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* in the +Z direction, towards the interior of the space rather |
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* than the exterior. |
16 |
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* |
17 |
< |
* BSDF vectors always oriented away from surface, even when "incident." |
17 |
> |
* BSDF incident & exiting vectors are always oriented away from surface. |
18 |
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* |
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* Created by Greg Ward on 1/10/11. |
20 |
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* |
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extern "C" { |
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#endif |
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|
|
33 |
+ |
#ifdef _WIN32 |
34 |
+ |
#define strcasecmp stricmp |
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+ |
#endif |
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+ |
|
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#define SDnameLn 128 /* maximum BSDF name length */ |
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#define SDmaxCh 3 /* maximum # spectral channels */ |
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|
40 |
< |
/* Component flags for SDsampBSDF() and SDhemiScatter() */ |
40 |
> |
/* Component flags for SDsampBSDF() and SDdirectHemi() */ |
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#define SDsampR 0x1 /* include reflection */ |
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#define SDsampT 0x2 /* include transmission */ |
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#define SDsampS 0x3 /* include scattering (R+T) */ |
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#define SDsampSpS 0x7 /* include non-diffuse scattering */ |
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#define SDsampAll 0xF /* include everything */ |
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|
51 |
< |
/* Projected solid angle query flags fos SDsizeBSDF() */ |
51 |
> |
/* Projected solid angle query flags for SDsizeBSDF() */ |
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#define SDqueryVal 0x0 /* query single value */ |
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#define SDqueryMin 0x1 /* query minimum proj. solid angle */ |
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#define SDqueryMax 0x2 /* query maximum proj. solid angle */ |
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} SDValue; |
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|
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/* Cached, encoded, cumulative distribution for one incident (solid) angle */ |
74 |
< |
#define SD_CDIST_BASE double cTotal; \ |
75 |
< |
struct SDCDst_s *next |
74 |
> |
#define SD_CDIST_BASE(styp) double cTotal; \ |
75 |
> |
struct styp *next |
76 |
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typedef struct SDCDst_s { |
77 |
< |
SD_CDIST_BASE; /* base fields first */ |
77 |
> |
SD_CDIST_BASE(SDCDst_s); /* base fields first */ |
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/* ...encoded distribution extends struct */ |
79 |
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} SDCDst; |
80 |
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|
85 |
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typedef const struct { |
86 |
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/* return non-diffuse BSDF */ |
87 |
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int (*getBSDFs)(float coef[SDmaxCh], const FVECT outVec, |
88 |
< |
const FVECT inVec, const void *dist); |
88 |
> |
const FVECT inVec, SDComponent *sdc); |
89 |
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/* query non-diffuse PSA for vector */ |
90 |
< |
SDError (*queryProjSA)(double *psa, const FVECT vec, |
91 |
< |
int qflags, const void *dist); |
90 |
> |
SDError (*queryProjSA)(double *psa, const FVECT v1, |
91 |
> |
const RREAL *v2, int qflags, |
92 |
> |
SDComponent *sdc); |
93 |
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/* get cumulative distribution */ |
94 |
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const SDCDst *(*getCDist)(const FVECT inVec, SDComponent *sdc); |
95 |
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/* sample cumulative distribution */ |
96 |
< |
SDError (*sampCDist)(FVECT outVec, double randX, |
96 |
> |
SDError (*sampCDist)(FVECT ioVec, double randX, |
97 |
|
const SDCDst *cdp); |
98 |
|
/* free a spectral BSDF component */ |
99 |
|
void (*freeSC)(void *dist); |
117 |
|
|
118 |
|
/* Loaded BSDF data */ |
119 |
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typedef struct { |
120 |
< |
char name[SDnameLn]; /* BSDF name (derived from file) */ |
120 |
> |
char name[SDnameLn]; /* BSDF name (usu. derived from file) */ |
121 |
|
char *mgf; /* geometric description (if any) */ |
122 |
|
float dim[3]; /* width, height, thickness (meters) */ |
123 |
|
SDValue rLambFront; /* diffuse front reflectance */ |
134 |
|
*next; |
135 |
|
} *SDcacheList; /* Global BSDF cache */ |
136 |
|
|
137 |
< |
/* BSDF cache retention preference */ |
138 |
< |
#define SDretainNone 0 /* free unreferenced data (default) */ |
139 |
< |
#define SDretainBSDFs 1 /* keep loaded BSDFs in cache */ |
137 |
> |
/* BSDF cache retention policies */ |
138 |
> |
#define SDretainNone 0 /* free unreferenced BSDF data */ |
139 |
> |
#define SDretainBSDFs 1 /* keep loaded BSDFs in memory */ |
140 |
|
#define SDretainAll 2 /* also keep cumulative cache data */ |
141 |
|
|
142 |
< |
extern int SDretainSet; /* set to SDretainNone by default */ |
142 |
> |
extern int SDretainSet; /* =SDretainNone by default */ |
143 |
|
|
144 |
|
/***************************************************************** |
145 |
|
* The following routines are less commonly used by applications. |
156 |
|
/* Allocate new spectral distribution function */ |
157 |
|
extern SDSpectralDF *SDnewSpectralDF(int nc); |
158 |
|
|
159 |
+ |
/* Add component(s) to spectral distribution function */ |
160 |
+ |
extern SDSpectralDF *SDaddComponent(SDSpectralDF *odf, int nadd); |
161 |
+ |
|
162 |
|
/* Free a spectral distribution function */ |
163 |
|
extern void SDfreeSpectralDF(SDSpectralDF *df); |
164 |
|
|
165 |
< |
/* Initialize an unused BSDF struct (clears to zeroes) */ |
166 |
< |
extern void SDclearBSDF(SDData *sd); |
165 |
> |
/* Initialize an unused BSDF struct and assign name (calls SDclipName) */ |
166 |
> |
extern void SDclearBSDF(SDData *sd, const char *fname); |
167 |
|
|
168 |
|
/* Load a BSDF struct from the given file (keeps name unchanged) */ |
169 |
|
extern SDError SDloadFile(SDData *sd, const char *fname); |
178 |
|
extern void SDfreeCumulativeCache(SDSpectralDF *df); |
179 |
|
|
180 |
|
/* Sample an individual BSDF component */ |
181 |
< |
extern SDError SDsampComponent(SDValue *sv, FVECT outVec, |
182 |
< |
const FVECT inVec, double randX, |
175 |
< |
SDComponent *sdc); |
181 |
> |
extern SDError SDsampComponent(SDValue *sv, FVECT ioVec, |
182 |
> |
double randX, SDComponent *sdc); |
183 |
|
|
184 |
|
/* Convert 1-dimensional random variable to N-dimensional */ |
185 |
|
extern void SDmultiSamp(double t[], int n, double randX); |
196 |
|
*/ |
197 |
|
|
198 |
|
/* Get BSDF from cache (or load and cache it on first call) */ |
199 |
< |
/* Report any problems to stderr and return NULL on failure */ |
199 |
> |
/* Report any problems to stderr (in English), return NULL on failure */ |
200 |
|
extern const SDData *SDcacheFile(const char *fname); |
201 |
|
|
202 |
< |
/* Free a BSDF from our cache (clear all if NULL) */ |
202 |
> |
/* Free a BSDF from our cache (clear all if sd==NULL) */ |
203 |
|
extern void SDfreeCache(const SDData *sd); |
204 |
|
|
205 |
< |
/* Query projected solid angle resolution for non-diffuse BSDF direction */ |
206 |
< |
extern SDError SDsizeBSDF(double *projSA, const FVECT vec, |
207 |
< |
int qflags, const SDData *sd); |
205 |
> |
/* Query projected solid angle resolution for non-diffuse BSDF direction(s) */ |
206 |
> |
extern SDError SDsizeBSDF(double *projSA, const FVECT v1, |
207 |
> |
const RREAL *v2, int qflags, |
208 |
> |
const SDData *sd); |
209 |
|
|
210 |
|
/* Return BSDF for the given incident and scattered ray vectors */ |
211 |
|
extern SDError SDevalBSDF(SDValue *sv, const FVECT outVec, |
216 |
|
int sflags, const SDData *sd); |
217 |
|
|
218 |
|
/* Sample BSDF direction based on the given random variable */ |
219 |
< |
extern SDError SDsampBSDF(SDValue *sv, FVECT outVec, |
212 |
< |
const FVECT inVec, double randX, |
219 |
> |
extern SDError SDsampBSDF(SDValue *sv, FVECT ioVec, double randX, |
220 |
|
int sflags, const SDData *sd); |
221 |
|
|
222 |
|
/***************************************************************** |
224 |
|
* Directions may be passed unnormalized to these routines. |
225 |
|
*/ |
226 |
|
|
227 |
< |
/* Compute World->BSDF transform from surface normal and up (Y) vector */ |
227 |
> |
/* Compute World->BSDF transform from surface normal and BSDF up vector */ |
228 |
|
extern SDError SDcompXform(RREAL vMtx[3][3], const FVECT sNrm, |
229 |
|
const FVECT uVec); |
230 |
|
|
235 |
|
extern SDError SDmapDir(FVECT resVec, RREAL vMtx[3][3], |
236 |
|
const FVECT inpVec); |
237 |
|
|
238 |
< |
/* System-specific BSDF loading routine (not part of our library) */ |
238 |
> |
/* Application-specific BSDF loading routine (not part of our library) */ |
239 |
|
extern SDData *loadBSDF(char *name); |
240 |
|
|
241 |
< |
/* System-specific BSDF error translator (not part of our library) */ |
241 |
> |
/* Application-specific BSDF error translator (not part of our library) */ |
242 |
|
extern char *transSDError(SDError ec); |
243 |
|
|
244 |
|
/*################################################################*/ |