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root/radiance/ray/src/common/bsdf.h
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Comparing ray/src/common/bsdf.h (file contents):
Revision 2.29 by greg, Tue Dec 7 23:49:50 2021 UTC vs.
Revision 2.30 by greg, Mon Dec 13 21:05:00 2021 UTC

# Line 191 | Line 191 | extern SDError         SDsampComponent(SDValue *sv, FVECT ioV
191   /* Convert 1-dimensional random variable to N-dimensional */
192   extern void             SDmultiSamp(double t[], int n, double randX);
193  
194 /* Map a [0,1]^2 square to a unit radius disk */
195 extern void             SDsquare2disk(double ds[2], double seedx, double seedy);
196
197 /* Map point on unit disk to a unit square in [0,1]^2 range */
198 extern void             SDdisk2square(double sq[2], double diskx, double disky);
199
194   /*****************************************************************
195   * The calls below are the ones most applications require.
196   * All directions are assumed to be unit vectors.

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