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root/radiance/ray/src/common/instance.c
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Comparing ray/src/common/instance.c (file contents):
Revision 2.8 by greg, Tue May 13 17:58:32 2003 UTC vs.
Revision 2.11 by greg, Thu Feb 12 18:55:50 2004 UTC

# Line 7 | Line 7 | static const char RCSid[] = "$Id$";
7  
8   #include "copyright.h"
9  
10 < #include  "standard.h"
10 > #include  "rtmath.h"
11 > #include  "rterror.h"
12 > #include  "rtio.h"
13 > #include  "paths.h"
14  
15   #include  "octree.h"
13
16   #include  "object.h"
15
17   #include  "instance.h"
18  
19   #define  IO_ILLEGAL     (IO_FILES|IO_INFO)
# Line 21 | Line 22 | static SCENE  *slist = NULL;           /* list of loaded octree
22  
23  
24   SCENE *
25 < getscene(sname, flags)                  /* load octree sname */
25 > getscene(sname, flags)                  /* get new octree reference */
26   char  *sname;
27   int  flags;
28   {
# Line 30 | Line 31 | int  flags;
31  
32          flags &= ~IO_ILLEGAL;           /* not allowed */
33          for (sc = slist; sc != NULL; sc = sc->next)
34 <                if (!strcmp(sname, sc->name)) {
35 <                        if ((sc->ldflags & flags) == flags) {
35 <                                sc->nref++;
36 <                                return(sc);             /* loaded */
37 <                        }
38 <                        break;                  /* load the rest */
39 <                }
34 >                if (!strcmp(sname, sc->name))
35 >                        break;
36          if (sc == NULL) {
37                  sc = (SCENE *)malloc(sizeof(SCENE));
38                  if (sc == NULL)
39                          error(SYSTEM, "out of memory in getscene");
40                  sc->name = savestr(sname);
41 <                sc->nref = 1;
41 >                sc->nref = 0;
42                  sc->ldflags = 0;
43                  sc->scube.cutree = EMPTY;
44                  sc->scube.cuorg[0] = sc->scube.cuorg[1] =
# Line 59 | Line 55 | int  flags;
55          flags &= ~sc->ldflags;          /* skip what's already loaded */
56          if (flags & IO_SCENE)
57                  sc->firstobj = nobjects;
58 <        readoct(pathname, flags, &sc->scube, NULL);
58 >        if (flags)
59 >                readoct(pathname, flags, &sc->scube, NULL);
60          if (flags & IO_SCENE)
61                  sc->nobjs = nobjects - sc->firstobj;
62          sc->ldflags |= flags;
63 +        sc->nref++;                     /* increase reference count */
64          return(sc);
65   }
66  
# Line 90 | Line 88 | int  flags;
88                  ins->obj = NULL;
89                  o->os = (char *)ins;
90          }
91 <        if (ins->obj == NULL || (ins->obj->ldflags & flags) != flags)
91 >        if (ins->obj == NULL)
92                  ins->obj = getscene(o->oargs.sarg[0], flags);
93 +        else if ((flags &= ~ins->obj->ldflags)) {
94 +                if (flags & IO_SCENE)
95 +                        ins->obj->firstobj = nobjects;
96 +                if (flags)
97 +                        readoct(getpath(o->oargs.sarg[0], getrlibpath(), R_OK),
98 +                                        flags, &ins->obj->scube, NULL);
99 +                if (flags & IO_SCENE)
100 +                        ins->obj->nobjs = nobjects - ins->obj->firstobj;
101 +                ins->obj->ldflags |= flags;
102 +        }
103          return(ins);
104   }
105  

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