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root/radiance/ray/src/common/face.c
Revision: 2.6
Committed: Sat Feb 22 02:07:22 2003 UTC (21 years, 2 months ago) by greg
Content type: text/plain
Branch: MAIN
Changes since 2.5: +59 -5 lines
Log Message:
Changes and check-in for 3.5 release
Includes new source files and modifications not recorded for many years
See ray/doc/notes/ReleaseNotes for notes between 3.1 and 3.5 release

File Contents

# Content
1 #ifndef lint
2 static const char RCSid[] = "$Id$";
3 #endif
4 /*
5 * face.c - routines dealing with polygonal faces.
6 */
7
8 /* ====================================================================
9 * The Radiance Software License, Version 1.0
10 *
11 * Copyright (c) 1990 - 2002 The Regents of the University of California,
12 * through Lawrence Berkeley National Laboratory. All rights reserved.
13 *
14 * Redistribution and use in source and binary forms, with or without
15 * modification, are permitted provided that the following conditions
16 * are met:
17 *
18 * 1. Redistributions of source code must retain the above copyright
19 * notice, this list of conditions and the following disclaimer.
20 *
21 * 2. Redistributions in binary form must reproduce the above copyright
22 * notice, this list of conditions and the following disclaimer in
23 * the documentation and/or other materials provided with the
24 * distribution.
25 *
26 * 3. The end-user documentation included with the redistribution,
27 * if any, must include the following acknowledgment:
28 * "This product includes Radiance software
29 * (http://radsite.lbl.gov/)
30 * developed by the Lawrence Berkeley National Laboratory
31 * (http://www.lbl.gov/)."
32 * Alternately, this acknowledgment may appear in the software itself,
33 * if and wherever such third-party acknowledgments normally appear.
34 *
35 * 4. The names "Radiance," "Lawrence Berkeley National Laboratory"
36 * and "The Regents of the University of California" must
37 * not be used to endorse or promote products derived from this
38 * software without prior written permission. For written
39 * permission, please contact [email protected].
40 *
41 * 5. Products derived from this software may not be called "Radiance",
42 * nor may "Radiance" appear in their name, without prior written
43 * permission of Lawrence Berkeley National Laboratory.
44 *
45 * THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESSED OR IMPLIED
46 * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
47 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
48 * DISCLAIMED. IN NO EVENT SHALL Lawrence Berkeley National Laboratory OR
49 * ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
50 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
51 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
52 * USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
53 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
54 * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
55 * OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
56 * SUCH DAMAGE.
57 * ====================================================================
58 *
59 * This software consists of voluntary contributions made by many
60 * individuals on behalf of Lawrence Berkeley National Laboratory. For more
61 * information on Lawrence Berkeley National Laboratory, please see
62 * <http://www.lbl.gov/>.
63 */
64
65 #include "standard.h"
66
67 #include "object.h"
68
69 #include "face.h"
70
71 /*
72 * A face is given as a list of 3D vertices. The normal
73 * direction and therefore the surface orientation is determined
74 * by the ordering of the vertices. Looking in the direction opposite
75 * the normal (at the front of the face), the vertices will be
76 * listed in counter-clockwise order.
77 * There is no checking done to insure that the edges do not cross
78 * one another. This was considered too expensive and should be unnecessary.
79 * The last vertex is automatically connected to the first.
80 */
81
82 #ifdef SMLFLT
83 #define VERTEPS 1e-2 /* allowed vertex error */
84 #else
85 #define VERTEPS 1e-4 /* allowed vertex error */
86 #endif
87
88
89 FACE *
90 getface(o) /* get arguments for a face */
91 OBJREC *o;
92 {
93 double d1;
94 int badvert;
95 FVECT v1, v2, v3;
96 register FACE *f;
97 register int i;
98
99 if ((f = (FACE *)o->os) != NULL)
100 return(f); /* already done */
101
102 f = (FACE *)malloc(sizeof(FACE));
103 if (f == NULL)
104 error(SYSTEM, "out of memory in makeface");
105
106 if (o->oargs.nfargs < 9 || o->oargs.nfargs % 3)
107 objerror(o, USER, "bad # arguments");
108
109 o->os = (char *)f; /* save face */
110
111 f->va = o->oargs.farg;
112 f->nv = o->oargs.nfargs / 3;
113 /* check for last==first */
114 if (dist2(VERTEX(f,0),VERTEX(f,f->nv-1)) <= FTINY*FTINY)
115 f->nv--;
116 /* compute area and normal */
117 f->norm[0] = f->norm[1] = f->norm[2] = 0.0;
118 v1[0] = VERTEX(f,1)[0] - VERTEX(f,0)[0];
119 v1[1] = VERTEX(f,1)[1] - VERTEX(f,0)[1];
120 v1[2] = VERTEX(f,1)[2] - VERTEX(f,0)[2];
121 for (i = 2; i < f->nv; i++) {
122 v2[0] = VERTEX(f,i)[0] - VERTEX(f,0)[0];
123 v2[1] = VERTEX(f,i)[1] - VERTEX(f,0)[1];
124 v2[2] = VERTEX(f,i)[2] - VERTEX(f,0)[2];
125 fcross(v3, v1, v2);
126 f->norm[0] += v3[0];
127 f->norm[1] += v3[1];
128 f->norm[2] += v3[2];
129 VCOPY(v1, v2);
130 }
131 f->area = normalize(f->norm);
132 if (f->area == 0.0) {
133 objerror(o, WARNING, "zero area"); /* used to be fatal */
134 f->offset = 0.0;
135 f->ax = 0;
136 return(f);
137 }
138 f->area *= 0.5;
139 /* compute offset */
140 badvert = 0;
141 f->offset = DOT(f->norm, VERTEX(f,0));
142 for (i = 1; i < f->nv; i++) {
143 d1 = DOT(f->norm, VERTEX(f,i));
144 badvert += fabs(d1 - f->offset/i) > VERTEPS;
145 f->offset += d1;
146 }
147 f->offset /= (double)f->nv;
148 if (badvert)
149 objerror(o, WARNING, "non-planar vertex");
150 /* find axis */
151 f->ax = fabs(f->norm[0]) > fabs(f->norm[1]) ? 0 : 1;
152 if (fabs(f->norm[2]) > fabs(f->norm[f->ax]))
153 f->ax = 2;
154
155 return(f);
156 }
157
158
159 void
160 freeface(o) /* free memory associated with face */
161 OBJREC *o;
162 {
163 if (o->os == NULL)
164 return;
165 free(o->os);
166 o->os = NULL;
167 }
168
169
170 int
171 inface(p, f) /* determine if point is in face */
172 FVECT p;
173 FACE *f;
174 {
175 int ncross, n;
176 double x, y;
177 register int xi, yi;
178 register FLOAT *p0, *p1;
179
180 xi = (f->ax+1)%3;
181 yi = (f->ax+2)%3;
182 x = p[xi];
183 y = p[yi];
184 n = f->nv;
185 p0 = f->va + 3*(n-1); /* connect last to first */
186 p1 = f->va;
187 ncross = 0;
188 /* positive x axis cross test */
189 while (n--) {
190 if ((p0[yi] > y) ^ (p1[yi] > y))
191 if (p0[xi] > x && p1[xi] > x)
192 ncross++;
193 else if (p0[xi] > x || p1[xi] > x)
194 ncross += (p1[yi] > p0[yi]) ^
195 ((p0[yi]-y)*(p1[xi]-x) >
196 (p0[xi]-x)*(p1[yi]-y));
197 p0 = p1;
198 p1 += 3;
199 }
200 return(ncross & 01);
201 }