#ifndef lint static const char RCSid[] = "$Id: dircode.c,v 2.11 2020/03/04 02:55:43 greg Exp $"; #endif /* * Compute a 4-byte direction code (externals defined in rtmath.h). * * Mean accuracy is 0.0022 degrees, with a maximum error of 0.0058 degrees. */ #include "rtmath.h" #define DCSCALE 11584.7 /* (1<<13)*sqrt(2) - .5 */ #define FXNEG 01 #define FYNEG 02 #define FZNEG 04 #define F1X 010 #define F2Z 020 #define F1SFT 5 #define F2SFT 18 #define FMASK 0x1fff int32 encodedir(FVECT dv) /* encode a normalized direction vector */ { int32 dc = 0; int cd[3], cm; int i; for (i = 0; i < 3; i++) if (dv[i] < 0.) { cd[i] = (int)(dv[i] * -DCSCALE + .5); dc |= FXNEG<>F1SFT & FMASK)+.5)*(1./DCSCALE); d2 = ((dc>>F2SFT & FMASK)+.5)*(1./DCSCALE); der = sqrt(1. - d1*d1 - d2*d2); if (dc & F1X) { dv[0] = d1; if (dc & F2Z) { dv[1] = der; dv[2] = d2; } else { dv[1] = d2; dv[2] = der; } } else { dv[1] = d1; if (dc & F2Z) { dv[0] = der; dv[2] = d2; } else { dv[0] = d2; dv[2] = der; } } if (dc & FXNEG) dv[0] = -dv[0]; if (dc & FYNEG) dv[1] = -dv[1]; if (dc & FZNEG) dv[2] = -dv[2]; } #else void decodedir(FVECT dv, int32 dc) /* decode a normalized direction vector */ { static const short itab[4][3] = { {1,0,2},{0,1,2},{1,2,0},{0,2,1} }; static const RREAL neg[2] = {1., -1.}; const int ndx = ((dc & F2Z) != 0)<<1 | ((dc & F1X) != 0); double d1, d2, der; if (!dc) { /* special code for zero normal */ dv[0] = dv[1] = dv[2] = 0.; return; } d1 = (dc>>F1SFT & FMASK)*(1./DCSCALE); d2 = (dc>>F2SFT & FMASK)*(1./DCSCALE); der = sqrt(1. - d1*d1 - d2*d2); dv[itab[ndx][0]] = d1; dv[itab[ndx][1]] = d2; dv[itab[ndx][2]] = der; dv[0] *= neg[(dc&FXNEG)!=0]; dv[1] *= neg[(dc&FYNEG)!=0]; dv[2] *= neg[(dc&FZNEG)!=0]; } #endif double dir2diff(int32 dc1, int32 dc2) /* approx. radians^2 between directions */ { FVECT v1, v2; if (dc1 == dc2) return 0.; decodedir(v1, dc1); decodedir(v2, dc2); return(2. - 2.*DOT(v1,v2)); } double fdir2diff(int32 dc1, FVECT v2) /* approx. radians^2 between directions */ { FVECT v1; decodedir(v1, dc1); return(2. - 2.*DOT(v1,v2)); }