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root/radiance/ray/src/common/face.c
Revision: 2.3
Committed: Fri May 14 13:42:53 1993 UTC (30 years, 11 months ago) by greg
Content type: text/plain
Branch: MAIN
Changes since 2.2: +4 -0 lines
Log Message:
made vertex error a function of SMLFLT define

File Contents

# User Rev Content
1 greg 1.5 /* Copyright (c) 1991 Regents of the University of California */
2 greg 1.1
3     #ifndef lint
4     static char SCCSid[] = "$SunId$ LBL";
5     #endif
6    
7     /*
8     * face.c - routines dealing with polygonal faces.
9     *
10     * 8/30/85
11     */
12    
13     #include "standard.h"
14    
15     #include "object.h"
16    
17     #include "face.h"
18    
19     /*
20     * A face is given as a list of 3D vertices. The normal
21     * direction and therefore the surface orientation is determined
22     * by the ordering of the vertices. Looking in the direction opposite
23     * the normal (at the front of the face), the vertices will be
24     * listed in counter-clockwise order.
25     * There is no checking done to insure that the edges do not cross
26     * one another. This was considered too expensive and should be unnecessary.
27     * The last vertex is automatically connected to the first.
28     */
29    
30 greg 2.3 #ifdef SMLFLT
31     #define VERTEPS 1e-2 /* allowed vertex error */
32     #else
33 greg 1.1 #define VERTEPS 1e-4 /* allowed vertex error */
34 greg 2.3 #endif
35 greg 1.1
36    
37     FACE *
38     getface(o) /* get arguments for a face */
39     OBJREC *o;
40     {
41     double d1;
42     int badvert;
43     FVECT v1, v2, v3;
44     register FACE *f;
45     register int i;
46    
47     if ((f = (FACE *)o->os) != NULL)
48     return(f); /* already done */
49    
50     f = (FACE *)malloc(sizeof(FACE));
51     if (f == NULL)
52     error(SYSTEM, "out of memory in makeface");
53    
54     if (o->oargs.nfargs < 9 || o->oargs.nfargs % 3)
55     objerror(o, USER, "bad # arguments");
56    
57 greg 1.3 o->os = (char *)f; /* save face */
58    
59 greg 1.1 f->va = o->oargs.farg;
60     f->nv = o->oargs.nfargs / 3;
61     /* compute area and normal */
62     f->norm[0] = f->norm[1] = f->norm[2] = 0.0;
63     v1[0] = v1[1] = v1[2] = 0.0;
64     for (i = 1; i < f->nv; i++) {
65     v2[0] = VERTEX(f,i)[0] - VERTEX(f,0)[0];
66     v2[1] = VERTEX(f,i)[1] - VERTEX(f,0)[1];
67     v2[2] = VERTEX(f,i)[2] - VERTEX(f,0)[2];
68     fcross(v3, v1, v2);
69     f->norm[0] += v3[0];
70     f->norm[1] += v3[1];
71     f->norm[2] += v3[2];
72     VCOPY(v1, v2);
73     }
74     f->area = normalize(f->norm);
75     if (f->area == 0.0) {
76     objerror(o, WARNING, "zero area"); /* used to be fatal */
77 greg 1.2 f->offset = 0.0;
78 greg 1.1 f->ax = 0;
79     return(f);
80     }
81     f->area *= 0.5;
82 greg 1.2 /* compute offset */
83 greg 1.1 badvert = 0;
84 greg 1.2 f->offset = DOT(f->norm, VERTEX(f,0));
85 greg 1.1 for (i = 1; i < f->nv; i++) {
86     d1 = DOT(f->norm, VERTEX(f,i));
87 greg 1.2 badvert += fabs(d1 - f->offset/i) > VERTEPS;
88     f->offset += d1;
89 greg 1.1 }
90 greg 1.5 f->offset /= (double)f->nv;
91 greg 1.1 if (badvert)
92     objerror(o, WARNING, "non-planar vertex");
93     /* find axis */
94     f->ax = fabs(f->norm[0]) > fabs(f->norm[1]) ? 0 : 1;
95     if (fabs(f->norm[2]) > fabs(f->norm[f->ax]))
96     f->ax = 2;
97    
98     return(f);
99     }
100    
101    
102     freeface(o) /* free memory associated with face */
103     OBJREC *o;
104     {
105 greg 1.4 if (o->os == NULL)
106     return;
107 greg 1.1 free(o->os);
108     o->os = NULL;
109     }
110    
111    
112     inface(p, f) /* determine if point is in face */
113     FVECT p;
114     FACE *f;
115     {
116     int ncross, n;
117     double x, y;
118     register int xi, yi;
119 greg 1.6 register FLOAT *p0, *p1;
120 greg 1.1
121     xi = (f->ax+1)%3;
122     yi = (f->ax+2)%3;
123     x = p[xi];
124     y = p[yi];
125     n = f->nv;
126     p0 = f->va + 3*(n-1); /* connect last to first */
127     p1 = f->va;
128     ncross = 0;
129     /* positive x axis cross test */
130     while (n--) {
131     if ((p0[yi] > y) ^ (p1[yi] > y))
132     if (p0[xi] > x && p1[xi] > x)
133     ncross++;
134     else if (p0[xi] > x || p1[xi] > x)
135     ncross += (p1[yi] > p0[yi]) ^
136     ((p0[yi]-y)*(p1[xi]-x) >
137     (p0[xi]-x)*(p1[yi]-y));
138     p0 = p1;
139     p1 += 3;
140     }
141     return(ncross & 01);
142     }