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root/radiance/ray/src/common/instance.h
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Comparing ray/src/common/instance.h (file contents):
Revision 1.1 by greg, Thu Feb 2 10:34:17 1989 UTC vs.
Revision 1.2 by greg, Tue Oct 24 13:57:00 1989 UTC

# Line 10 | Line 10
10  
11   #include  "octree.h"
12  
13 #define  GET_BOUNDS     IO_BOUNDS       /* just load boundaries */
14 #define  GET_ALL        (IO_BOUNDS|IO_SCENE|IO_TREE)    /* everything */
15
13   typedef struct scene {
14          char  *name;                    /* octree name */
15          int  ldflags;                   /* what was loaded */

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