--- ray/src/common/face.c 1992/10/02 16:02:20 2.2 +++ ray/src/common/face.c 2021/02/12 00:47:33 2.15 @@ -1,15 +1,12 @@ -/* Copyright (c) 1991 Regents of the University of California */ - #ifndef lint -static char SCCSid[] = "$SunId$ LBL"; +static const char RCSid[] = "$Id: face.c,v 2.15 2021/02/12 00:47:33 greg Exp $"; #endif - /* * face.c - routines dealing with polygonal faces. - * - * 8/30/85 */ +#include "copyright.h" + #include "standard.h" #include "object.h" @@ -27,18 +24,23 @@ static char SCCSid[] = "$SunId$ LBL"; * The last vertex is automatically connected to the first. */ -#define VERTEPS 1e-4 /* allowed vertex error */ +#ifdef SMLFLT +#define VERTEPS 1e-3 /* allowed vertex error */ +#else +#define VERTEPS 1e-5 /* allowed vertex error */ +#endif FACE * -getface(o) /* get arguments for a face */ -OBJREC *o; +getface( /* get arguments for a face */ + OBJREC *o +) { double d1; - int badvert; + int smalloff, badvert; FVECT v1, v2, v3; - register FACE *f; - register int i; + FACE *f; + int i; if ((f = (FACE *)o->os) != NULL) return(f); /* already done */ @@ -54,10 +56,15 @@ OBJREC *o; f->va = o->oargs.farg; f->nv = o->oargs.nfargs / 3; + /* check for last==first */ + if (f->nv > 3 && dist2(VERTEX(f,0),VERTEX(f,f->nv-1)) <= FTINY*FTINY) + f->nv--; /* compute area and normal */ f->norm[0] = f->norm[1] = f->norm[2] = 0.0; - v1[0] = v1[1] = v1[2] = 0.0; - for (i = 1; i < f->nv; i++) { + v1[0] = VERTEX(f,1)[0] - VERTEX(f,0)[0]; + v1[1] = VERTEX(f,1)[1] - VERTEX(f,0)[1]; + v1[2] = VERTEX(f,1)[2] - VERTEX(f,0)[2]; + for (i = 2; i < f->nv; i++) { v2[0] = VERTEX(f,i)[0] - VERTEX(f,0)[0]; v2[1] = VERTEX(f,i)[1] - VERTEX(f,0)[1]; v2[2] = VERTEX(f,i)[2] - VERTEX(f,0)[2]; @@ -78,16 +85,20 @@ OBJREC *o; /* compute offset */ badvert = 0; f->offset = DOT(f->norm, VERTEX(f,0)); + smalloff = fabs(f->offset) <= VERTEPS; for (i = 1; i < f->nv; i++) { d1 = DOT(f->norm, VERTEX(f,i)); - badvert += fabs(d1 - f->offset/i) > VERTEPS; + if (smalloff) + badvert += fabs(d1 - f->offset/i) > VERTEPS; + else + badvert += fabs(1.0 - d1*i/f->offset) > VERTEPS; f->offset += d1; } f->offset /= (double)f->nv; - if (badvert) + if (f->nv > 3 && badvert) objerror(o, WARNING, "non-planar vertex"); /* find axis */ - f->ax = fabs(f->norm[0]) > fabs(f->norm[1]) ? 0 : 1; + f->ax = (fabs(f->norm[0]) > fabs(f->norm[1])); if (fabs(f->norm[2]) > fabs(f->norm[f->ax])) f->ax = 2; @@ -95,8 +106,10 @@ OBJREC *o; } -freeface(o) /* free memory associated with face */ -OBJREC *o; +void +freeface( /* free memory associated with face */ + OBJREC *o +) { if (o->os == NULL) return; @@ -105,17 +118,20 @@ OBJREC *o; } -inface(p, f) /* determine if point is in face */ -FVECT p; -FACE *f; +int +inface( /* determine if point is in face */ + FVECT p, + FACE *f +) { int ncross, n; double x, y; - register int xi, yi; - register FLOAT *p0, *p1; + int tst; + int xi, yi; + RREAL *p0, *p1; - xi = (f->ax+1)%3; - yi = (f->ax+2)%3; + if ((xi = f->ax + 1) >= 3) xi -= 3; + if ((yi = xi + 1) >= 3) yi -= 3; x = p[xi]; y = p[yi]; n = f->nv; @@ -124,13 +140,21 @@ FACE *f; ncross = 0; /* positive x axis cross test */ while (n--) { - if ((p0[yi] > y) ^ (p1[yi] > y)) - if (p0[xi] > x && p1[xi] > x) + if ((p0[yi] > y) ^ (p1[yi] > y)) { + tst = (p0[xi] > x) + (p1[xi] > x); + if (tst == 2) ncross++; - else if (p0[xi] > x || p1[xi] > x) - ncross += (p1[yi] > p0[yi]) ^ - ((p0[yi]-y)*(p1[xi]-x) > - (p0[xi]-x)*(p1[yi]-y)); + else if (tst) { + double prodA = (p0[yi]-y)*(p1[xi]-x); + double prodB = (p0[xi]-x)*(p1[yi]-y); + if (FRELEQ(prodA, prodB)) + return(1); /* edge case #1 */ + ncross += (p1[yi] > p0[yi]) ^ (prodA > prodB); + } else if (FRELEQ(p0[xi], x) && FRELEQ(p1[xi], x)) + return(1); /* edge case #2 */ + } else if (FRELEQ(p0[yi], y) && FRELEQ(p1[yi], y) && + (p0[xi] > x) ^ (p1[xi] > x)) + return(1); /* edge case #3 */ p0 = p1; p1 += 3; }