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root/radiance/ray/src/common/bsdf.h
Revision: 2.25
Committed: Fri Jan 5 20:15:50 2018 UTC (7 years, 3 months ago) by schorsch
Content type: text/plain
Branch: MAIN
Changes since 2.24: +8 -1 lines
Log Message:
Shut up c++ compiler warning

File Contents

# User Rev Content
1 schorsch 2.25 /* RCSid $Id: bsdf.h,v 2.24 2016/03/06 01:13:17 schorsch Exp $ */
2 greg 2.4 /*
3     * bsdf.h
4     *
5     * Declarations for bidirectional scattering distribution functions.
6     * Assumes <stdio.h> already included.
7     *
8     * A material is oriented in right-hand coordinate system with X-axis
9     * in the surface plane pointed to the right as seen from the front.
10     * This means the Y-axis is "up" and the Z-axis is the surface normal.
11     *
12 greg 2.8 * Note that we reverse the identification of "front" and "back" from
13     * the conventions used in WINDOW 6. "Front" in our library points
14     * in the +Z direction, towards the interior of the space rather
15     * than the exterior.
16     *
17 greg 2.13 * BSDF incident & exiting vectors are always oriented away from surface.
18 greg 2.4 *
19     * Created by Greg Ward on 1/10/11.
20     *
21     */
22    
23     #ifndef _BSDF_H_
24     #define _BSDF_H_
25    
26     #include "fvect.h"
27     #include "ccolor.h"
28 schorsch 2.24 #include "platform.h"
29 greg 2.4
30     #ifdef __cplusplus
31     extern "C" {
32     #endif
33    
34     #define SDnameLn 128 /* maximum BSDF name length */
35     #define SDmaxCh 3 /* maximum # spectral channels */
36    
37 greg 2.9 /* Component flags for SDsampBSDF() and SDdirectHemi() */
38 greg 2.4 #define SDsampR 0x1 /* include reflection */
39     #define SDsampT 0x2 /* include transmission */
40     #define SDsampS 0x3 /* include scattering (R+T) */
41     #define SDsampSp 0x4 /* include non-diffuse portion */
42     #define SDsampDf 0x8 /* include diffuse portion */
43     #define SDsampSpR 0x5 /* include non-diffuse reflection */
44     #define SDsampSpT 0x6 /* include non-diffuse transmission */
45     #define SDsampSpS 0x7 /* include non-diffuse scattering */
46     #define SDsampAll 0xF /* include everything */
47    
48 greg 2.9 /* Projected solid angle query flags for SDsizeBSDF() */
49 greg 2.7 #define SDqueryVal 0x0 /* query single value */
50     #define SDqueryMin 0x1 /* query minimum proj. solid angle */
51     #define SDqueryMax 0x2 /* query maximum proj. solid angle */
52 greg 2.4
53     /* Error codes: normal return, out of memory, file i/o, file format, bad argument,
54     bad data, unsupported feature, internal error, unknown error */
55     typedef enum {SDEnone=0, SDEmemory, SDEfile, SDEformat, SDEargument,
56     SDEdata, SDEsupport, SDEinternal, SDEunknown} SDError;
57    
58 greg 2.22 /* English strings corresponding to ennumerated errors */
59 greg 2.4 extern const char *SDerrorEnglish[];
60    
61 greg 2.22 /* Pointer to error list in preferred language */
62     extern const char **SDerrorList;
63    
64     /* Additional information on last error (generally in English) */
65 greg 2.4 extern char SDerrorDetail[];
66    
67     /* Holder for BSDF value and spectral color */
68     typedef struct {
69     double cieY; /* photopic BSDF (Y) value */
70     C_COLOR spec; /* spectral and (x,y) color */
71     } SDValue;
72    
73     /* Cached, encoded, cumulative distribution for one incident (solid) angle */
74 greg 2.16 #define SD_CDIST_BASE(styp) double cTotal; \
75     struct styp *next
76 greg 2.4 typedef struct SDCDst_s {
77 greg 2.16 SD_CDIST_BASE(SDCDst_s); /* base fields first */
78 greg 2.4 /* ...encoded distribution extends struct */
79     } SDCDst;
80    
81 greg 2.19 extern const SDCDst SDemptyCD; /* empty distribution */
82    
83 greg 2.4 /* Forward declaration of BSDF component */
84     typedef struct SDComp_s SDComponent;
85    
86     /* Methods needed to handle BSDF components (nothing is optional) */
87 schorsch 2.25 #ifdef __cplusplus
88     /* in C++, the const puts the type into the local anonymous namespace,
89     making it a private (and different) type for each file using this header.
90     */
91     typedef struct {
92     #else
93 greg 2.4 typedef const struct {
94 schorsch 2.25 #endif
95 greg 2.4 /* return non-diffuse BSDF */
96     int (*getBSDFs)(float coef[SDmaxCh], const FVECT outVec,
97 greg 2.12 const FVECT inVec, SDComponent *sdc);
98 greg 2.4 /* query non-diffuse PSA for vector */
99 greg 2.11 SDError (*queryProjSA)(double *psa, const FVECT v1,
100     const RREAL *v2, int qflags,
101 greg 2.12 SDComponent *sdc);
102 greg 2.4 /* get cumulative distribution */
103     const SDCDst *(*getCDist)(const FVECT inVec, SDComponent *sdc);
104     /* sample cumulative distribution */
105 greg 2.12 SDError (*sampCDist)(FVECT ioVec, double randX,
106 greg 2.4 const SDCDst *cdp);
107     /* free a spectral BSDF component */
108     void (*freeSC)(void *dist);
109     } SDFunc;
110    
111     /* Structure to hold a spectral BSDF component (typedef SDComponent above) */
112     struct SDComp_s {
113     C_COLOR cspec[SDmaxCh]; /* component spectral bases */
114     SDFunc *func; /* methods for this component */
115     void *dist; /* loaded distribution data */
116     SDCDst *cdList; /* cumulative distribution cache */
117     };
118    
119     /* Container for non-diffuse BSDF components */
120     typedef struct {
121     double minProjSA; /* minimum projected solid angle */
122     double maxHemi; /* maximum directional hemispherical */
123     int ncomp; /* number of separate components */
124     SDComponent comp[1]; /* BSDF components (extends struct) */
125     } SDSpectralDF;
126    
127     /* Loaded BSDF data */
128     typedef struct {
129 greg 2.13 char name[SDnameLn]; /* BSDF name (usu. derived from file) */
130 greg 2.18 char matn[SDnameLn]; /* material name */
131     char makr[SDnameLn]; /* manufacturer */
132 greg 2.4 char *mgf; /* geometric description (if any) */
133 greg 2.23 double dim[3]; /* width, height, thickness (meters) */
134 greg 2.4 SDValue rLambFront; /* diffuse front reflectance */
135     SDValue rLambBack; /* diffuse rear reflectance */
136     SDValue tLamb; /* diffuse transmission */
137 greg 2.19 SDSpectralDF *rf, *rb; /* non-diffuse BRDF components */
138     SDSpectralDF *tf, *tb; /* non-diffuse BTDF components */
139 greg 2.4 } SDData;
140    
141     /* List of loaded BSDFs */
142     extern struct SDCache_s {
143     SDData bsdf; /* BSDF data */
144     unsigned refcnt; /* how many callers are using us? */
145     struct SDCache_s /* next in cache list */
146     *next;
147     } *SDcacheList; /* Global BSDF cache */
148    
149 greg 2.14 /* BSDF cache retention policies */
150     #define SDretainNone 0 /* free unreferenced BSDF data */
151     #define SDretainBSDFs 1 /* keep loaded BSDFs in memory */
152 greg 2.4 #define SDretainAll 2 /* also keep cumulative cache data */
153    
154 greg 2.13 extern int SDretainSet; /* =SDretainNone by default */
155 greg 2.4
156     /*****************************************************************
157     * The following routines are less commonly used by applications.
158     */
159    
160 greg 2.6 #define SDisLoaded(sd) ((sd)->rLambFront.spec.flags != 0)
161 greg 2.4
162 greg 2.22 /* Report an error to the indicated stream */
163     extern SDError SDreportError(SDError ec, FILE *fp);
164 greg 2.4
165     /* Shorten file path to useable BSDF name, removing suffix */
166     extern void SDclipName(char res[SDnameLn], const char *fname);
167    
168     /* Allocate new spectral distribution function */
169     extern SDSpectralDF *SDnewSpectralDF(int nc);
170    
171 greg 2.17 /* Add component(s) to spectral distribution function */
172     extern SDSpectralDF *SDaddComponent(SDSpectralDF *odf, int nadd);
173    
174 greg 2.4 /* Free a spectral distribution function */
175     extern void SDfreeSpectralDF(SDSpectralDF *df);
176    
177 greg 2.10 /* Initialize an unused BSDF struct and assign name (calls SDclipName) */
178     extern void SDclearBSDF(SDData *sd, const char *fname);
179 greg 2.4
180     /* Load a BSDF struct from the given file (keeps name unchanged) */
181     extern SDError SDloadFile(SDData *sd, const char *fname);
182    
183     /* Free data associated with BSDF struct */
184     extern void SDfreeBSDF(SDData *sd);
185    
186     /* Find writeable BSDF by name, or allocate new cache entry if absent */
187     extern SDData *SDgetCache(const char *bname);
188    
189     /* Free cached cumulative distributions for BSDF component */
190     extern void SDfreeCumulativeCache(SDSpectralDF *df);
191    
192     /* Sample an individual BSDF component */
193 greg 2.12 extern SDError SDsampComponent(SDValue *sv, FVECT ioVec,
194     double randX, SDComponent *sdc);
195 greg 2.4
196     /* Convert 1-dimensional random variable to N-dimensional */
197     extern void SDmultiSamp(double t[], int n, double randX);
198    
199     /* Map a [0,1]^2 square to a unit radius disk */
200 greg 2.21 extern void SDsquare2disk(double ds[2], double seedx, double seedy);
201 greg 2.4
202     /* Map point on unit disk to a unit square in [0,1]^2 range */
203 greg 2.21 extern void SDdisk2square(double sq[2], double diskx, double disky);
204 greg 2.4
205     /*****************************************************************
206     * The calls below are the ones most applications require.
207     * All directions are assumed to be unit vectors.
208     */
209    
210     /* Get BSDF from cache (or load and cache it on first call) */
211 greg 2.22 /* Report any problems to stderr, return NULL on failure */
212 greg 2.4 extern const SDData *SDcacheFile(const char *fname);
213    
214 greg 2.13 /* Free a BSDF from our cache (clear all if sd==NULL) */
215 greg 2.4 extern void SDfreeCache(const SDData *sd);
216    
217 greg 2.11 /* Query projected solid angle resolution for non-diffuse BSDF direction(s) */
218     extern SDError SDsizeBSDF(double *projSA, const FVECT v1,
219     const RREAL *v2, int qflags,
220     const SDData *sd);
221 greg 2.4
222     /* Return BSDF for the given incident and scattered ray vectors */
223     extern SDError SDevalBSDF(SDValue *sv, const FVECT outVec,
224     const FVECT inVec, const SDData *sd);
225    
226     /* Compute directional hemispherical scattering at given incident angle */
227     extern double SDdirectHemi(const FVECT inVec,
228     int sflags, const SDData *sd);
229    
230     /* Sample BSDF direction based on the given random variable */
231 greg 2.12 extern SDError SDsampBSDF(SDValue *sv, FVECT ioVec, double randX,
232 greg 2.4 int sflags, const SDData *sd);
233    
234     /*****************************************************************
235     * Vector math for getting between world and local BSDF coordinates.
236     * Directions may be passed unnormalized to these routines.
237     */
238    
239 greg 2.13 /* Compute World->BSDF transform from surface normal and BSDF up vector */
240 greg 2.4 extern SDError SDcompXform(RREAL vMtx[3][3], const FVECT sNrm,
241     const FVECT uVec);
242    
243     /* Compute inverse transform */
244     extern SDError SDinvXform(RREAL iMtx[3][3], RREAL vMtx[3][3]);
245    
246     /* Transform and normalize direction (column) vector */
247     extern SDError SDmapDir(FVECT resVec, RREAL vMtx[3][3],
248     const FVECT inpVec);
249    
250 greg 2.13 /* Application-specific BSDF loading routine (not part of our library) */
251 greg 2.5 extern SDData *loadBSDF(char *name);
252    
253 greg 2.13 /* Application-specific BSDF error translator (not part of our library) */
254 greg 2.5 extern char *transSDError(SDError ec);
255    
256 greg 2.4 #ifdef __cplusplus
257     }
258     #endif
259     #endif /* ! _BSDF_H_ */