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root/radiance/ray/src/common/clip.c
Revision: 1.2
Committed: Wed Oct 23 13:43:31 1991 UTC (32 years, 6 months ago) by greg
Content type: text/plain
Branch: MAIN
Changes since 1.1: +5 -3 lines
Log Message:
added FLOAT definition to better control size of structures

File Contents

# Content
1 /* Copyright (c) 1986 Regents of the University of California */
2
3 #ifndef lint
4 static char SCCSid[] = "$SunId$ LBL";
5 #endif
6
7 /*
8 * clip.c - routine to clip 3D line segments to a box.
9 *
10 * 8/28/85
11 */
12
13 #include "fvect.h"
14
15 #include "plocate.h"
16
17
18 clip(ep1, ep2, min, max) /* clip a line segment to a box */
19 FLOAT *ep1, *ep2;
20 FVECT min, max;
21 {
22 int loc1, loc2;
23 int accept;
24 FLOAT *dp;
25 double d;
26 register int i, j;
27
28 /*
29 * The Cohen-Sutherland algorithm is used to determine
30 * what part (if any) of the given line segment is contained
31 * in the box specified by the min and max vectors.
32 * The routine returns non-zero if any segment is left.
33 */
34
35 loc1 = plocate(ep1, min, max);
36 loc2 = plocate(ep2, min, max);
37
38 /* check for trivial accept and reject */
39 /* trivial accept is both points inside */
40 /* trivial reject is both points to one side */
41
42 while (!((accept = !(loc1 | loc2)) || (loc1 & loc2))) {
43
44 if (!loc1) { /* make sure first point is outside */
45 dp = ep1; ep1 = ep2; ep2 = dp;
46 i = loc1; loc1 = loc2; loc2 = i;
47 }
48
49 for (i = 0; i < 3; i++) { /* chop segment */
50
51 if (loc1 & position(i) & BELOW) {
52 d = (min[i] - ep1[i])/(ep2[i] - ep1[i]);
53 ep1[i] = min[i];
54 } else if (loc1 & position(i) & ABOVE) {
55 d = (max[i] - ep1[i])/(ep2[i] - ep1[i]);
56 ep1[i] = max[i];
57 } else
58 continue;
59
60 for (j = 0; j < 3; j++)
61 if (j != i)
62 ep1[j] += (ep2[j] - ep1[j])*d;
63 break;
64 }
65 loc1 = plocate(ep1, min, max);
66 }
67 return(accept);
68 }