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root/radiance/ray/src/common/bsdf.h
Revision: 2.22
Committed: Sun Apr 21 21:36:23 2013 UTC (11 years ago) by greg
Content type: text/plain
Branch: MAIN
CVS Tags: rad4R2P2, rad5R0, rad4R2, rad4R2P1
Changes since 2.21: +9 -6 lines
Log Message:
Added pointer indirection to make error reporting in other languages simpler

File Contents

# Content
1 /* RCSid $Id: bsdf.h,v 2.21 2013/01/26 04:00:25 greg Exp $ */
2 /*
3 * bsdf.h
4 *
5 * Declarations for bidirectional scattering distribution functions.
6 * Assumes <stdio.h> already included.
7 *
8 * A material is oriented in right-hand coordinate system with X-axis
9 * in the surface plane pointed to the right as seen from the front.
10 * This means the Y-axis is "up" and the Z-axis is the surface normal.
11 *
12 * Note that we reverse the identification of "front" and "back" from
13 * the conventions used in WINDOW 6. "Front" in our library points
14 * in the +Z direction, towards the interior of the space rather
15 * than the exterior.
16 *
17 * BSDF incident & exiting vectors are always oriented away from surface.
18 *
19 * Created by Greg Ward on 1/10/11.
20 *
21 */
22
23 #ifndef _BSDF_H_
24 #define _BSDF_H_
25
26 #include "fvect.h"
27 #include "ccolor.h"
28
29 #ifdef __cplusplus
30 extern "C" {
31 #endif
32
33 #ifdef _WIN32
34 #define strcasecmp stricmp
35 #endif
36
37 #define SDnameLn 128 /* maximum BSDF name length */
38 #define SDmaxCh 3 /* maximum # spectral channels */
39
40 /* Component flags for SDsampBSDF() and SDdirectHemi() */
41 #define SDsampR 0x1 /* include reflection */
42 #define SDsampT 0x2 /* include transmission */
43 #define SDsampS 0x3 /* include scattering (R+T) */
44 #define SDsampSp 0x4 /* include non-diffuse portion */
45 #define SDsampDf 0x8 /* include diffuse portion */
46 #define SDsampSpR 0x5 /* include non-diffuse reflection */
47 #define SDsampSpT 0x6 /* include non-diffuse transmission */
48 #define SDsampSpS 0x7 /* include non-diffuse scattering */
49 #define SDsampAll 0xF /* include everything */
50
51 /* Projected solid angle query flags for SDsizeBSDF() */
52 #define SDqueryVal 0x0 /* query single value */
53 #define SDqueryMin 0x1 /* query minimum proj. solid angle */
54 #define SDqueryMax 0x2 /* query maximum proj. solid angle */
55
56 /* Error codes: normal return, out of memory, file i/o, file format, bad argument,
57 bad data, unsupported feature, internal error, unknown error */
58 typedef enum {SDEnone=0, SDEmemory, SDEfile, SDEformat, SDEargument,
59 SDEdata, SDEsupport, SDEinternal, SDEunknown} SDError;
60
61 /* English strings corresponding to ennumerated errors */
62 extern const char *SDerrorEnglish[];
63
64 /* Pointer to error list in preferred language */
65 extern const char **SDerrorList;
66
67 /* Additional information on last error (generally in English) */
68 extern char SDerrorDetail[];
69
70 /* Holder for BSDF value and spectral color */
71 typedef struct {
72 double cieY; /* photopic BSDF (Y) value */
73 C_COLOR spec; /* spectral and (x,y) color */
74 } SDValue;
75
76 /* Cached, encoded, cumulative distribution for one incident (solid) angle */
77 #define SD_CDIST_BASE(styp) double cTotal; \
78 struct styp *next
79 typedef struct SDCDst_s {
80 SD_CDIST_BASE(SDCDst_s); /* base fields first */
81 /* ...encoded distribution extends struct */
82 } SDCDst;
83
84 extern const SDCDst SDemptyCD; /* empty distribution */
85
86 /* Forward declaration of BSDF component */
87 typedef struct SDComp_s SDComponent;
88
89 /* Methods needed to handle BSDF components (nothing is optional) */
90 typedef const struct {
91 /* return non-diffuse BSDF */
92 int (*getBSDFs)(float coef[SDmaxCh], const FVECT outVec,
93 const FVECT inVec, SDComponent *sdc);
94 /* query non-diffuse PSA for vector */
95 SDError (*queryProjSA)(double *psa, const FVECT v1,
96 const RREAL *v2, int qflags,
97 SDComponent *sdc);
98 /* get cumulative distribution */
99 const SDCDst *(*getCDist)(const FVECT inVec, SDComponent *sdc);
100 /* sample cumulative distribution */
101 SDError (*sampCDist)(FVECT ioVec, double randX,
102 const SDCDst *cdp);
103 /* free a spectral BSDF component */
104 void (*freeSC)(void *dist);
105 } SDFunc;
106
107 /* Structure to hold a spectral BSDF component (typedef SDComponent above) */
108 struct SDComp_s {
109 C_COLOR cspec[SDmaxCh]; /* component spectral bases */
110 SDFunc *func; /* methods for this component */
111 void *dist; /* loaded distribution data */
112 SDCDst *cdList; /* cumulative distribution cache */
113 };
114
115 /* Container for non-diffuse BSDF components */
116 typedef struct {
117 double minProjSA; /* minimum projected solid angle */
118 double maxHemi; /* maximum directional hemispherical */
119 int ncomp; /* number of separate components */
120 SDComponent comp[1]; /* BSDF components (extends struct) */
121 } SDSpectralDF;
122
123 /* Loaded BSDF data */
124 typedef struct {
125 char name[SDnameLn]; /* BSDF name (usu. derived from file) */
126 char matn[SDnameLn]; /* material name */
127 char makr[SDnameLn]; /* manufacturer */
128 char *mgf; /* geometric description (if any) */
129 float dim[3]; /* width, height, thickness (meters) */
130 SDValue rLambFront; /* diffuse front reflectance */
131 SDValue rLambBack; /* diffuse rear reflectance */
132 SDValue tLamb; /* diffuse transmission */
133 SDSpectralDF *rf, *rb; /* non-diffuse BRDF components */
134 SDSpectralDF *tf, *tb; /* non-diffuse BTDF components */
135 } SDData;
136
137 /* List of loaded BSDFs */
138 extern struct SDCache_s {
139 SDData bsdf; /* BSDF data */
140 unsigned refcnt; /* how many callers are using us? */
141 struct SDCache_s /* next in cache list */
142 *next;
143 } *SDcacheList; /* Global BSDF cache */
144
145 /* BSDF cache retention policies */
146 #define SDretainNone 0 /* free unreferenced BSDF data */
147 #define SDretainBSDFs 1 /* keep loaded BSDFs in memory */
148 #define SDretainAll 2 /* also keep cumulative cache data */
149
150 extern int SDretainSet; /* =SDretainNone by default */
151
152 /*****************************************************************
153 * The following routines are less commonly used by applications.
154 */
155
156 #define SDisLoaded(sd) ((sd)->rLambFront.spec.flags != 0)
157
158 /* Report an error to the indicated stream */
159 extern SDError SDreportError(SDError ec, FILE *fp);
160
161 /* Shorten file path to useable BSDF name, removing suffix */
162 extern void SDclipName(char res[SDnameLn], const char *fname);
163
164 /* Allocate new spectral distribution function */
165 extern SDSpectralDF *SDnewSpectralDF(int nc);
166
167 /* Add component(s) to spectral distribution function */
168 extern SDSpectralDF *SDaddComponent(SDSpectralDF *odf, int nadd);
169
170 /* Free a spectral distribution function */
171 extern void SDfreeSpectralDF(SDSpectralDF *df);
172
173 /* Initialize an unused BSDF struct and assign name (calls SDclipName) */
174 extern void SDclearBSDF(SDData *sd, const char *fname);
175
176 /* Load a BSDF struct from the given file (keeps name unchanged) */
177 extern SDError SDloadFile(SDData *sd, const char *fname);
178
179 /* Free data associated with BSDF struct */
180 extern void SDfreeBSDF(SDData *sd);
181
182 /* Find writeable BSDF by name, or allocate new cache entry if absent */
183 extern SDData *SDgetCache(const char *bname);
184
185 /* Free cached cumulative distributions for BSDF component */
186 extern void SDfreeCumulativeCache(SDSpectralDF *df);
187
188 /* Sample an individual BSDF component */
189 extern SDError SDsampComponent(SDValue *sv, FVECT ioVec,
190 double randX, SDComponent *sdc);
191
192 /* Convert 1-dimensional random variable to N-dimensional */
193 extern void SDmultiSamp(double t[], int n, double randX);
194
195 /* Map a [0,1]^2 square to a unit radius disk */
196 extern void SDsquare2disk(double ds[2], double seedx, double seedy);
197
198 /* Map point on unit disk to a unit square in [0,1]^2 range */
199 extern void SDdisk2square(double sq[2], double diskx, double disky);
200
201 /*****************************************************************
202 * The calls below are the ones most applications require.
203 * All directions are assumed to be unit vectors.
204 */
205
206 /* Get BSDF from cache (or load and cache it on first call) */
207 /* Report any problems to stderr, return NULL on failure */
208 extern const SDData *SDcacheFile(const char *fname);
209
210 /* Free a BSDF from our cache (clear all if sd==NULL) */
211 extern void SDfreeCache(const SDData *sd);
212
213 /* Query projected solid angle resolution for non-diffuse BSDF direction(s) */
214 extern SDError SDsizeBSDF(double *projSA, const FVECT v1,
215 const RREAL *v2, int qflags,
216 const SDData *sd);
217
218 /* Return BSDF for the given incident and scattered ray vectors */
219 extern SDError SDevalBSDF(SDValue *sv, const FVECT outVec,
220 const FVECT inVec, const SDData *sd);
221
222 /* Compute directional hemispherical scattering at given incident angle */
223 extern double SDdirectHemi(const FVECT inVec,
224 int sflags, const SDData *sd);
225
226 /* Sample BSDF direction based on the given random variable */
227 extern SDError SDsampBSDF(SDValue *sv, FVECT ioVec, double randX,
228 int sflags, const SDData *sd);
229
230 /*****************************************************************
231 * Vector math for getting between world and local BSDF coordinates.
232 * Directions may be passed unnormalized to these routines.
233 */
234
235 /* Compute World->BSDF transform from surface normal and BSDF up vector */
236 extern SDError SDcompXform(RREAL vMtx[3][3], const FVECT sNrm,
237 const FVECT uVec);
238
239 /* Compute inverse transform */
240 extern SDError SDinvXform(RREAL iMtx[3][3], RREAL vMtx[3][3]);
241
242 /* Transform and normalize direction (column) vector */
243 extern SDError SDmapDir(FVECT resVec, RREAL vMtx[3][3],
244 const FVECT inpVec);
245
246 /* Application-specific BSDF loading routine (not part of our library) */
247 extern SDData *loadBSDF(char *name);
248
249 /* Application-specific BSDF error translator (not part of our library) */
250 extern char *transSDError(SDError ec);
251
252 #ifdef __cplusplus
253 }
254 #endif
255 #endif /* ! _BSDF_H_ */