" {
14 > #endif
15  
16 < #ifdef  BSD
17 < #define  copymat4(m4a,m4b)      bcopy((void *)m4b,(void *)m4a,sizeof(MAT4))
14 < #else
16 > typedef RREAL  MAT4[4][4];
17 >
18   #define  copymat4(m4a,m4b)      (void)memcpy((void *)m4a,(void *)m4b,sizeof(MAT4))
16 #endif
19  
20   #define  MAT4IDENT              { {1.,0.,0.,0.}, {0.,1.,0.,0.}, \
21                                  {0.,0.,1.,0.}, {0.,0.,0.,1.} }
# Line 22 | Line 24 | extern MAT4  m4ident;
24  
25   #define  setident4(m4)          copymat4(m4, m4ident)
26  
25 #ifdef NOPROTO
27  
27 extern void     multmat4();
28 extern void     multv3();
29 extern void     multp3();
30 extern int      invmat4();
31
32 #else
33
28   extern void     multmat4(MAT4 m4a, MAT4 m4b, MAT4 m4c);
29   extern void     multv3(FVECT v3a, FVECT v3b, MAT4 m4);
30   extern void     multp3(FVECT p3a, FVECT p3b, MAT4 m4);
31   extern int      invmat4(MAT4 inverse, MAT4 mat);
32  
33 +
34 + #ifdef __cplusplus
35 + }
36   #endif
37 + #endif /* _RAD_MAT4_H_ */
38 +

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