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root/radiance/ray/src/common/bsdf_t.h
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Comparing ray/src/common/bsdf_t.h (file contents):
Revision 3.6 by greg, Sun Apr 24 19:39:21 2011 UTC vs.
Revision 3.10 by greg, Sun Sep 2 15:33:15 2012 UTC

# Line 29 | Line 29 | typedef struct SDNode_s {
29          } u;                    /* subtrees or values (extends struct) */
30   } SDNode;
31  
32 + #define SD_FREFL        1       /* component reflects off front side */
33 + #define SD_BREFL        2       /* component reflects off back side */
34 + #define SD_FXMIT        3       /* component transmits through front side */
35 + #define SD_BXMIT        4       /* component transmits through back side */
36 +
37   /* Variable-resolution BSDF holder */
38   typedef struct {
39 <        int     isxmit;         /* transmitted component? */
39 >        int     sidef;          /* transmitted component? */
40          SDNode  *st;            /* BSDF tree */
41   } SDTre;
42  
43   /* Holder for cumulative distribution (sum of BSDF * projSA) */
44 < typedef struct {
45 <        SD_CDIST_BASE;          /* base fields; must come first */
44 > typedef struct SDTreCDst_s {
45 >                                /* base fields; must come first */
46 >        SD_CDIST_BASE(SDTreCDst_s);
47          double  clim[2][2];     /* input coordinate limits */
48          double  max_psa;        /* maximum projected solid angle */
49 <        int     isxmit;         /* transmitted component? */
49 >        short   sidef;          /* which mode is in play */
50 >        short   isodist;        /* isotropic distribution? */
51          int     calen;          /* cumulative array length */
52          struct {
53                  unsigned        hndx;   /* hilbert index */

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