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root/radiance/ray/src/common/face.h
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Comparing ray/src/common/face.h (file contents):
Revision 2.4 by schorsch, Fri Jun 6 16:38:47 2003 UTC vs.
Revision 2.6 by greg, Fri Jun 27 06:53:21 2003 UTC

# Line 8 | Line 8
8   extern "C" {
9   #endif
10  
11 #include "copyright.h"
12
11   #define  VERTEX(f,n)    ((f)->va + 3*(n))
12  
13   typedef struct {        /* a polygonal face */
14          FVECT  norm;            /* the plane's unit normal */
15 <        FLOAT  offset;          /* plane equation:  DOT(norm, v) == offset */
16 <        FLOAT  area;            /* area of face */
17 <        FLOAT  *va;             /* vertex array (o->oargs.farg) */
15 >        RREAL  offset;          /* plane equation:  DOT(norm, v) == offset */
16 >        RREAL  area;            /* area of face */
17 >        RREAL  *va;             /* vertex array (o->oargs.farg) */
18          short  nv;              /* # of vertices */
19          short  ax;              /* axis closest to normal */
20   } FACE;

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