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root/radiance/ray/src/common/bsdf.h
Revision: 2.27
Committed: Thu May 14 19:20:13 2020 UTC (3 years, 11 months ago) by greg
Content type: text/plain
Branch: MAIN
CVS Tags: rad5R3
Changes since 2.26: +2 -1 lines
Log Message:
Added cumulative cache size limit (per loaded BSDF)

File Contents

# Content
1 /* RCSid $Id: bsdf.h,v 2.26 2018/01/05 21:00:24 greg Exp $ */
2 /*
3 * bsdf.h
4 *
5 * Declarations for bidirectional scattering distribution functions.
6 * Assumes <stdio.h> already included.
7 *
8 * A material is oriented in right-hand coordinate system with X-axis
9 * in the surface plane pointed to the right as seen from the front.
10 * This means the Y-axis is "up" and the Z-axis is the surface normal.
11 *
12 * Note that we reverse the identification of "front" and "back" from
13 * the conventions used in WINDOW 6. "Front" in our library points
14 * in the +Z direction, towards the interior of the space rather
15 * than the exterior.
16 *
17 * BSDF incident & exiting vectors are always oriented away from surface.
18 *
19 * Created by Greg Ward on 1/10/11.
20 *
21 */
22
23 #ifndef _BSDF_H_
24 #define _BSDF_H_
25
26 #include "fvect.h"
27 #include "ccolor.h"
28 #include "platform.h"
29
30 #ifdef __cplusplus
31 extern "C" {
32 #endif
33
34 #define SDnameLn 128 /* maximum BSDF name length */
35 #define SDmaxCh 3 /* maximum # spectral channels */
36
37 /* Component flags for SDsampBSDF() and SDdirectHemi() */
38 #define SDsampR 0x1 /* include reflection */
39 #define SDsampT 0x2 /* include transmission */
40 #define SDsampS 0x3 /* include scattering (R+T) */
41 #define SDsampSp 0x4 /* include non-diffuse portion */
42 #define SDsampDf 0x8 /* include diffuse portion */
43 #define SDsampSpR 0x5 /* include non-diffuse reflection */
44 #define SDsampSpT 0x6 /* include non-diffuse transmission */
45 #define SDsampSpS 0x7 /* include non-diffuse scattering */
46 #define SDsampAll 0xF /* include everything */
47
48 /* Projected solid angle query flags for SDsizeBSDF() */
49 #define SDqueryVal 0x0 /* query single value */
50 #define SDqueryMin 0x1 /* query minimum proj. solid angle */
51 #define SDqueryMax 0x2 /* query maximum proj. solid angle */
52
53 /* Error codes: normal return, out of memory, file i/o, file format, bad argument,
54 bad data, unsupported feature, internal error, unknown error */
55 typedef enum {SDEnone=0, SDEmemory, SDEfile, SDEformat, SDEargument,
56 SDEdata, SDEsupport, SDEinternal, SDEunknown} SDError;
57
58 /* English strings corresponding to ennumerated errors */
59 extern const char *SDerrorEnglish[];
60
61 /* Pointer to error list in preferred language */
62 extern const char **SDerrorList;
63
64 /* Additional information on last error (generally in English) */
65 extern char SDerrorDetail[];
66
67 /* Holder for BSDF value and spectral color */
68 typedef struct {
69 double cieY; /* photopic BSDF (Y) value */
70 C_COLOR spec; /* spectral and (x,y) color */
71 } SDValue;
72
73 /* Cached, encoded, cumulative distribution for one incident (solid) angle */
74 #define SD_CDIST_BASE(styp) double cTotal; \
75 struct styp *next
76 typedef struct SDCDst_s {
77 SD_CDIST_BASE(SDCDst_s); /* base fields first */
78 /* ...encoded distribution extends struct */
79 } SDCDst;
80
81 extern const SDCDst SDemptyCD; /* empty distribution */
82
83 /* Forward declaration of BSDF component */
84 typedef struct SDComp_s SDComponent;
85
86 /* Methods needed to handle BSDF components (nothing is optional) */
87 typedef struct {
88 /* return non-diffuse BSDF */
89 int (*getBSDFs)(float coef[SDmaxCh], const FVECT outVec,
90 const FVECT inVec, SDComponent *sdc);
91 /* query non-diffuse PSA for vector */
92 SDError (*queryProjSA)(double *psa, const FVECT v1,
93 const RREAL *v2, int qflags,
94 SDComponent *sdc);
95 /* get cumulative distribution */
96 const SDCDst *(*getCDist)(const FVECT inVec, SDComponent *sdc);
97 /* sample cumulative distribution */
98 SDError (*sampCDist)(FVECT ioVec, double randX,
99 const SDCDst *cdp);
100 /* free a spectral BSDF component */
101 void (*freeSC)(void *dist);
102 } SDFunc;
103
104 /* Structure to hold a spectral BSDF component (typedef SDComponent above) */
105 struct SDComp_s {
106 C_COLOR cspec[SDmaxCh]; /* component spectral bases */
107 const SDFunc *func; /* methods for this component */
108 void *dist; /* loaded distribution data */
109 SDCDst *cdList; /* cumulative distribution cache */
110 };
111
112 /* Container for non-diffuse BSDF components */
113 typedef struct {
114 double minProjSA; /* minimum projected solid angle */
115 double maxHemi; /* maximum directional hemispherical */
116 int ncomp; /* number of separate components */
117 SDComponent comp[1]; /* BSDF components (extends struct) */
118 } SDSpectralDF;
119
120 /* Loaded BSDF data */
121 typedef struct {
122 char name[SDnameLn]; /* BSDF name (usu. derived from file) */
123 char matn[SDnameLn]; /* material name */
124 char makr[SDnameLn]; /* manufacturer */
125 char *mgf; /* geometric description (if any) */
126 double dim[3]; /* width, height, thickness (meters) */
127 SDValue rLambFront; /* diffuse front reflectance */
128 SDValue rLambBack; /* diffuse rear reflectance */
129 SDValue tLamb; /* diffuse transmission */
130 SDSpectralDF *rf, *rb; /* non-diffuse BRDF components */
131 SDSpectralDF *tf, *tb; /* non-diffuse BTDF components */
132 } SDData;
133
134 /* List of loaded BSDFs */
135 extern struct SDCache_s {
136 SDData bsdf; /* BSDF data */
137 unsigned refcnt; /* how many callers are using us? */
138 struct SDCache_s /* next in cache list */
139 *next;
140 } *SDcacheList; /* Global BSDF cache */
141
142 /* BSDF cache retention policies */
143 #define SDretainNone 0 /* free unreferenced BSDF data */
144 #define SDretainBSDFs 1 /* keep loaded BSDFs in memory */
145 #define SDretainAll 2 /* also keep cumulative cache data */
146
147 extern int SDretainSet; /* =SDretainNone by default */
148 extern unsigned long SDmaxCache; /* =0 (unlimited) by default */
149
150 /*****************************************************************
151 * The following routines are less commonly used by applications.
152 */
153
154 #define SDisLoaded(sd) ((sd)->rLambFront.spec.flags != 0)
155
156 /* Report an error to the indicated stream */
157 extern SDError SDreportError(SDError ec, FILE *fp);
158
159 /* Shorten file path to useable BSDF name, removing suffix */
160 extern void SDclipName(char res[SDnameLn], const char *fname);
161
162 /* Allocate new spectral distribution function */
163 extern SDSpectralDF *SDnewSpectralDF(int nc);
164
165 /* Add component(s) to spectral distribution function */
166 extern SDSpectralDF *SDaddComponent(SDSpectralDF *odf, int nadd);
167
168 /* Free a spectral distribution function */
169 extern void SDfreeSpectralDF(SDSpectralDF *df);
170
171 /* Initialize an unused BSDF struct and assign name (calls SDclipName) */
172 extern void SDclearBSDF(SDData *sd, const char *fname);
173
174 /* Load a BSDF struct from the given file (keeps name unchanged) */
175 extern SDError SDloadFile(SDData *sd, const char *fname);
176
177 /* Free data associated with BSDF struct */
178 extern void SDfreeBSDF(SDData *sd);
179
180 /* Find writeable BSDF by name, or allocate new cache entry if absent */
181 extern SDData *SDgetCache(const char *bname);
182
183 /* Free cached cumulative distributions for BSDF component */
184 extern void SDfreeCumulativeCache(SDSpectralDF *df);
185
186 /* Sample an individual BSDF component */
187 extern SDError SDsampComponent(SDValue *sv, FVECT ioVec,
188 double randX, SDComponent *sdc);
189
190 /* Convert 1-dimensional random variable to N-dimensional */
191 extern void SDmultiSamp(double t[], int n, double randX);
192
193 /* Map a [0,1]^2 square to a unit radius disk */
194 extern void SDsquare2disk(double ds[2], double seedx, double seedy);
195
196 /* Map point on unit disk to a unit square in [0,1]^2 range */
197 extern void SDdisk2square(double sq[2], double diskx, double disky);
198
199 /*****************************************************************
200 * The calls below are the ones most applications require.
201 * All directions are assumed to be unit vectors.
202 */
203
204 /* Get BSDF from cache (or load and cache it on first call) */
205 /* Report any problems to stderr, return NULL on failure */
206 extern const SDData *SDcacheFile(const char *fname);
207
208 /* Free a BSDF from our cache (clear all if sd==NULL) */
209 extern void SDfreeCache(const SDData *sd);
210
211 /* Query projected solid angle resolution for non-diffuse BSDF direction(s) */
212 extern SDError SDsizeBSDF(double *projSA, const FVECT v1,
213 const RREAL *v2, int qflags,
214 const SDData *sd);
215
216 /* Return BSDF for the given incident and scattered ray vectors */
217 extern SDError SDevalBSDF(SDValue *sv, const FVECT outVec,
218 const FVECT inVec, const SDData *sd);
219
220 /* Compute directional hemispherical scattering at given incident angle */
221 extern double SDdirectHemi(const FVECT inVec,
222 int sflags, const SDData *sd);
223
224 /* Sample BSDF direction based on the given random variable */
225 extern SDError SDsampBSDF(SDValue *sv, FVECT ioVec, double randX,
226 int sflags, const SDData *sd);
227
228 /*****************************************************************
229 * Vector math for getting between world and local BSDF coordinates.
230 * Directions may be passed unnormalized to these routines.
231 */
232
233 /* Compute World->BSDF transform from surface normal and BSDF up vector */
234 extern SDError SDcompXform(RREAL vMtx[3][3], const FVECT sNrm,
235 const FVECT uVec);
236
237 /* Compute inverse transform */
238 extern SDError SDinvXform(RREAL iMtx[3][3], RREAL vMtx[3][3]);
239
240 /* Transform and normalize direction (column) vector */
241 extern SDError SDmapDir(FVECT resVec, RREAL vMtx[3][3],
242 const FVECT inpVec);
243
244 /* Application-specific BSDF loading routine (not part of our library) */
245 extern SDData *loadBSDF(char *name);
246
247 /* Application-specific BSDF error translator (not part of our library) */
248 extern char *transSDError(SDError ec);
249
250 #ifdef __cplusplus
251 }
252 #endif
253 #endif /* ! _BSDF_H_ */