14 |
|
* in the +Z direction, towards the interior of the space rather |
15 |
|
* than the exterior. |
16 |
|
* |
17 |
< |
* BSDF vectors always oriented away from surface, even when "incident." |
17 |
> |
* BSDF incident & exiting vectors are always oriented away from surface. |
18 |
|
* |
19 |
|
* Created by Greg Ward on 1/10/11. |
20 |
|
* |
113 |
|
|
114 |
|
/* Loaded BSDF data */ |
115 |
|
typedef struct { |
116 |
< |
char name[SDnameLn]; /* BSDF name (derived from file) */ |
116 |
> |
char name[SDnameLn]; /* BSDF name (usu. derived from file) */ |
117 |
|
char *mgf; /* geometric description (if any) */ |
118 |
|
float dim[3]; /* width, height, thickness (meters) */ |
119 |
|
SDValue rLambFront; /* diffuse front reflectance */ |
131 |
|
} *SDcacheList; /* Global BSDF cache */ |
132 |
|
|
133 |
|
/* BSDF cache retention preference */ |
134 |
< |
#define SDretainNone 0 /* free unreferenced data (default) */ |
134 |
> |
#define SDretainNone 0 /* free unreferenced data*/ |
135 |
|
#define SDretainBSDFs 1 /* keep loaded BSDFs in cache */ |
136 |
|
#define SDretainAll 2 /* also keep cumulative cache data */ |
137 |
|
|
138 |
< |
extern int SDretainSet; /* set to SDretainNone by default */ |
138 |
> |
extern int SDretainSet; /* =SDretainNone by default */ |
139 |
|
|
140 |
|
/***************************************************************** |
141 |
|
* The following routines are less commonly used by applications. |
189 |
|
*/ |
190 |
|
|
191 |
|
/* Get BSDF from cache (or load and cache it on first call) */ |
192 |
< |
/* Report any problems to stderr and return NULL on failure */ |
192 |
> |
/* Report any problems to stderr (in English), return NULL on failure */ |
193 |
|
extern const SDData *SDcacheFile(const char *fname); |
194 |
|
|
195 |
< |
/* Free a BSDF from our cache (clear all if NULL) */ |
195 |
> |
/* Free a BSDF from our cache (clear all if sd==NULL) */ |
196 |
|
extern void SDfreeCache(const SDData *sd); |
197 |
|
|
198 |
|
/* Query projected solid angle resolution for non-diffuse BSDF direction(s) */ |
217 |
|
* Directions may be passed unnormalized to these routines. |
218 |
|
*/ |
219 |
|
|
220 |
< |
/* Compute World->BSDF transform from surface normal and up (Y) vector */ |
220 |
> |
/* Compute World->BSDF transform from surface normal and BSDF up vector */ |
221 |
|
extern SDError SDcompXform(RREAL vMtx[3][3], const FVECT sNrm, |
222 |
|
const FVECT uVec); |
223 |
|
|
228 |
|
extern SDError SDmapDir(FVECT resVec, RREAL vMtx[3][3], |
229 |
|
const FVECT inpVec); |
230 |
|
|
231 |
< |
/* System-specific BSDF loading routine (not part of our library) */ |
231 |
> |
/* Application-specific BSDF loading routine (not part of our library) */ |
232 |
|
extern SDData *loadBSDF(char *name); |
233 |
|
|
234 |
< |
/* System-specific BSDF error translator (not part of our library) */ |
234 |
> |
/* Application-specific BSDF error translator (not part of our library) */ |
235 |
|
extern char *transSDError(SDError ec); |
236 |
|
|
237 |
|
/*################################################################*/ |