| # | Line 14 | Line 14 | typedef struct scene { | |
|---|---|---|
| 14 | char *name; /* octree name */ | |
| 15 | int ldflags; /* what was loaded */ | |
| 16 | CUBE scube; /* scene cube */ | |
| 17 | + | OBJECT firstobj, nobjs; /* first object and count */ |
| 18 | struct scene *next; /* next in list */ | |
| 19 | } SCENE; /* loaded octree */ | |
| 20 | ||
| – | Removed lines |
| + | Added lines |
| < | Changed lines (old) |
| > | Changed lines (new) |