ViewVC Help
View File | Revision Log | Show Annotations | Download File | Root Listing
root/radiance/ray/src/common/mat4.c
Revision: 1.1
Committed: Thu Feb 2 10:34:35 1989 UTC (35 years, 3 months ago) by greg
Content type: text/plain
Branch: MAIN
Log Message:
Initial revision

File Contents

# Content
1 /* Copyright (c) 1986 Regents of the University of California */
2
3 #ifndef lint
4 static char SCCSid[] = "$SunId$ LBL";
5 #endif
6
7 /*
8 * mat4.c - routines dealing with 4 X 4 homogeneous transformation matrices.
9 *
10 * 10/19/85
11 */
12
13
14 static double m4tmp[4][4]; /* for efficiency */
15
16 #define copymat4(m4a,m4b) bcopy((char *)m4b,(char *)m4a,sizeof(m4tmp))
17
18
19 setident4(m4)
20 double m4[4][4];
21 {
22 static double ident[4][4] = {
23 1.,0.,0.,0.,
24 0.,1.,0.,0.,
25 0.,0.,1.,0.,
26 0.,0.,0.,1.,
27 };
28 copymat4(m4, ident);
29 }
30
31
32 multmat4(m4a, m4b, m4c) /* multiply m4b X m4c and put into m4a */
33 double m4a[4][4];
34 register double m4b[4][4], m4c[4][4];
35 {
36 register int i, j;
37
38 for (i = 4; i--; )
39 for (j = 4; j--; )
40 m4tmp[i][j] = m4b[i][0]*m4c[0][j] +
41 m4b[i][1]*m4c[1][j] +
42 m4b[i][2]*m4c[2][j] +
43 m4b[i][3]*m4c[3][j];
44
45 copymat4(m4a, m4tmp);
46 }
47
48
49 multv3(v3a, v3b, m4) /* transform vector v3b by m4 and put into v3a */
50 double v3a[3];
51 register double v3b[3];
52 register double m4[4][4];
53 {
54 register int i;
55
56 for (i = 0; i < 3; i++)
57 m4tmp[0][i] = v3b[0]*m4[0][i] +
58 v3b[1]*m4[1][i] +
59 v3b[2]*m4[2][i];
60
61 v3a[0] = m4tmp[0][0];
62 v3a[1] = m4tmp[0][1];
63 v3a[2] = m4tmp[0][2];
64 }
65
66
67 multp3(p3a, p3b, m4) /* transform p3b by m4 and put into p3a */
68 register double p3a[3];
69 double p3b[3];
70 register double m4[4][4];
71 {
72 multv3(p3a, p3b, m4); /* transform as vector */
73 p3a[0] += m4[3][0]; /* translate */
74 p3a[1] += m4[3][1];
75 p3a[2] += m4[3][2];
76 }
77
78
79 #ifdef INVMAT
80 /*
81 * invmat - computes the inverse of mat into inverse. Returns 1
82 * if there exists an inverse, 0 otherwise. It uses Gause Elimination
83 * method.
84 */
85
86 invmat(inverse,mat)
87 double mat[4][4],inverse[4][4];
88 {
89 #define SWAP(a,b,t) (t=a,a=b,b=t)
90
91 register int i,j,k;
92 register double temp;
93
94 setident4(inverse);
95 copymat4(m4tmp, mat);
96
97 for(i = 0; i < 4; i++) {
98 if(m4tmp[i][i] == 0) { /* Pivot is zero */
99 /* Look for a raw with pivot != 0 and swap raws */
100 for(j = i + 1; j < 4; j++)
101 if(m4tmp[j][i] != 0) {
102 for( k = 0; k < 4; k++) {
103 SWAP(m4tmp[i][k],m4tmp[j][k],temp);
104 SWAP(inverse[i][k],inverse[j][k],temp);
105 }
106 break;
107 }
108 if(j == 4) /* No replacing raw -> no inverse */
109 return(0);
110 }
111
112 temp = m4tmp[i][i];
113 for(k = 0; k < 4; k++) {
114 m4tmp[i][k] /= temp;
115 inverse[i][k] /= temp;
116 }
117 for(j = 0; j < 4; j++) {
118 if(j != i) {
119 temp = m4tmp[j][i];
120 for(k = 0; k < 4; k++) {
121 m4tmp[j][k] -= m4tmp[i][k]*temp;
122 inverse[j][k] -= inverse[i][k]*temp;
123 }
124 }
125 }
126 }
127 return(1);
128 }
129 #endif