| 205 |
|
register VIEW *v; |
| 206 |
|
FVECT p; |
| 207 |
|
{ |
| 208 |
< |
double d; |
| 208 |
> |
double d, d2; |
| 209 |
|
FVECT disp; |
| 210 |
|
|
| 211 |
|
disp[0] = p[0] - v->vp[0]; |
| 218 |
|
break; |
| 219 |
|
case VT_PER: /* perspective view */ |
| 220 |
|
d = DOT(disp,v->vdir); |
| 221 |
< |
ip[2] = sqrt(DOT(disp,disp)); |
| 221 |
> |
ip[2] = VLEN(disp); |
| 222 |
|
if (d < 0.0) { /* fold pyramid */ |
| 223 |
|
ip[2] = -ip[2]; |
| 224 |
|
d = -d; |
| 240 |
|
ip[2] -= v->vfore; |
| 241 |
|
break; |
| 242 |
|
case VT_CYL: /* cylindrical panorama */ |
| 243 |
– |
ip[2] = DOT(disp,v->vdir); |
| 243 |
|
d = DOT(disp,v->hvec); |
| 244 |
< |
ip[0] = 180.0/PI * atan2(d,ip[2]) / v->horiz + 0.5 - v->hoff; |
| 245 |
< |
ip[1] = DOT(disp,v->vvec)/v->vn2 + 0.5 - v->voff; |
| 244 |
> |
d2 = DOT(disp,v->vdir); |
| 245 |
> |
ip[0] = 180.0/PI * atan2(d,d2) / v->horiz + 0.5 - v->hoff; |
| 246 |
> |
d = 1.0/sqrt(d*d + d2*d2); |
| 247 |
> |
ip[1] = DOT(disp,v->vvec)*d/v->vn2 + 0.5 - v->voff; |
| 248 |
> |
ip[2] = VLEN(disp); |
| 249 |
|
if (v->vfore > FTINY) |
| 250 |
< |
ip[2] = sqrt(DOT(disp,disp)) * |
| 249 |
< |
(1.0 - v->vfore/sqrt(d*d + ip[2]*ip[2])); |
| 250 |
< |
else |
| 251 |
< |
ip[2] = sqrt(DOT(disp,disp)); |
| 250 |
> |
ip[2] *= (1.0 - v->vfore*d); |
| 251 |
|
return; |
| 252 |
|
case VT_ANG: /* angular fisheye */ |
| 253 |
|
ip[0] = 0.5 - v->hoff; |
| 394 |
|
int nvopts = 0; |
| 395 |
|
|
| 396 |
|
if (*s != '-') |
| 397 |
< |
s = sskip(s); |
| 397 |
> |
s = sskip2(s,1); |
| 398 |
|
while (*s) { |
| 399 |
|
ac = 0; |
| 400 |
|
do { |