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root/radiance/ray/src/common/instance.c
Revision: 2.13
Committed: Tue Nov 5 00:03:10 2024 UTC (6 months, 3 weeks ago) by greg
Content type: text/plain
Branch: MAIN
Changes since 2.12: +23 -20 lines
Log Message:
style: ANSIfication

File Contents

# User Rev Content
1 greg 1.1 #ifndef lint
2 greg 2.13 static const char RCSid[] = "$Id: instance.c,v 2.12 2016/03/22 03:56:17 greg Exp $";
3 greg 1.1 #endif
4     /*
5     * instance.c - routines for octree objects.
6 greg 2.5 */
7    
8 greg 2.6 #include "copyright.h"
9 greg 1.1
10 schorsch 2.10 #include "rtmath.h"
11     #include "rterror.h"
12     #include "rtio.h"
13 greg 2.11 #include "paths.h"
14 greg 1.1
15 greg 2.5 #include "octree.h"
16 greg 1.1 #include "object.h"
17     #include "instance.h"
18    
19 greg 2.3 #define IO_ILLEGAL (IO_FILES|IO_INFO)
20    
21 greg 1.1 static SCENE *slist = NULL; /* list of loaded octrees */
22    
23    
24     SCENE *
25 greg 2.13 getscene( /* get new octree reference */
26     char *sname,
27     int flags
28     )
29 greg 1.1 {
30     char *pathname;
31 greg 2.13 SCENE *sc;
32 greg 1.1
33 greg 2.3 flags &= ~IO_ILLEGAL; /* not allowed */
34 greg 1.1 for (sc = slist; sc != NULL; sc = sc->next)
35 greg 2.9 if (!strcmp(sname, sc->name))
36     break;
37 greg 1.1 if (sc == NULL) {
38     sc = (SCENE *)malloc(sizeof(SCENE));
39     if (sc == NULL)
40 greg 2.7 error(SYSTEM, "out of memory in getscene");
41 greg 1.1 sc->name = savestr(sname);
42 greg 2.9 sc->nref = 0;
43 greg 1.1 sc->ldflags = 0;
44 greg 2.2 sc->scube.cutree = EMPTY;
45     sc->scube.cuorg[0] = sc->scube.cuorg[1] =
46     sc->scube.cuorg[2] = 0.;
47     sc->scube.cusize = 0.;
48     sc->firstobj = sc->nobjs = 0;
49 greg 1.1 sc->next = slist;
50     slist = sc;
51     }
52 greg 2.8 if ((pathname = getpath(sname, getrlibpath(), R_OK)) == NULL) {
53 greg 1.1 sprintf(errmsg, "cannot find octree file \"%s\"", sname);
54 greg 2.12 error(SYSTEM, errmsg);
55 greg 1.1 }
56 greg 2.3 flags &= ~sc->ldflags; /* skip what's already loaded */
57     if (flags & IO_SCENE)
58 greg 2.2 sc->firstobj = nobjects;
59 greg 2.9 if (flags)
60     readoct(pathname, flags, &sc->scube, NULL);
61 greg 2.3 if (flags & IO_SCENE)
62 greg 2.2 sc->nobjs = nobjects - sc->firstobj;
63 greg 1.1 sc->ldflags |= flags;
64 greg 2.9 sc->nref++; /* increase reference count */
65 greg 1.1 return(sc);
66     }
67    
68    
69     INSTANCE *
70 greg 2.13 getinstance( /* get instance structure */
71     OBJREC *o,
72     int flags
73     )
74 greg 1.1 {
75 greg 2.13 INSTANCE *ins;
76 greg 1.1
77 greg 2.3 flags &= ~IO_ILLEGAL; /* not allowed */
78 greg 2.5 if ((ins = (INSTANCE *)o->os) == NULL) {
79     if ((ins = (INSTANCE *)malloc(sizeof(INSTANCE))) == NULL)
80 greg 2.7 error(SYSTEM, "out of memory in getinstance");
81 greg 1.1 if (o->oargs.nsargs < 1)
82     objerror(o, USER, "bad # of arguments");
83 greg 2.5 if (fullxf(&ins->x, o->oargs.nsargs-1,
84 greg 1.1 o->oargs.sarg+1) != o->oargs.nsargs-1)
85     objerror(o, USER, "bad transform");
86 greg 2.5 if (ins->x.f.sca < 0.0) {
87     ins->x.f.sca = -ins->x.f.sca;
88     ins->x.b.sca = -ins->x.b.sca;
89     }
90     ins->obj = NULL;
91     o->os = (char *)ins;
92 greg 1.1 }
93 greg 2.13 if (ins->obj == NULL) {
94 greg 2.5 ins->obj = getscene(o->oargs.sarg[0], flags);
95 greg 2.13 } else if ((flags &= ~ins->obj->ldflags)) {
96 greg 2.9 if (flags & IO_SCENE)
97     ins->obj->firstobj = nobjects;
98     if (flags)
99     readoct(getpath(o->oargs.sarg[0], getrlibpath(), R_OK),
100     flags, &ins->obj->scube, NULL);
101     if (flags & IO_SCENE)
102     ins->obj->nobjs = nobjects - ins->obj->firstobj;
103     ins->obj->ldflags |= flags;
104     }
105 greg 2.5 return(ins);
106     }
107    
108    
109     void
110 greg 2.13 freescene( /* release a scene reference */
111     SCENE *sc
112     )
113 greg 2.5 {
114     SCENE shead;
115 greg 2.13 SCENE *scp;
116 greg 2.5
117     if (sc == NULL)
118     return;
119     if (sc->nref <= 0)
120     error(CONSISTENCY, "unreferenced scene in freescene");
121 greg 2.13 if (--sc->nref) /* still in use? */
122 greg 2.5 return;
123     shead.next = slist; /* else remove from our list */
124     for (scp = &shead; scp->next != NULL; scp = scp->next)
125     if (scp->next == sc) {
126     scp->next = sc->next;
127     sc->next = NULL;
128     break;
129     }
130     if (sc->next != NULL) /* can't be in list anymore */
131     error(CONSISTENCY, "unlisted scene in freescene");
132     slist = shead.next;
133     freestr(sc->name); /* free memory */
134     octfree(sc->scube.cutree);
135     freeobjects(sc->firstobj, sc->nobjs);
136 greg 2.13 free(sc);
137 greg 1.1 }
138 greg 1.7
139    
140 greg 2.5 void
141 greg 2.13 freeinstance( /* free memory associated with instance */
142     OBJREC *o
143     )
144 greg 1.7 {
145 greg 1.8 if (o->os == NULL)
146     return;
147 greg 2.5 freescene((*(INSTANCE *)o->os).obj);
148 greg 2.13 free(o->os);
149 greg 1.8 o->os = NULL;
150 greg 1.7 }