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root/radiance/ray/src/common/depthcodec.h
Revision: 2.7
Committed: Sat Jan 25 05:35:34 2020 UTC (4 years, 3 months ago) by greg
Content type: text/plain
Branch: MAIN
CVS Tags: rad5R4, rad5R3, HEAD
Changes since 2.6: +2 -2 lines
Log Message:
Improvement on previous fix

File Contents

# Content
1 /* RCSid $Id: depthcodec.h,v 2.6 2020/01/25 02:36:25 greg Exp $ */
2 /*
3 * Definitions and declarations for 16-bit depth encode/decode
4 *
5 * Include after rtio.h and fvect.h
6 * Includes view.h
7 */
8
9 #ifndef _RAD_DEPTHCODEC_H_
10 #define _RAD_DEPTHCODEC_H_
11
12 #include "view.h"
13
14 #ifdef __cplusplus
15 extern "C" {
16 #endif
17
18 #define DEPTHSTR "REFDEPTH="
19 #define LDEPTHSTR 9
20 #define DEPTH16FMT "16-bit_encoded_depth"
21
22 #define HF_HEADIN 0x1 /* expect input header */
23 #define HF_HEADOUT 0x2 /* write header to stdout */
24 #define HF_RESIN 0x4 /* expect resolution string */
25 #define HF_RESOUT 0x8 /* write resolution to stdout */
26 #define HF_STDERR 0x10 /* report errors to stderr */
27 #define HF_ALL 0x1f /* all flags above */
28 #define HF_ENCODE 0x20 /* we are encoding */
29
30 /* Structure for encoding/decoding depths and world points */
31 typedef struct {
32 FILE *finp; /* input stream */
33 const char *inpname; /* input name */
34 short format; /* decoded format */
35 short swapped; /* byte-swapped input */
36 short last_dc; /* last depth-code read */
37 short use_last; /* use last depth-code next */
38 long dstart; /* start of data */
39 long curpos; /* current input position */
40 double refdepth; /* reference depth */
41 char depth_unit[32]; /* string including units */
42 short hdrflags; /* header i/o flags */
43 char inpfmt[MAXFMTLEN]; /* format from header */
44 short gotview; /* got input view? */
45 VIEW vw; /* input view parameters */
46 RESOLU res; /* input resolution */
47 } DEPTHCODEC;
48
49 /* Encode depth as 16-bit signed integer */
50 #if 1
51 #define depth2code(d, dref) \
52 ( (d) > (dref) ? (int)(32768.001 - 32768.*(dref)/(d))-1 : \
53 (d) > .0 ? (int)(32767.*(d)/(dref) - 32768.999) : -32768 )
54 #else
55 extern int depth2code(double d, double dref);
56 #endif
57
58 /* Decode depth from 16-bit signed integer */
59 #if 1
60 #define code2depth(c, dref) \
61 ( (c) <= -32768 ? .0 : (c) >= 32767 ? FHUGE : \
62 (c) < -1 ? (dref)*(32768.5 + (c))*(1./32767.) : \
63 (dref)*32768./(32766.5 - (c)) )
64 #else
65 extern double code2depth(int c, double dref);
66 #endif
67
68 /* Set codec defaults */
69 extern void set_dc_defaults(DEPTHCODEC *dcp);
70
71 /* Load/copy header */
72 extern int process_dc_header(DEPTHCODEC *dcp, int ac, char *av[]);
73
74 /* Check that we have what we need to decode depths */
75 extern int check_decode_depths(DEPTHCODEC *dcp);
76
77 /* Decode next depth pixel from input */
78 extern double decode_depth_next(DEPTHCODEC *dcp);
79
80 /* Seek to the indicated pixel position */
81 extern int seek_dc_pix(DEPTHCODEC *dcp, int x, int y);
82
83 /* Read and decode depth for the given pixel */
84 extern double decode_depth_pix(DEPTHCODEC *dcp, int x, int y);
85
86 /* Check that we have what we need to decode world positions */
87 extern int check_decode_worldpos(DEPTHCODEC *dcp);
88
89 /* Compute world position from pixel position and depth */
90 extern int compute_worldpos(FVECT wpos, DEPTHCODEC *dcp,
91 int x, int y, double d);
92
93 /* Decode the next world position from input */
94 int decode_worldpos_next(FVECT wpos, DEPTHCODEC *dcp);
95
96 /* Decode depth and compute world position for the given pixel */
97 extern int get_worldpos_pix(FVECT wpos, DEPTHCODEC *dcp, int x, int y);
98
99 extern char *progname; /* global argv[0] (set by main) */
100
101 #ifdef __cplusplus
102 }
103 #endif
104 #endif /* _RAD_DEPTHCODEC_H_ */