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#ifndef lint |
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static const char RCSid[] = "$Id: fvect.c,v 2.13 2011/02/18 00:40:25 greg Exp $"; |
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#endif |
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/* |
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* fvect.c - routines for floating-point vector calculations |
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*/ |
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|
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#include "copyright.h" |
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|
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#include <math.h> |
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#include "fvect.h" |
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|
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|
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double |
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fdot( /* return the dot product of two vectors */ |
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const FVECT v1, |
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const FVECT v2 |
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) |
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{ |
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return(DOT(v1,v2)); |
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} |
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|
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|
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double |
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dist2( /* return square of distance between points */ |
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const FVECT p1, |
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const FVECT p2 |
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) |
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{ |
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FVECT delta; |
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|
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delta[0] = p2[0] - p1[0]; |
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delta[1] = p2[1] - p1[1]; |
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delta[2] = p2[2] - p1[2]; |
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|
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return(DOT(delta, delta)); |
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} |
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|
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|
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double |
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dist2line( /* return square of distance to line */ |
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const FVECT p, /* the point */ |
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const FVECT ep1, |
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const FVECT ep2 /* points on the line */ |
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) |
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{ |
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double d, d1, d2; |
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|
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d = dist2(ep1, ep2); |
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d1 = dist2(ep1, p); |
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d2 = d + d1 - dist2(ep2, p); |
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|
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return(d1 - 0.25*d2*d2/d); |
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} |
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|
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|
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double |
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dist2lseg( /* return square of distance to line segment */ |
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const FVECT p, /* the point */ |
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const FVECT ep1, |
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const FVECT ep2 /* the end points */ |
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) |
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{ |
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double d, d1, d2; |
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|
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d = dist2(ep1, ep2); |
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d1 = dist2(ep1, p); |
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d2 = dist2(ep2, p); |
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|
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if (d2 > d1) { /* check if past endpoints */ |
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if (d2 - d1 > d) |
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return(d1); |
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} else { |
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if (d1 - d2 > d) |
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return(d2); |
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} |
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d2 = d + d1 - d2; |
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|
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return(d1 - 0.25*d2*d2/d); /* distance to line */ |
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} |
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|
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|
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void |
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fcross( /* vres = v1 X v2 */ |
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FVECT vres, |
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const FVECT v1, |
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const FVECT v2 |
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) |
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{ |
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vres[0] = v1[1]*v2[2] - v1[2]*v2[1]; |
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vres[1] = v1[2]*v2[0] - v1[0]*v2[2]; |
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vres[2] = v1[0]*v2[1] - v1[1]*v2[0]; |
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} |
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|
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|
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void |
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fvsum( /* vres = v0 + f*v1 */ |
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FVECT vres, |
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const FVECT v0, |
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const FVECT v1, |
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double f |
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) |
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{ |
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vres[0] = v0[0] + f*v1[0]; |
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vres[1] = v0[1] + f*v1[1]; |
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vres[2] = v0[2] + f*v1[2]; |
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} |
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|
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|
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double |
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normalize( /* normalize a vector, return old magnitude */ |
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FVECT v |
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) |
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{ |
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double len, d; |
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|
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d = DOT(v, v); |
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|
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if (d == 0.0) |
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return(0.0); |
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|
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if (d <= 1.0+FTINY && d >= 1.0-FTINY) { |
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len = 0.5 + 0.5*d; /* first order approximation */ |
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d = 2.0 - len; |
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} else { |
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len = sqrt(d); |
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d = 1.0/len; |
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} |
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v[0] *= d; |
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v[1] *= d; |
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v[2] *= d; |
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|
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return(len); |
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} |
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|
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|
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int |
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closestapproach( /* closest approach of two rays */ |
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RREAL t[2], /* returned distances along each ray */ |
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const FVECT rorg0, /* first origin */ |
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const FVECT rdir0, /* first direction (normalized) */ |
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const FVECT rorg1, /* second origin */ |
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const FVECT rdir1 /* second direction (normalized) */ |
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) |
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{ |
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double dotprod = DOT(rdir0, rdir1); |
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double denom = 1. - dotprod*dotprod; |
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double o1o2_d1; |
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FVECT o0o1; |
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|
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if (denom <= FTINY) { /* check if lines are parallel */ |
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t[0] = t[1] = 0.0; |
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return(0); |
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} |
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VSUB(o0o1, rorg0, rorg1); |
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o1o2_d1 = DOT(o0o1, rdir1); |
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t[0] = (o1o2_d1*dotprod - DOT(o0o1,rdir0)) / denom; |
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t[1] = o1o2_d1 + t[0]*dotprod; |
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return(1); |
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} |
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|
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|
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void |
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spinvector( /* rotate vector around normal */ |
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FVECT vres, /* returned vector */ |
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const FVECT vorig, /* original vector */ |
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const FVECT vnorm, /* normalized vector for rotation */ |
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double theta /* right-hand radians */ |
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) |
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{ |
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double sint, cost, normprod; |
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FVECT vperp; |
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int i; |
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|
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if (theta == 0.0) { |
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if (vres != vorig) |
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VCOPY(vres, vorig); |
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return; |
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} |
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cost = cos(theta); |
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sint = sin(theta); |
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normprod = DOT(vorig, vnorm)*(1.-cost); |
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fcross(vperp, vnorm, vorig); |
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for (i = 0; i < 3; i++) |
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vres[i] = vorig[i]*cost + vnorm[i]*normprod + vperp[i]*sint; |
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} |