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root/radiance/ray/src/common/instance.c
Revision: 2.2
Committed: Thu Aug 6 16:46:47 1992 UTC (31 years, 8 months ago) by greg
Content type: text/plain
Branch: MAIN
Changes since 2.1: +9 -0 lines
Log Message:
added firstobj and nobjs to SCENE structure

File Contents

# Content
1 /* Copyright (c) 1990 Regents of the University of California */
2
3 #ifndef lint
4 static char SCCSid[] = "$SunId$ LBL";
5 #endif
6
7 /*
8 * instance.c - routines for octree objects.
9 *
10 * 11/10/88
11 */
12
13 #include "standard.h"
14
15 #include "object.h"
16
17 #include "instance.h"
18
19 static SCENE *slist = NULL; /* list of loaded octrees */
20
21
22 SCENE *
23 getscene(sname, flags) /* load octree sname */
24 char *sname;
25 int flags;
26 {
27 extern char *libpath;
28 char *pathname;
29 register SCENE *sc;
30
31 flags &= ~(IO_FILES|IO_INFO); /* not allowed */
32 for (sc = slist; sc != NULL; sc = sc->next)
33 if (!strcmp(sname, sc->name)) {
34 if ((sc->ldflags & flags) == flags)
35 return(sc); /* loaded */
36 break; /* load the rest */
37 }
38 if (sc == NULL) {
39 sc = (SCENE *)malloc(sizeof(SCENE));
40 if (sc == NULL)
41 error(SYSTEM, "out of memory in getscene");
42 sc->name = savestr(sname);
43 sc->ldflags = 0;
44 sc->scube.cutree = EMPTY;
45 sc->scube.cuorg[0] = sc->scube.cuorg[1] =
46 sc->scube.cuorg[2] = 0.;
47 sc->scube.cusize = 0.;
48 sc->firstobj = sc->nobjs = 0;
49 sc->next = slist;
50 slist = sc;
51 }
52 if ((pathname = getpath(sname, libpath, R_OK)) == NULL) {
53 sprintf(errmsg, "cannot find octree file \"%s\"", sname);
54 error(USER, errmsg);
55 }
56 if (flags & ~sc->ldflags & IO_SCENE)
57 sc->firstobj = nobjects;
58 readoct(pathname, flags & ~sc->ldflags, &sc->scube, NULL);
59 if (flags & ~sc->ldflags & IO_SCENE)
60 sc->nobjs = nobjects - sc->firstobj;
61 sc->ldflags |= flags;
62 return(sc);
63 }
64
65
66 INSTANCE *
67 getinstance(o, flags) /* get instance structure */
68 register OBJREC *o;
69 int flags;
70 {
71 register INSTANCE *in;
72
73 if ((in = (INSTANCE *)o->os) == NULL) {
74 if ((in = (INSTANCE *)malloc(sizeof(INSTANCE))) == NULL)
75 error(SYSTEM, "out of memory in getinstance");
76 if (o->oargs.nsargs < 1)
77 objerror(o, USER, "bad # of arguments");
78 if (fullxf(&in->x, o->oargs.nsargs-1,
79 o->oargs.sarg+1) != o->oargs.nsargs-1)
80 objerror(o, USER, "bad transform");
81 if (in->x.f.sca < 0.0)
82 in->x.f.sca = -in->x.f.sca;
83 if (in->x.b.sca < 0.0)
84 in->x.b.sca = -in->x.b.sca;
85 in->obj = NULL;
86 o->os = (char *)in;
87 }
88 if (in->obj == NULL || (in->obj->ldflags & flags) != flags)
89 in->obj = getscene(o->oargs.sarg[0], flags);
90 return(in);
91 }
92
93
94 freeinstance(o) /* free memory associated with instance */
95 OBJREC *o;
96 {
97 if (o->os == NULL)
98 return;
99 free(o->os);
100 o->os = NULL;
101 }