ViewVC Help
View File | Revision Log | Show Annotations | Download File | Root Listing
root/radiance/ray/src/common/bsdf_t.h
(Generate patch)

Comparing ray/src/common/bsdf_t.h (file contents):
Revision 3.9 by greg, Sun Aug 21 22:38:12 2011 UTC vs.
Revision 3.10 by greg, Sun Sep 2 15:33:15 2012 UTC

# Line 29 | Line 29 | typedef struct SDNode_s {
29          } u;                    /* subtrees or values (extends struct) */
30   } SDNode;
31  
32 < #define SD_UFRONT       0x1     /* flag for BSDF uses front side */
33 < #define SD_UBACK        0x2     /* flag for BSDF uses back side */
34 < #define SD_XMIT         0x3     /* combine the two for transmission */
32 > #define SD_FREFL        1       /* component reflects off front side */
33 > #define SD_BREFL        2       /* component reflects off back side */
34 > #define SD_FXMIT        3       /* component transmits through front side */
35 > #define SD_BXMIT        4       /* component transmits through back side */
36  
37   /* Variable-resolution BSDF holder */
38   typedef struct {
# Line 45 | Line 46 | typedef struct SDTreCDst_s {
46          SD_CDIST_BASE(SDTreCDst_s);
47          double  clim[2][2];     /* input coordinate limits */
48          double  max_psa;        /* maximum projected solid angle */
49 <        short   sidef;          /* which side(s) to use */
49 >        short   sidef;          /* which mode is in play */
50          short   isodist;        /* isotropic distribution? */
51          int     calen;          /* cumulative array length */
52          struct {

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines