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#ifndef lint | 
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static const char RCSid[] = "$Id: instance.c,v 2.13 2024/11/05 00:03:10 greg Exp $"; | 
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#endif | 
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/* | 
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 *  instance.c - routines for octree objects. | 
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 */ | 
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 | 
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#include "copyright.h" | 
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 | 
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#include  "rtmath.h" | 
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#include  "rterror.h" | 
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#include  "rtio.h" | 
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#include  "paths.h" | 
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 | 
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#include  "octree.h" | 
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#include  "object.h" | 
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#include  "instance.h" | 
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 | 
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#define  IO_ILLEGAL     (IO_FILES|IO_INFO) | 
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 | 
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static SCENE  *slist = NULL;            /* list of loaded octrees */ | 
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 | 
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 | 
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SCENE * | 
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getscene(                               /* get new octree reference */ | 
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        char  *sname, | 
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        int  flags | 
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) | 
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{ | 
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        char  *pathname; | 
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        SCENE  *sc; | 
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 | 
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        flags &= ~IO_ILLEGAL;           /* not allowed */ | 
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        for (sc = slist; sc != NULL; sc = sc->next) | 
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                if (!strcmp(sname, sc->name)) | 
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                        break; | 
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        if (sc == NULL) {               /* new instance? */ | 
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                sc = (SCENE *)calloc(1, sizeof(SCENE)); | 
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                if (sc == NULL) | 
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                        error(SYSTEM, "out of memory in getscene"); | 
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                sc->name = savestr(sname); | 
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                sc->scube.cutree = EMPTY; | 
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                sc->next = slist; | 
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                slist = sc; | 
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        } | 
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        sc->nref++;                     /* bump reference count */ | 
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        if (!(flags &= ~sc->ldflags))   /* nothing to load? */ | 
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                return(sc); | 
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        if ((pathname = getpath(sname, getrlibpath(), R_OK)) == NULL) { | 
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                sprintf(errmsg, "cannot find octree file \"%s\"", sname); | 
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                error(SYSTEM, errmsg); | 
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        } | 
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        if (flags & IO_SCENE) | 
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                sc->firstobj = nobjects; | 
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        if (flags) | 
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                readoct(pathname, flags, &sc->scube, NULL); | 
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        if (flags & IO_SCENE) | 
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                sc->nobjs = nobjects - sc->firstobj; | 
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        sc->ldflags |= flags; | 
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        return(sc); | 
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} | 
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 | 
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 | 
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INSTANCE * | 
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getinstance(                            /* get instance structure */ | 
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        OBJREC  *o, | 
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        int  flags | 
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) | 
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{ | 
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        INSTANCE  *ins; | 
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 | 
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        flags &= ~IO_ILLEGAL;           /* not allowed */ | 
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        if ((ins = (INSTANCE *)o->os) == NULL) { | 
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                if ((ins = (INSTANCE *)malloc(sizeof(INSTANCE))) == NULL) | 
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                        error(SYSTEM, "out of memory in getinstance"); | 
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                if (o->oargs.nsargs < 1) | 
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                        objerror(o, USER, "bad # of arguments"); | 
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                if (fullxf(&ins->x, o->oargs.nsargs-1, | 
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                                o->oargs.sarg+1) != o->oargs.nsargs-1) | 
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                        objerror(o, USER, "bad transform"); | 
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                if (ins->x.f.sca < 0.0) { | 
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                        ins->x.f.sca = -ins->x.f.sca; | 
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                        ins->x.b.sca = -ins->x.b.sca; | 
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                } | 
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                ins->obj = NULL; | 
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                o->os = (char *)ins; | 
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        } | 
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        if (ins->obj == NULL) { | 
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                ins->obj = getscene(o->oargs.sarg[0], flags); | 
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        } else if ((flags &= ~ins->obj->ldflags)) { | 
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                if (flags & IO_SCENE) | 
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                        ins->obj->firstobj = nobjects; | 
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                if (flags) | 
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                        readoct(getpath(o->oargs.sarg[0], getrlibpath(), R_OK), | 
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                                        flags, &ins->obj->scube, NULL); | 
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                if (flags & IO_SCENE) | 
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                        ins->obj->nobjs = nobjects - ins->obj->firstobj; | 
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                ins->obj->ldflags |= flags; | 
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        } | 
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        return(ins); | 
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} | 
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 | 
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 | 
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void | 
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freescene(              /* release a scene reference */ | 
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        SCENE *sc | 
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) | 
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{ | 
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        SCENE  shead; | 
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        SCENE  *scp; | 
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 | 
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        if (sc == NULL) | 
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                return; | 
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        if (sc->nref <= 0) | 
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                error(CONSISTENCY, "unreferenced scene in freescene"); | 
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        if (--sc->nref)                 /* still in use? */ | 
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                return; | 
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        shead.next = slist;             /* else remove from our list */ | 
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        for (scp = &shead; scp->next != NULL; scp = scp->next) | 
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                if (scp->next == sc) { | 
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                        scp->next = sc->next; | 
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                        sc->next = NULL; | 
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                        break; | 
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                } | 
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        if (sc->next != NULL)           /* can't be in list anymore */ | 
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                error(CONSISTENCY, "unlisted scene in freescene"); | 
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        slist = shead.next; | 
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        freestr(sc->name);              /* free memory */ | 
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        octfree(sc->scube.cutree); | 
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        freeobjects(sc->firstobj, sc->nobjs); | 
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        free(sc); | 
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} | 
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 | 
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 | 
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void | 
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freeinstance(           /* free memory associated with instance */ | 
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        OBJREC  *o | 
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) | 
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{ | 
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        if (o->os == NULL) | 
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                return; | 
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        freescene((*(INSTANCE *)o->os).obj); | 
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        free(o->os); | 
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        o->os = NULL; | 
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} |