# | Line 14 | Line 14 | typedef struct scene { | |
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14 | char *name; /* octree name */ | |
15 | int ldflags; /* what was loaded */ | |
16 | CUBE scube; /* scene cube */ | |
17 | + | OBJECT firstobj, nobjs; /* first object and count */ |
18 | struct scene *next; /* next in list */ | |
19 | } SCENE; /* loaded octree */ | |
20 |
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