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root/radiance/ray/src/common/instance.c
Revision: 2.11
Committed: Thu Feb 12 18:55:50 2004 UTC (20 years, 8 months ago) by greg
Content type: text/plain
Branch: MAIN
CVS Tags: rad4R2P2, rad5R0, rad3R7P2, rad3R7P1, rad4R2, rad4R1, rad4R0, rad3R6, rad3R6P1, rad3R8, rad3R9, rad4R2P1
Changes since 2.10: +2 -1 lines
Log Message:
Moved paths.h out of rtio.h and included it manually where R_OK was needed

File Contents

# User Rev Content
1 greg 1.1 #ifndef lint
2 greg 2.11 static const char RCSid[] = "$Id: instance.c,v 2.10 2003/11/14 17:22:06 schorsch Exp $";
3 greg 1.1 #endif
4     /*
5     * instance.c - routines for octree objects.
6 greg 2.5 */
7    
8 greg 2.6 #include "copyright.h"
9 greg 1.1
10 schorsch 2.10 #include "rtmath.h"
11     #include "rterror.h"
12     #include "rtio.h"
13 greg 2.11 #include "paths.h"
14 greg 1.1
15 greg 2.5 #include "octree.h"
16 greg 1.1 #include "object.h"
17     #include "instance.h"
18    
19 greg 2.3 #define IO_ILLEGAL (IO_FILES|IO_INFO)
20    
21 greg 1.1 static SCENE *slist = NULL; /* list of loaded octrees */
22    
23    
24     SCENE *
25 greg 2.9 getscene(sname, flags) /* get new octree reference */
26 greg 1.1 char *sname;
27     int flags;
28     {
29     char *pathname;
30     register SCENE *sc;
31    
32 greg 2.3 flags &= ~IO_ILLEGAL; /* not allowed */
33 greg 1.1 for (sc = slist; sc != NULL; sc = sc->next)
34 greg 2.9 if (!strcmp(sname, sc->name))
35     break;
36 greg 1.1 if (sc == NULL) {
37     sc = (SCENE *)malloc(sizeof(SCENE));
38     if (sc == NULL)
39 greg 2.7 error(SYSTEM, "out of memory in getscene");
40 greg 1.1 sc->name = savestr(sname);
41 greg 2.9 sc->nref = 0;
42 greg 1.1 sc->ldflags = 0;
43 greg 2.2 sc->scube.cutree = EMPTY;
44     sc->scube.cuorg[0] = sc->scube.cuorg[1] =
45     sc->scube.cuorg[2] = 0.;
46     sc->scube.cusize = 0.;
47     sc->firstobj = sc->nobjs = 0;
48 greg 1.1 sc->next = slist;
49     slist = sc;
50     }
51 greg 2.8 if ((pathname = getpath(sname, getrlibpath(), R_OK)) == NULL) {
52 greg 1.1 sprintf(errmsg, "cannot find octree file \"%s\"", sname);
53     error(USER, errmsg);
54     }
55 greg 2.3 flags &= ~sc->ldflags; /* skip what's already loaded */
56     if (flags & IO_SCENE)
57 greg 2.2 sc->firstobj = nobjects;
58 greg 2.9 if (flags)
59     readoct(pathname, flags, &sc->scube, NULL);
60 greg 2.3 if (flags & IO_SCENE)
61 greg 2.2 sc->nobjs = nobjects - sc->firstobj;
62 greg 1.1 sc->ldflags |= flags;
63 greg 2.9 sc->nref++; /* increase reference count */
64 greg 1.1 return(sc);
65     }
66    
67    
68     INSTANCE *
69     getinstance(o, flags) /* get instance structure */
70     register OBJREC *o;
71     int flags;
72     {
73 greg 2.5 register INSTANCE *ins;
74 greg 1.1
75 greg 2.3 flags &= ~IO_ILLEGAL; /* not allowed */
76 greg 2.5 if ((ins = (INSTANCE *)o->os) == NULL) {
77     if ((ins = (INSTANCE *)malloc(sizeof(INSTANCE))) == NULL)
78 greg 2.7 error(SYSTEM, "out of memory in getinstance");
79 greg 1.1 if (o->oargs.nsargs < 1)
80     objerror(o, USER, "bad # of arguments");
81 greg 2.5 if (fullxf(&ins->x, o->oargs.nsargs-1,
82 greg 1.1 o->oargs.sarg+1) != o->oargs.nsargs-1)
83     objerror(o, USER, "bad transform");
84 greg 2.5 if (ins->x.f.sca < 0.0) {
85     ins->x.f.sca = -ins->x.f.sca;
86     ins->x.b.sca = -ins->x.b.sca;
87     }
88     ins->obj = NULL;
89     o->os = (char *)ins;
90 greg 1.1 }
91 greg 2.9 if (ins->obj == NULL)
92 greg 2.5 ins->obj = getscene(o->oargs.sarg[0], flags);
93 greg 2.9 else if ((flags &= ~ins->obj->ldflags)) {
94     if (flags & IO_SCENE)
95     ins->obj->firstobj = nobjects;
96     if (flags)
97     readoct(getpath(o->oargs.sarg[0], getrlibpath(), R_OK),
98     flags, &ins->obj->scube, NULL);
99     if (flags & IO_SCENE)
100     ins->obj->nobjs = nobjects - ins->obj->firstobj;
101     ins->obj->ldflags |= flags;
102     }
103 greg 2.5 return(ins);
104     }
105    
106    
107     void
108     freescene(sc) /* release a scene reference */
109     SCENE *sc;
110     {
111     SCENE shead;
112     register SCENE *scp;
113    
114     if (sc == NULL)
115     return;
116     if (sc->nref <= 0)
117     error(CONSISTENCY, "unreferenced scene in freescene");
118     sc->nref--;
119     if (sc->nref) /* still in use? */
120     return;
121     shead.next = slist; /* else remove from our list */
122     for (scp = &shead; scp->next != NULL; scp = scp->next)
123     if (scp->next == sc) {
124     scp->next = sc->next;
125     sc->next = NULL;
126     break;
127     }
128     if (sc->next != NULL) /* can't be in list anymore */
129     error(CONSISTENCY, "unlisted scene in freescene");
130     slist = shead.next;
131     freestr(sc->name); /* free memory */
132     octfree(sc->scube.cutree);
133     freeobjects(sc->firstobj, sc->nobjs);
134     free((void *)sc);
135 greg 1.1 }
136 greg 1.7
137    
138 greg 2.5 void
139 greg 1.7 freeinstance(o) /* free memory associated with instance */
140     OBJREC *o;
141     {
142 greg 1.8 if (o->os == NULL)
143     return;
144 greg 2.5 freescene((*(INSTANCE *)o->os).obj);
145 greg 2.7 free((void *)o->os);
146 greg 1.8 o->os = NULL;
147 greg 1.7 }