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schorsch |
2.5 |
/* RCSid $Id: instance.h,v 2.4 2003/02/25 02:47:21 greg Exp $ */
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greg |
1.1 |
/*
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* instance.h - header file for routines using octree objects.
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*
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greg |
2.3 |
* Include after object.h and octree.h
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greg |
1.1 |
*/
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schorsch |
2.5 |
#ifndef _RAD_INSTANCE_H_
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#define _RAD_INSTANCE_H_
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#ifdef __cplusplus
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extern "C" {
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#endif
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greg |
1.1 |
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| 13 |
greg |
2.4 |
#include "copyright.h"
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| 14 |
greg |
1.1 |
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typedef struct scene {
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char *name; /* octree name */
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greg |
2.3 |
int nref; /* number of references */
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greg |
1.1 |
int ldflags; /* what was loaded */
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CUBE scube; /* scene cube */
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greg |
2.2 |
OBJECT firstobj, nobjs; /* first object and count */
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greg |
1.1 |
struct scene *next; /* next in list */
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} SCENE; /* loaded octree */
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| 24 |
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typedef struct {
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greg |
1.3 |
FULLXF x; /* forward and backward transforms */
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greg |
1.1 |
SCENE *obj; /* loaded object */
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} INSTANCE; /* instance of octree */
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| 30 |
greg |
2.3 |
extern SCENE *getscene(char *sname, int flags);
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extern INSTANCE *getinstance(OBJREC *o, int flags);
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extern void freescene(SCENE *sc);
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extern void freeinstance(OBJREC *o);
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| 35 |
schorsch |
2.5 |
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| 36 |
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#ifdef __cplusplus
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| 37 |
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}
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| 38 |
greg |
2.3 |
#endif
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| 39 |
schorsch |
2.5 |
#endif /* _RAD_INSTANCE_H_ */
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| 40 |
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