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root/radiance/ray/src/common/instance.c
Revision: 2.7
Committed: Tue Mar 4 05:49:21 2003 UTC (21 years, 2 months ago) by greg
Content type: text/plain
Branch: MAIN
CVS Tags: rad3R5
Changes since 2.6: +4 -4 lines
Log Message:
Moved dircode.c and fixed prototype compiles in hd directory

File Contents

# Content
1 #ifndef lint
2 static const char RCSid[] = "$Id$";
3 #endif
4 /*
5 * instance.c - routines for octree objects.
6 */
7
8 #include "copyright.h"
9
10 #include "standard.h"
11
12 #include "octree.h"
13
14 #include "object.h"
15
16 #include "instance.h"
17
18 #define IO_ILLEGAL (IO_FILES|IO_INFO)
19
20 static SCENE *slist = NULL; /* list of loaded octrees */
21
22
23 SCENE *
24 getscene(sname, flags) /* load octree sname */
25 char *sname;
26 int flags;
27 {
28 char *pathname;
29 register SCENE *sc;
30
31 flags &= ~IO_ILLEGAL; /* not allowed */
32 for (sc = slist; sc != NULL; sc = sc->next)
33 if (!strcmp(sname, sc->name)) {
34 if ((sc->ldflags & flags) == flags) {
35 sc->nref++;
36 return(sc); /* loaded */
37 }
38 break; /* load the rest */
39 }
40 if (sc == NULL) {
41 sc = (SCENE *)malloc(sizeof(SCENE));
42 if (sc == NULL)
43 error(SYSTEM, "out of memory in getscene");
44 sc->name = savestr(sname);
45 sc->nref = 1;
46 sc->ldflags = 0;
47 sc->scube.cutree = EMPTY;
48 sc->scube.cuorg[0] = sc->scube.cuorg[1] =
49 sc->scube.cuorg[2] = 0.;
50 sc->scube.cusize = 0.;
51 sc->firstobj = sc->nobjs = 0;
52 sc->next = slist;
53 slist = sc;
54 }
55 if ((pathname = getpath(sname, getlibpath(), R_OK)) == NULL) {
56 sprintf(errmsg, "cannot find octree file \"%s\"", sname);
57 error(USER, errmsg);
58 }
59 flags &= ~sc->ldflags; /* skip what's already loaded */
60 if (flags & IO_SCENE)
61 sc->firstobj = nobjects;
62 readoct(pathname, flags, &sc->scube, NULL);
63 if (flags & IO_SCENE)
64 sc->nobjs = nobjects - sc->firstobj;
65 sc->ldflags |= flags;
66 return(sc);
67 }
68
69
70 INSTANCE *
71 getinstance(o, flags) /* get instance structure */
72 register OBJREC *o;
73 int flags;
74 {
75 register INSTANCE *ins;
76
77 flags &= ~IO_ILLEGAL; /* not allowed */
78 if ((ins = (INSTANCE *)o->os) == NULL) {
79 if ((ins = (INSTANCE *)malloc(sizeof(INSTANCE))) == NULL)
80 error(SYSTEM, "out of memory in getinstance");
81 if (o->oargs.nsargs < 1)
82 objerror(o, USER, "bad # of arguments");
83 if (fullxf(&ins->x, o->oargs.nsargs-1,
84 o->oargs.sarg+1) != o->oargs.nsargs-1)
85 objerror(o, USER, "bad transform");
86 if (ins->x.f.sca < 0.0) {
87 ins->x.f.sca = -ins->x.f.sca;
88 ins->x.b.sca = -ins->x.b.sca;
89 }
90 ins->obj = NULL;
91 o->os = (char *)ins;
92 }
93 if (ins->obj == NULL || (ins->obj->ldflags & flags) != flags)
94 ins->obj = getscene(o->oargs.sarg[0], flags);
95 return(ins);
96 }
97
98
99 void
100 freescene(sc) /* release a scene reference */
101 SCENE *sc;
102 {
103 SCENE shead;
104 register SCENE *scp;
105
106 if (sc == NULL)
107 return;
108 if (sc->nref <= 0)
109 error(CONSISTENCY, "unreferenced scene in freescene");
110 sc->nref--;
111 if (sc->nref) /* still in use? */
112 return;
113 shead.next = slist; /* else remove from our list */
114 for (scp = &shead; scp->next != NULL; scp = scp->next)
115 if (scp->next == sc) {
116 scp->next = sc->next;
117 sc->next = NULL;
118 break;
119 }
120 if (sc->next != NULL) /* can't be in list anymore */
121 error(CONSISTENCY, "unlisted scene in freescene");
122 slist = shead.next;
123 freestr(sc->name); /* free memory */
124 octfree(sc->scube.cutree);
125 freeobjects(sc->firstobj, sc->nobjs);
126 free((void *)sc);
127 }
128
129
130 void
131 freeinstance(o) /* free memory associated with instance */
132 OBJREC *o;
133 {
134 if (o->os == NULL)
135 return;
136 freescene((*(INSTANCE *)o->os).obj);
137 free((void *)o->os);
138 o->os = NULL;
139 }