--- ray/src/common/fvect.c 1989/02/02 10:34:32 1.1 +++ ray/src/common/fvect.c 2003/02/25 02:47:21 2.7 @@ -1,20 +1,16 @@ -/* Copyright (c) 1986 Regents of the University of California */ - #ifndef lint -static char SCCSid[] = "$SunId$ LBL"; +static const char RCSid[] = "$Id: fvect.c,v 2.7 2003/02/25 02:47:21 greg Exp $"; #endif - /* - * fvect.c - routines for float vector calculations - * - * 8/14/85 + * fvect.c - routines for floating-point vector calculations */ +#include "copyright.h" + +#include #include "fvect.h" -#define FTINY 1e-7 - double fdot(v1, v2) /* return the dot product of two vectors */ register FVECT v1, v2; @@ -27,11 +23,12 @@ double dist2(p1, p2) /* return square of distance between points */ register FVECT p1, p2; { - static FVECT delta; + FVECT delta; delta[0] = p2[0] - p1[0]; delta[1] = p2[1] - p1[1]; delta[2] = p2[2] - p1[2]; + return(DOT(delta, delta)); } @@ -41,13 +38,13 @@ dist2line(p, ep1, ep2) /* return square of distance t FVECT p; /* the point */ FVECT ep1, ep2; /* points on the line */ { - static double d, d1, d2; + register double d, d1, d2; d = dist2(ep1, ep2); d1 = dist2(ep1, p); - d2 = dist2(ep2, p); + d2 = d + d1 - dist2(ep2, p); - return(d1 - (d+d1-d2)*(d+d1-d2)/d/4); + return(d1 - 0.25*d2*d2/d); } @@ -56,7 +53,7 @@ dist2lseg(p, ep1, ep2) /* return square of distance t FVECT p; /* the point */ FVECT ep1, ep2; /* the end points */ { - static double d, d1, d2; + register double d, d1, d2; d = dist2(ep1, ep2); d1 = dist2(ep1, p); @@ -69,11 +66,13 @@ FVECT ep1, ep2; /* the end points */ if (d1 - d2 > d) return(d2); } + d2 = d + d1 - d2; - return(d1 - (d+d1-d2)*(d+d1-d2)/d/4); /* distance to line */ + return(d1 - 0.25*d2*d2/d); /* distance to line */ } +void fcross(vres, v1, v2) /* vres = v1 X v2 */ register FVECT vres, v1, v2; { @@ -83,24 +82,59 @@ register FVECT vres, v1, v2; } +void +fvsum(vres, v0, v1, f) /* vres = v0 + f*v1 */ +register FVECT vres, v0, v1; +register double f; +{ + vres[0] = v0[0] + f*v1[0]; + vres[1] = v0[1] + f*v1[1]; + vres[2] = v0[2] + f*v1[2]; +} + + double normalize(v) /* normalize a vector, return old magnitude */ register FVECT v; { - static double len; + register double len, d; - len = DOT(v, v); + d = DOT(v, v); - if (len <= FTINY*FTINY) + if (d <= 0.0) return(0.0); - if (len >= (1.0-FTINY)*(1.0-FTINY) && - len <= (1.0+FTINY)*(1.0+FTINY)) - return(1.0); + if (d <= 1.0+FTINY && d >= 1.0-FTINY) + len = 0.5 + 0.5*d; /* first order approximation */ + else + len = sqrt(d); - len = sqrt(len); - v[0] /= len; - v[1] /= len; - v[2] /= len; + v[0] *= d = 1.0/len; + v[1] *= d; + v[2] *= d; + return(len); +} + + +void +spinvector(vres, vorig, vnorm, theta) /* rotate vector around normal */ +FVECT vres, vorig, vnorm; +double theta; +{ + double sint, cost, normprod; + FVECT vperp; + register int i; + + if (theta == 0.0) { + if (vres != vorig) + VCOPY(vres, vorig); + return; + } + cost = cos(theta); + sint = sin(theta); + normprod = DOT(vorig, vnorm)*(1.-cost); + fcross(vperp, vnorm, vorig); + for (i = 0; i < 3; i++) + vres[i] = vorig[i]*cost + vnorm[i]*normprod + vperp[i]*sint; }