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root/radiance/ray/src/common/face.h
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Comparing ray/src/common/face.h (file contents):
Revision 2.3 by greg, Tue Feb 25 02:47:21 2003 UTC vs.
Revision 2.6 by greg, Fri Jun 27 06:53:21 2003 UTC

# Line 2 | Line 2
2   /*
3   *  face.h - header for routines using polygonal faces.
4   */
5 + #ifndef _RAD_FACE_H_
6 + #define _RAD_FACE_H_
7 + #ifdef __cplusplus
8 + extern "C" {
9 + #endif
10  
6 #include "copyright.h"
7
11   #define  VERTEX(f,n)    ((f)->va + 3*(n))
12  
13   typedef struct {        /* a polygonal face */
14          FVECT  norm;            /* the plane's unit normal */
15 <        FLOAT  offset;          /* plane equation:  DOT(norm, v) == offset */
16 <        FLOAT  area;            /* area of face */
17 <        FLOAT  *va;             /* vertex array (o->oargs.farg) */
15 >        RREAL  offset;          /* plane equation:  DOT(norm, v) == offset */
16 >        RREAL  area;            /* area of face */
17 >        RREAL  *va;             /* vertex array (o->oargs.farg) */
18          short  nv;              /* # of vertices */
19          short  ax;              /* axis closest to normal */
20   } FACE;
21  
19 #ifdef NOPROTO
22  
21 extern FACE  *getface();
22 extern void  freeface();
23 extern int  inface();
24
25 #else
26
23   extern FACE  *getface(OBJREC *o);
24   extern void  freeface(OBJREC *o);
25   extern int  inface(FVECT p, FACE *f);
26  
27 +
28 + #ifdef __cplusplus
29 + }
30   #endif
31 + #endif /* _RAD_FACE_H_ */
32 +

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