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root/radiance/ray/src/common/bsdf.h
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Comparing ray/src/common/bsdf.h (file contents):
Revision 2.25 by schorsch, Fri Jan 5 20:15:50 2018 UTC vs.
Revision 2.26 by greg, Fri Jan 5 21:00:24 2018 UTC

# Line 84 | Line 84 | extern const SDCDst    SDemptyCD;      /* empty distribution *
84   typedef struct SDComp_s SDComponent;
85  
86   /* Methods needed to handle BSDF components (nothing is optional) */
87 #ifdef __cplusplus
88 /* in C++, the const puts the type into the local anonymous namespace,
89   making it a private (and different) type for each file using this header.
90 */
87   typedef struct {
92 #else
93 typedef const struct {
94 #endif
88                                          /* return non-diffuse BSDF */
89          int             (*getBSDFs)(float coef[SDmaxCh], const FVECT outVec,
90                                      const FVECT inVec, SDComponent *sdc);
# Line 111 | Line 104 | typedef const struct {
104   /* Structure to hold a spectral BSDF component (typedef SDComponent above) */
105   struct SDComp_s {
106          C_COLOR         cspec[SDmaxCh]; /* component spectral bases */
107 <        SDFunc          *func;          /* methods for this component */
107 >        const SDFunc    *func;          /* methods for this component */
108          void            *dist;          /* loaded distribution data */
109          SDCDst          *cdList;        /* cumulative distribution cache */
110   };

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