| 2 |
|
static const char RCSid[] = "$Id$"; |
| 3 |
|
#endif |
| 4 |
|
/* |
| 5 |
< |
* Compute a 4-byte direction code (int32 type defined in standard.h). |
| 5 |
> |
* Compute a 4-byte direction code (externals defined in rtmath.h). |
| 6 |
|
* |
| 7 |
|
* Mean accuracy is 0.0022 degrees, with a maximum error of 0.0058 degrees. |
| 8 |
|
*/ |
| 9 |
|
|
| 10 |
< |
#include "standard.h" |
| 10 |
> |
#include "rtmath.h" |
| 11 |
|
|
| 12 |
|
#define DCSCALE 11585.2 /* (1<<13)*sqrt(2) */ |
| 13 |
|
#define FXNEG 01 |
| 33 |
|
dc |= FXNEG<<i; |
| 34 |
|
} else |
| 35 |
|
cd[i] = (int)(dv[i] * DCSCALE); |
| 36 |
+ |
if (!(cd[0] | cd[1] | cd[2])) |
| 37 |
+ |
return(0); /* zero normal */ |
| 38 |
|
if (cd[0] <= cd[1]) { |
| 39 |
|
dc |= F1X | cd[0] << F1SFT; |
| 40 |
|
cm = cd[1]; |
| 46 |
|
dc |= F2Z | cd[2] << F2SFT; |
| 47 |
|
else |
| 48 |
|
dc |= cm << F2SFT; |
| 49 |
< |
if (!dc) /* don't generate 0 code */ |
| 49 |
> |
if (!dc) /* don't generate 0 code normally */ |
| 50 |
|
dc = F1X; |
| 51 |
|
return(dc); |
| 52 |
|
} |
| 59 |
|
{ |
| 60 |
|
double d1, d2, der; |
| 61 |
|
|
| 62 |
+ |
if (!dc) { /* special code for zero normal */ |
| 63 |
+ |
dv[0] = dv[1] = dv[2] = 0.; |
| 64 |
+ |
return; |
| 65 |
+ |
} |
| 66 |
|
d1 = ((dc>>F1SFT & FMASK)+.5)*(1./DCSCALE); |
| 67 |
|
d2 = ((dc>>F2SFT & FMASK)+.5)*(1./DCSCALE); |
| 68 |
|
der = sqrt(1. - d1*d1 - d2*d2); |