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root/radiance/ray/src/common/clip.c
Revision: 2.2
Committed: Sun Dec 19 22:49:28 1993 UTC (30 years, 4 months ago) by greg
Content type: text/plain
Branch: MAIN
Changes since 2.1: +7 -1 lines
Log Message:
fixed 1 in 1e9 bug caused by point on boundary of cube

File Contents

# Content
1 /* Copyright (c) 1993 Regents of the University of California */
2
3 #ifndef lint
4 static char SCCSid[] = "$SunId$ LBL";
5 #endif
6
7 /*
8 * clip.c - routine to clip 3D line segments to a box.
9 *
10 * 8/28/85
11 */
12
13 #include "fvect.h"
14
15 #include "plocate.h"
16
17 #define MAXITER 6 /* maximum possible number of iterations */
18
19
20 clip(ep1, ep2, min, max) /* clip a line segment to a box */
21 FLOAT *ep1, *ep2;
22 FVECT min, max;
23 {
24 int itlim = MAXITER;
25 int loc1, loc2;
26 int accept;
27 FLOAT *dp;
28 double d;
29 register int i, j;
30
31 /*
32 * The Cohen-Sutherland algorithm is used to determine
33 * what part (if any) of the given line segment is contained
34 * in the box specified by the min and max vectors.
35 * The routine returns non-zero if any segment is left.
36 */
37
38 loc1 = plocate(ep1, min, max);
39 loc2 = plocate(ep2, min, max);
40
41 /* check for trivial accept and reject */
42 /* trivial accept is both points inside */
43 /* trivial reject is both points to one side */
44
45 while (!((accept = !(loc1 | loc2)) || (loc1 & loc2))) {
46
47 if (itlim-- <= 0) /* past theoretical limit? */
48 return(0); /* quit fooling around */
49
50 if (!loc1) { /* make sure first point is outside */
51 dp = ep1; ep1 = ep2; ep2 = dp;
52 i = loc1; loc1 = loc2; loc2 = i;
53 }
54
55 for (i = 0; i < 3; i++) { /* chop segment */
56
57 if (loc1 & position(i) & BELOW) {
58 d = (min[i] - ep1[i])/(ep2[i] - ep1[i]);
59 ep1[i] = min[i];
60 } else if (loc1 & position(i) & ABOVE) {
61 d = (max[i] - ep1[i])/(ep2[i] - ep1[i]);
62 ep1[i] = max[i];
63 } else
64 continue;
65
66 for (j = 0; j < 3; j++)
67 if (j != i)
68 ep1[j] += (ep2[j] - ep1[j])*d;
69 break;
70 }
71 loc1 = plocate(ep1, min, max);
72 }
73 return(accept);
74 }