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/* RCSid $Id: instance.h,v 2.5 2003/06/06 16:38:47 schorsch Exp $ */ | 
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/* | 
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 *  instance.h - header file for routines using octree objects. | 
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 * | 
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 *  Include after object.h and octree.h | 
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 */ | 
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#ifndef _RAD_INSTANCE_H_ | 
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#define _RAD_INSTANCE_H_ | 
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#ifdef __cplusplus | 
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extern "C" { | 
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#endif | 
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 | 
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typedef struct scene { | 
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        char  *name;                    /* octree name */ | 
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        int  nref;                      /* number of references */ | 
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        int  ldflags;                   /* what was loaded */ | 
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        CUBE  scube;                    /* scene cube */ | 
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        OBJECT  firstobj, nobjs;        /* first object and count */ | 
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        struct scene  *next;            /* next in list */ | 
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}  SCENE;                       /* loaded octree */ | 
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 | 
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typedef struct { | 
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        FULLXF  x;                      /* forward and backward transforms */ | 
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        SCENE  *obj;                    /* loaded object */ | 
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}  INSTANCE;                    /* instance of octree */ | 
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extern SCENE  *getscene(char *sname, int flags); | 
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extern INSTANCE  *getinstance(OBJREC *o, int flags); | 
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extern void  freescene(SCENE *sc); | 
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extern void  freeinstance(OBJREC *o); | 
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#ifdef __cplusplus | 
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} | 
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#endif | 
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#endif /* _RAD_INSTANCE_H_ */ | 
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