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root/radiance/ray/src/common/bsdf.h
Revision: 2.10
Committed: Mon Apr 11 03:47:46 2011 UTC (13 years, 7 months ago) by greg
Content type: text/plain
Branch: MAIN
Changes since 2.9: +3 -3 lines
Log Message:
Final fix to Klems angles -- I hope

File Contents

# Content
1 /* RCSid $Id: bsdf.h,v 2.9 2011/02/23 21:58:31 greg Exp $ */
2 /*
3 * bsdf.h
4 *
5 * Declarations for bidirectional scattering distribution functions.
6 * Assumes <stdio.h> already included.
7 *
8 * A material is oriented in right-hand coordinate system with X-axis
9 * in the surface plane pointed to the right as seen from the front.
10 * This means the Y-axis is "up" and the Z-axis is the surface normal.
11 *
12 * Note that we reverse the identification of "front" and "back" from
13 * the conventions used in WINDOW 6. "Front" in our library points
14 * in the +Z direction, towards the interior of the space rather
15 * than the exterior.
16 *
17 * BSDF vectors always oriented away from surface, even when "incident."
18 *
19 * Created by Greg Ward on 1/10/11.
20 *
21 */
22
23 #ifndef _BSDF_H_
24 #define _BSDF_H_
25
26 #include "fvect.h"
27 #include "ccolor.h"
28
29 #ifdef __cplusplus
30 extern "C" {
31 #endif
32
33 #define SDnameLn 128 /* maximum BSDF name length */
34 #define SDmaxCh 3 /* maximum # spectral channels */
35
36 /* Component flags for SDsampBSDF() and SDdirectHemi() */
37 #define SDsampR 0x1 /* include reflection */
38 #define SDsampT 0x2 /* include transmission */
39 #define SDsampS 0x3 /* include scattering (R+T) */
40 #define SDsampSp 0x4 /* include non-diffuse portion */
41 #define SDsampDf 0x8 /* include diffuse portion */
42 #define SDsampSpR 0x5 /* include non-diffuse reflection */
43 #define SDsampSpT 0x6 /* include non-diffuse transmission */
44 #define SDsampSpS 0x7 /* include non-diffuse scattering */
45 #define SDsampAll 0xF /* include everything */
46
47 /* Projected solid angle query flags for SDsizeBSDF() */
48 #define SDqueryVal 0x0 /* query single value */
49 #define SDqueryMin 0x1 /* query minimum proj. solid angle */
50 #define SDqueryMax 0x2 /* query maximum proj. solid angle */
51
52 /* Error codes: normal return, out of memory, file i/o, file format, bad argument,
53 bad data, unsupported feature, internal error, unknown error */
54 typedef enum {SDEnone=0, SDEmemory, SDEfile, SDEformat, SDEargument,
55 SDEdata, SDEsupport, SDEinternal, SDEunknown} SDError;
56
57 /* English ASCII strings corresponding to ennumerated errors */
58 extern const char *SDerrorEnglish[];
59
60 /* Additional information on last error (ASCII English) */
61 extern char SDerrorDetail[];
62
63 /* Holder for BSDF value and spectral color */
64 typedef struct {
65 double cieY; /* photopic BSDF (Y) value */
66 C_COLOR spec; /* spectral and (x,y) color */
67 } SDValue;
68
69 /* Cached, encoded, cumulative distribution for one incident (solid) angle */
70 #define SD_CDIST_BASE double cTotal; \
71 struct SDCDst_s *next
72 typedef struct SDCDst_s {
73 SD_CDIST_BASE; /* base fields first */
74 /* ...encoded distribution extends struct */
75 } SDCDst;
76
77 /* Forward declaration of BSDF component */
78 typedef struct SDComp_s SDComponent;
79
80 /* Methods needed to handle BSDF components (nothing is optional) */
81 typedef const struct {
82 /* return non-diffuse BSDF */
83 int (*getBSDFs)(float coef[SDmaxCh], const FVECT outVec,
84 const FVECT inVec, const void *dist);
85 /* query non-diffuse PSA for vector */
86 SDError (*queryProjSA)(double *psa, const FVECT vec,
87 int qflags, const void *dist);
88 /* get cumulative distribution */
89 const SDCDst *(*getCDist)(const FVECT inVec, SDComponent *sdc);
90 /* sample cumulative distribution */
91 SDError (*sampCDist)(FVECT outVec, double randX,
92 const SDCDst *cdp);
93 /* free a spectral BSDF component */
94 void (*freeSC)(void *dist);
95 } SDFunc;
96
97 /* Structure to hold a spectral BSDF component (typedef SDComponent above) */
98 struct SDComp_s {
99 C_COLOR cspec[SDmaxCh]; /* component spectral bases */
100 SDFunc *func; /* methods for this component */
101 void *dist; /* loaded distribution data */
102 SDCDst *cdList; /* cumulative distribution cache */
103 };
104
105 /* Container for non-diffuse BSDF components */
106 typedef struct {
107 double minProjSA; /* minimum projected solid angle */
108 double maxHemi; /* maximum directional hemispherical */
109 int ncomp; /* number of separate components */
110 SDComponent comp[1]; /* BSDF components (extends struct) */
111 } SDSpectralDF;
112
113 /* Loaded BSDF data */
114 typedef struct {
115 char name[SDnameLn]; /* BSDF name (derived from file) */
116 char *mgf; /* geometric description (if any) */
117 float dim[3]; /* width, height, thickness (meters) */
118 SDValue rLambFront; /* diffuse front reflectance */
119 SDValue rLambBack; /* diffuse rear reflectance */
120 SDValue tLamb; /* diffuse transmission */
121 SDSpectralDF *rf, *rb, *tf; /* non-diffuse BSDF components */
122 } SDData;
123
124 /* List of loaded BSDFs */
125 extern struct SDCache_s {
126 SDData bsdf; /* BSDF data */
127 unsigned refcnt; /* how many callers are using us? */
128 struct SDCache_s /* next in cache list */
129 *next;
130 } *SDcacheList; /* Global BSDF cache */
131
132 /* BSDF cache retention preference */
133 #define SDretainNone 0 /* free unreferenced data (default) */
134 #define SDretainBSDFs 1 /* keep loaded BSDFs in cache */
135 #define SDretainAll 2 /* also keep cumulative cache data */
136
137 extern int SDretainSet; /* set to SDretainNone by default */
138
139 /*****************************************************************
140 * The following routines are less commonly used by applications.
141 */
142
143 #define SDisLoaded(sd) ((sd)->rLambFront.spec.flags != 0)
144
145 /* Report an error to the indicated stream (in English) */
146 extern SDError SDreportEnglish(SDError ec, FILE *fp);
147
148 /* Shorten file path to useable BSDF name, removing suffix */
149 extern void SDclipName(char res[SDnameLn], const char *fname);
150
151 /* Allocate new spectral distribution function */
152 extern SDSpectralDF *SDnewSpectralDF(int nc);
153
154 /* Free a spectral distribution function */
155 extern void SDfreeSpectralDF(SDSpectralDF *df);
156
157 /* Initialize an unused BSDF struct and assign name (calls SDclipName) */
158 extern void SDclearBSDF(SDData *sd, const char *fname);
159
160 /* Load a BSDF struct from the given file (keeps name unchanged) */
161 extern SDError SDloadFile(SDData *sd, const char *fname);
162
163 /* Free data associated with BSDF struct */
164 extern void SDfreeBSDF(SDData *sd);
165
166 /* Find writeable BSDF by name, or allocate new cache entry if absent */
167 extern SDData *SDgetCache(const char *bname);
168
169 /* Free cached cumulative distributions for BSDF component */
170 extern void SDfreeCumulativeCache(SDSpectralDF *df);
171
172 /* Sample an individual BSDF component */
173 extern SDError SDsampComponent(SDValue *sv, FVECT outVec,
174 const FVECT inVec, double randX,
175 SDComponent *sdc);
176
177 /* Convert 1-dimensional random variable to N-dimensional */
178 extern void SDmultiSamp(double t[], int n, double randX);
179
180 /* Map a [0,1]^2 square to a unit radius disk */
181 void SDsquare2disk(double ds[2], double seedx, double seedy);
182
183 /* Map point on unit disk to a unit square in [0,1]^2 range */
184 void SDdisk2square(double sq[2], double diskx, double disky);
185
186 /*****************************************************************
187 * The calls below are the ones most applications require.
188 * All directions are assumed to be unit vectors.
189 */
190
191 /* Get BSDF from cache (or load and cache it on first call) */
192 /* Report any problems to stderr and return NULL on failure */
193 extern const SDData *SDcacheFile(const char *fname);
194
195 /* Free a BSDF from our cache (clear all if NULL) */
196 extern void SDfreeCache(const SDData *sd);
197
198 /* Query projected solid angle resolution for non-diffuse BSDF direction */
199 extern SDError SDsizeBSDF(double *projSA, const FVECT vec,
200 int qflags, const SDData *sd);
201
202 /* Return BSDF for the given incident and scattered ray vectors */
203 extern SDError SDevalBSDF(SDValue *sv, const FVECT outVec,
204 const FVECT inVec, const SDData *sd);
205
206 /* Compute directional hemispherical scattering at given incident angle */
207 extern double SDdirectHemi(const FVECT inVec,
208 int sflags, const SDData *sd);
209
210 /* Sample BSDF direction based on the given random variable */
211 extern SDError SDsampBSDF(SDValue *sv, FVECT outVec,
212 const FVECT inVec, double randX,
213 int sflags, const SDData *sd);
214
215 /*****************************************************************
216 * Vector math for getting between world and local BSDF coordinates.
217 * Directions may be passed unnormalized to these routines.
218 */
219
220 /* Compute World->BSDF transform from surface normal and up (Y) vector */
221 extern SDError SDcompXform(RREAL vMtx[3][3], const FVECT sNrm,
222 const FVECT uVec);
223
224 /* Compute inverse transform */
225 extern SDError SDinvXform(RREAL iMtx[3][3], RREAL vMtx[3][3]);
226
227 /* Transform and normalize direction (column) vector */
228 extern SDError SDmapDir(FVECT resVec, RREAL vMtx[3][3],
229 const FVECT inpVec);
230
231 /* System-specific BSDF loading routine (not part of our library) */
232 extern SDData *loadBSDF(char *name);
233
234 /* System-specific BSDF error translator (not part of our library) */
235 extern char *transSDError(SDError ec);
236
237 /*################################################################*/
238 /*######### DEPRECATED DEFINITIONS AWAITING PERMANENT REMOVAL #######*/
239 /*
240 * Header for BSDF i/o and access routines
241 */
242
243 #include "mat4.h"
244 /* up directions */
245 typedef enum {
246 UDzneg=-3,
247 UDyneg=-2,
248 UDxneg=-1,
249 UDunknown=0,
250 UDxpos=1,
251 UDypos=2,
252 UDzpos=3
253 } UpDir;
254 /* BSDF coordinate calculation routines */
255 /* vectors always point away from surface */
256
257 typedef int b_vecf2(FVECT v, int n, void *cd);
258 typedef int b_ndxf2(FVECT v, void *cd);
259 typedef double b_radf2(int n, void *cd);
260
261 /* Bidirectional Scattering Distribution Function */
262 struct BSDF_data {
263 int ninc; /* number of incoming directions */
264 int nout; /* number of outgoing directions */
265 float dim[3]; /* width, height, thickness (meters) */
266 char *mgf; /* geometric description (if any) */
267 void *ib_priv; /* input basis private data */
268 b_vecf2 *ib_vec; /* get input vector from index */
269 b_ndxf2 *ib_ndx; /* get input index from vector */
270 b_radf2 *ib_ohm; /* get input radius for index */
271 void *ob_priv; /* output basis private data */
272 b_vecf2 *ob_vec; /* get output vector from index */
273 b_ndxf2 *ob_ndx; /* get output index from vector */
274 b_radf2 *ob_ohm; /* get output radius for index */
275 float *bsdf; /* scattering distribution data */
276 }; /* bidirectional scattering distrib. func. */
277
278 #define getBSDF_incvec(v,b,i) (*(b)->ib_vec)(v,i,(b)->ib_priv)
279 #define getBSDF_incndx(b,v) (*(b)->ib_ndx)(v,(b)->ib_priv)
280 #define getBSDF_incohm(b,i) (*(b)->ib_ohm)(i,(b)->ib_priv)
281 #define getBSDF_outvec(v,b,o) (*(b)->ob_vec)(v,o,(b)->ob_priv)
282 #define getBSDF_outndx(b,v) (*(b)->ob_ndx)(v,(b)->ob_priv)
283 #define getBSDF_outohm(b,o) (*(b)->ob_ohm)(o,(b)->ob_priv)
284 #define BSDF_value(b,i,o) (b)->bsdf[(o)*(b)->ninc + (i)]
285
286 extern struct BSDF_data *load_BSDF(char *fname);
287 extern void free_BSDF(struct BSDF_data *b);
288 extern int r_BSDF_incvec(FVECT v, struct BSDF_data *b, int i,
289 double rv, MAT4 xm);
290 extern int r_BSDF_outvec(FVECT v, struct BSDF_data *b, int o,
291 double rv, MAT4 xm);
292 extern int getBSDF_xfm(MAT4 xm, FVECT nrm, UpDir ud, char *xfbuf);
293
294 /*######### END DEPRECATED DEFINITIONS #######*/
295 /*################################################################*/
296
297 #ifdef __cplusplus
298 }
299 #endif
300 #endif /* ! _BSDF_H_ */