ViewVC Help
View File | Revision Log | Show Annotations | Download File | Root Listing
root/radiance/ray/src/common/instance.c
Revision: 2.11
Committed: Thu Feb 12 18:55:50 2004 UTC (20 years, 2 months ago) by greg
Content type: text/plain
Branch: MAIN
CVS Tags: rad4R2P2, rad5R0, rad3R7P2, rad3R7P1, rad4R2, rad4R1, rad4R0, rad3R6, rad3R6P1, rad3R8, rad3R9, rad4R2P1
Changes since 2.10: +2 -1 lines
Log Message:
Moved paths.h out of rtio.h and included it manually where R_OK was needed

File Contents

# Content
1 #ifndef lint
2 static const char RCSid[] = "$Id: instance.c,v 2.10 2003/11/14 17:22:06 schorsch Exp $";
3 #endif
4 /*
5 * instance.c - routines for octree objects.
6 */
7
8 #include "copyright.h"
9
10 #include "rtmath.h"
11 #include "rterror.h"
12 #include "rtio.h"
13 #include "paths.h"
14
15 #include "octree.h"
16 #include "object.h"
17 #include "instance.h"
18
19 #define IO_ILLEGAL (IO_FILES|IO_INFO)
20
21 static SCENE *slist = NULL; /* list of loaded octrees */
22
23
24 SCENE *
25 getscene(sname, flags) /* get new octree reference */
26 char *sname;
27 int flags;
28 {
29 char *pathname;
30 register SCENE *sc;
31
32 flags &= ~IO_ILLEGAL; /* not allowed */
33 for (sc = slist; sc != NULL; sc = sc->next)
34 if (!strcmp(sname, sc->name))
35 break;
36 if (sc == NULL) {
37 sc = (SCENE *)malloc(sizeof(SCENE));
38 if (sc == NULL)
39 error(SYSTEM, "out of memory in getscene");
40 sc->name = savestr(sname);
41 sc->nref = 0;
42 sc->ldflags = 0;
43 sc->scube.cutree = EMPTY;
44 sc->scube.cuorg[0] = sc->scube.cuorg[1] =
45 sc->scube.cuorg[2] = 0.;
46 sc->scube.cusize = 0.;
47 sc->firstobj = sc->nobjs = 0;
48 sc->next = slist;
49 slist = sc;
50 }
51 if ((pathname = getpath(sname, getrlibpath(), R_OK)) == NULL) {
52 sprintf(errmsg, "cannot find octree file \"%s\"", sname);
53 error(USER, errmsg);
54 }
55 flags &= ~sc->ldflags; /* skip what's already loaded */
56 if (flags & IO_SCENE)
57 sc->firstobj = nobjects;
58 if (flags)
59 readoct(pathname, flags, &sc->scube, NULL);
60 if (flags & IO_SCENE)
61 sc->nobjs = nobjects - sc->firstobj;
62 sc->ldflags |= flags;
63 sc->nref++; /* increase reference count */
64 return(sc);
65 }
66
67
68 INSTANCE *
69 getinstance(o, flags) /* get instance structure */
70 register OBJREC *o;
71 int flags;
72 {
73 register INSTANCE *ins;
74
75 flags &= ~IO_ILLEGAL; /* not allowed */
76 if ((ins = (INSTANCE *)o->os) == NULL) {
77 if ((ins = (INSTANCE *)malloc(sizeof(INSTANCE))) == NULL)
78 error(SYSTEM, "out of memory in getinstance");
79 if (o->oargs.nsargs < 1)
80 objerror(o, USER, "bad # of arguments");
81 if (fullxf(&ins->x, o->oargs.nsargs-1,
82 o->oargs.sarg+1) != o->oargs.nsargs-1)
83 objerror(o, USER, "bad transform");
84 if (ins->x.f.sca < 0.0) {
85 ins->x.f.sca = -ins->x.f.sca;
86 ins->x.b.sca = -ins->x.b.sca;
87 }
88 ins->obj = NULL;
89 o->os = (char *)ins;
90 }
91 if (ins->obj == NULL)
92 ins->obj = getscene(o->oargs.sarg[0], flags);
93 else if ((flags &= ~ins->obj->ldflags)) {
94 if (flags & IO_SCENE)
95 ins->obj->firstobj = nobjects;
96 if (flags)
97 readoct(getpath(o->oargs.sarg[0], getrlibpath(), R_OK),
98 flags, &ins->obj->scube, NULL);
99 if (flags & IO_SCENE)
100 ins->obj->nobjs = nobjects - ins->obj->firstobj;
101 ins->obj->ldflags |= flags;
102 }
103 return(ins);
104 }
105
106
107 void
108 freescene(sc) /* release a scene reference */
109 SCENE *sc;
110 {
111 SCENE shead;
112 register SCENE *scp;
113
114 if (sc == NULL)
115 return;
116 if (sc->nref <= 0)
117 error(CONSISTENCY, "unreferenced scene in freescene");
118 sc->nref--;
119 if (sc->nref) /* still in use? */
120 return;
121 shead.next = slist; /* else remove from our list */
122 for (scp = &shead; scp->next != NULL; scp = scp->next)
123 if (scp->next == sc) {
124 scp->next = sc->next;
125 sc->next = NULL;
126 break;
127 }
128 if (sc->next != NULL) /* can't be in list anymore */
129 error(CONSISTENCY, "unlisted scene in freescene");
130 slist = shead.next;
131 freestr(sc->name); /* free memory */
132 octfree(sc->scube.cutree);
133 freeobjects(sc->firstobj, sc->nobjs);
134 free((void *)sc);
135 }
136
137
138 void
139 freeinstance(o) /* free memory associated with instance */
140 OBJREC *o;
141 {
142 if (o->os == NULL)
143 return;
144 freescene((*(INSTANCE *)o->os).obj);
145 free((void *)o->os);
146 o->os = NULL;
147 }