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root/radiance/ray/src/common/face.h
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Comparing ray/src/common/face.h (file contents):
Revision 2.4 by schorsch, Fri Jun 6 16:38:47 2003 UTC vs.
Revision 2.5 by schorsch, Thu Jun 26 00:58:09 2003 UTC

# Line 14 | Line 14 | extern "C" {
14  
15   typedef struct {        /* a polygonal face */
16          FVECT  norm;            /* the plane's unit normal */
17 <        FLOAT  offset;          /* plane equation:  DOT(norm, v) == offset */
18 <        FLOAT  area;            /* area of face */
19 <        FLOAT  *va;             /* vertex array (o->oargs.farg) */
17 >        RREAL  offset;          /* plane equation:  DOT(norm, v) == offset */
18 >        RREAL  area;            /* area of face */
19 >        RREAL  *va;             /* vertex array (o->oargs.farg) */
20          short  nv;              /* # of vertices */
21          short  ax;              /* axis closest to normal */
22   } FACE;

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