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root/radiance/ray/src/common/bsdf.h
Revision: 2.22
Committed: Sun Apr 21 21:36:23 2013 UTC (11 years ago) by greg
Content type: text/plain
Branch: MAIN
CVS Tags: rad4R2P2, rad5R0, rad4R2, rad4R2P1
Changes since 2.21: +9 -6 lines
Log Message:
Added pointer indirection to make error reporting in other languages simpler

File Contents

# User Rev Content
1 greg 2.22 /* RCSid $Id: bsdf.h,v 2.21 2013/01/26 04:00:25 greg Exp $ */
2 greg 2.4 /*
3     * bsdf.h
4     *
5     * Declarations for bidirectional scattering distribution functions.
6     * Assumes <stdio.h> already included.
7     *
8     * A material is oriented in right-hand coordinate system with X-axis
9     * in the surface plane pointed to the right as seen from the front.
10     * This means the Y-axis is "up" and the Z-axis is the surface normal.
11     *
12 greg 2.8 * Note that we reverse the identification of "front" and "back" from
13     * the conventions used in WINDOW 6. "Front" in our library points
14     * in the +Z direction, towards the interior of the space rather
15     * than the exterior.
16     *
17 greg 2.13 * BSDF incident & exiting vectors are always oriented away from surface.
18 greg 2.4 *
19     * Created by Greg Ward on 1/10/11.
20     *
21     */
22    
23     #ifndef _BSDF_H_
24     #define _BSDF_H_
25    
26     #include "fvect.h"
27     #include "ccolor.h"
28    
29     #ifdef __cplusplus
30     extern "C" {
31     #endif
32    
33 greg 2.15 #ifdef _WIN32
34     #define strcasecmp stricmp
35     #endif
36    
37 greg 2.4 #define SDnameLn 128 /* maximum BSDF name length */
38     #define SDmaxCh 3 /* maximum # spectral channels */
39    
40 greg 2.9 /* Component flags for SDsampBSDF() and SDdirectHemi() */
41 greg 2.4 #define SDsampR 0x1 /* include reflection */
42     #define SDsampT 0x2 /* include transmission */
43     #define SDsampS 0x3 /* include scattering (R+T) */
44     #define SDsampSp 0x4 /* include non-diffuse portion */
45     #define SDsampDf 0x8 /* include diffuse portion */
46     #define SDsampSpR 0x5 /* include non-diffuse reflection */
47     #define SDsampSpT 0x6 /* include non-diffuse transmission */
48     #define SDsampSpS 0x7 /* include non-diffuse scattering */
49     #define SDsampAll 0xF /* include everything */
50    
51 greg 2.9 /* Projected solid angle query flags for SDsizeBSDF() */
52 greg 2.7 #define SDqueryVal 0x0 /* query single value */
53     #define SDqueryMin 0x1 /* query minimum proj. solid angle */
54     #define SDqueryMax 0x2 /* query maximum proj. solid angle */
55 greg 2.4
56     /* Error codes: normal return, out of memory, file i/o, file format, bad argument,
57     bad data, unsupported feature, internal error, unknown error */
58     typedef enum {SDEnone=0, SDEmemory, SDEfile, SDEformat, SDEargument,
59     SDEdata, SDEsupport, SDEinternal, SDEunknown} SDError;
60    
61 greg 2.22 /* English strings corresponding to ennumerated errors */
62 greg 2.4 extern const char *SDerrorEnglish[];
63    
64 greg 2.22 /* Pointer to error list in preferred language */
65     extern const char **SDerrorList;
66    
67     /* Additional information on last error (generally in English) */
68 greg 2.4 extern char SDerrorDetail[];
69    
70     /* Holder for BSDF value and spectral color */
71     typedef struct {
72     double cieY; /* photopic BSDF (Y) value */
73     C_COLOR spec; /* spectral and (x,y) color */
74     } SDValue;
75    
76     /* Cached, encoded, cumulative distribution for one incident (solid) angle */
77 greg 2.16 #define SD_CDIST_BASE(styp) double cTotal; \
78     struct styp *next
79 greg 2.4 typedef struct SDCDst_s {
80 greg 2.16 SD_CDIST_BASE(SDCDst_s); /* base fields first */
81 greg 2.4 /* ...encoded distribution extends struct */
82     } SDCDst;
83    
84 greg 2.19 extern const SDCDst SDemptyCD; /* empty distribution */
85    
86 greg 2.4 /* Forward declaration of BSDF component */
87     typedef struct SDComp_s SDComponent;
88    
89     /* Methods needed to handle BSDF components (nothing is optional) */
90     typedef const struct {
91     /* return non-diffuse BSDF */
92     int (*getBSDFs)(float coef[SDmaxCh], const FVECT outVec,
93 greg 2.12 const FVECT inVec, SDComponent *sdc);
94 greg 2.4 /* query non-diffuse PSA for vector */
95 greg 2.11 SDError (*queryProjSA)(double *psa, const FVECT v1,
96     const RREAL *v2, int qflags,
97 greg 2.12 SDComponent *sdc);
98 greg 2.4 /* get cumulative distribution */
99     const SDCDst *(*getCDist)(const FVECT inVec, SDComponent *sdc);
100     /* sample cumulative distribution */
101 greg 2.12 SDError (*sampCDist)(FVECT ioVec, double randX,
102 greg 2.4 const SDCDst *cdp);
103     /* free a spectral BSDF component */
104     void (*freeSC)(void *dist);
105     } SDFunc;
106    
107     /* Structure to hold a spectral BSDF component (typedef SDComponent above) */
108     struct SDComp_s {
109     C_COLOR cspec[SDmaxCh]; /* component spectral bases */
110     SDFunc *func; /* methods for this component */
111     void *dist; /* loaded distribution data */
112     SDCDst *cdList; /* cumulative distribution cache */
113     };
114    
115     /* Container for non-diffuse BSDF components */
116     typedef struct {
117     double minProjSA; /* minimum projected solid angle */
118     double maxHemi; /* maximum directional hemispherical */
119     int ncomp; /* number of separate components */
120     SDComponent comp[1]; /* BSDF components (extends struct) */
121     } SDSpectralDF;
122    
123     /* Loaded BSDF data */
124     typedef struct {
125 greg 2.13 char name[SDnameLn]; /* BSDF name (usu. derived from file) */
126 greg 2.18 char matn[SDnameLn]; /* material name */
127     char makr[SDnameLn]; /* manufacturer */
128 greg 2.4 char *mgf; /* geometric description (if any) */
129     float dim[3]; /* width, height, thickness (meters) */
130     SDValue rLambFront; /* diffuse front reflectance */
131     SDValue rLambBack; /* diffuse rear reflectance */
132     SDValue tLamb; /* diffuse transmission */
133 greg 2.19 SDSpectralDF *rf, *rb; /* non-diffuse BRDF components */
134     SDSpectralDF *tf, *tb; /* non-diffuse BTDF components */
135 greg 2.4 } SDData;
136    
137     /* List of loaded BSDFs */
138     extern struct SDCache_s {
139     SDData bsdf; /* BSDF data */
140     unsigned refcnt; /* how many callers are using us? */
141     struct SDCache_s /* next in cache list */
142     *next;
143     } *SDcacheList; /* Global BSDF cache */
144    
145 greg 2.14 /* BSDF cache retention policies */
146     #define SDretainNone 0 /* free unreferenced BSDF data */
147     #define SDretainBSDFs 1 /* keep loaded BSDFs in memory */
148 greg 2.4 #define SDretainAll 2 /* also keep cumulative cache data */
149    
150 greg 2.13 extern int SDretainSet; /* =SDretainNone by default */
151 greg 2.4
152     /*****************************************************************
153     * The following routines are less commonly used by applications.
154     */
155    
156 greg 2.6 #define SDisLoaded(sd) ((sd)->rLambFront.spec.flags != 0)
157 greg 2.4
158 greg 2.22 /* Report an error to the indicated stream */
159     extern SDError SDreportError(SDError ec, FILE *fp);
160 greg 2.4
161     /* Shorten file path to useable BSDF name, removing suffix */
162     extern void SDclipName(char res[SDnameLn], const char *fname);
163    
164     /* Allocate new spectral distribution function */
165     extern SDSpectralDF *SDnewSpectralDF(int nc);
166    
167 greg 2.17 /* Add component(s) to spectral distribution function */
168     extern SDSpectralDF *SDaddComponent(SDSpectralDF *odf, int nadd);
169    
170 greg 2.4 /* Free a spectral distribution function */
171     extern void SDfreeSpectralDF(SDSpectralDF *df);
172    
173 greg 2.10 /* Initialize an unused BSDF struct and assign name (calls SDclipName) */
174     extern void SDclearBSDF(SDData *sd, const char *fname);
175 greg 2.4
176     /* Load a BSDF struct from the given file (keeps name unchanged) */
177     extern SDError SDloadFile(SDData *sd, const char *fname);
178    
179     /* Free data associated with BSDF struct */
180     extern void SDfreeBSDF(SDData *sd);
181    
182     /* Find writeable BSDF by name, or allocate new cache entry if absent */
183     extern SDData *SDgetCache(const char *bname);
184    
185     /* Free cached cumulative distributions for BSDF component */
186     extern void SDfreeCumulativeCache(SDSpectralDF *df);
187    
188     /* Sample an individual BSDF component */
189 greg 2.12 extern SDError SDsampComponent(SDValue *sv, FVECT ioVec,
190     double randX, SDComponent *sdc);
191 greg 2.4
192     /* Convert 1-dimensional random variable to N-dimensional */
193     extern void SDmultiSamp(double t[], int n, double randX);
194    
195     /* Map a [0,1]^2 square to a unit radius disk */
196 greg 2.21 extern void SDsquare2disk(double ds[2], double seedx, double seedy);
197 greg 2.4
198     /* Map point on unit disk to a unit square in [0,1]^2 range */
199 greg 2.21 extern void SDdisk2square(double sq[2], double diskx, double disky);
200 greg 2.4
201     /*****************************************************************
202     * The calls below are the ones most applications require.
203     * All directions are assumed to be unit vectors.
204     */
205    
206     /* Get BSDF from cache (or load and cache it on first call) */
207 greg 2.22 /* Report any problems to stderr, return NULL on failure */
208 greg 2.4 extern const SDData *SDcacheFile(const char *fname);
209    
210 greg 2.13 /* Free a BSDF from our cache (clear all if sd==NULL) */
211 greg 2.4 extern void SDfreeCache(const SDData *sd);
212    
213 greg 2.11 /* Query projected solid angle resolution for non-diffuse BSDF direction(s) */
214     extern SDError SDsizeBSDF(double *projSA, const FVECT v1,
215     const RREAL *v2, int qflags,
216     const SDData *sd);
217 greg 2.4
218     /* Return BSDF for the given incident and scattered ray vectors */
219     extern SDError SDevalBSDF(SDValue *sv, const FVECT outVec,
220     const FVECT inVec, const SDData *sd);
221    
222     /* Compute directional hemispherical scattering at given incident angle */
223     extern double SDdirectHemi(const FVECT inVec,
224     int sflags, const SDData *sd);
225    
226     /* Sample BSDF direction based on the given random variable */
227 greg 2.12 extern SDError SDsampBSDF(SDValue *sv, FVECT ioVec, double randX,
228 greg 2.4 int sflags, const SDData *sd);
229    
230     /*****************************************************************
231     * Vector math for getting between world and local BSDF coordinates.
232     * Directions may be passed unnormalized to these routines.
233     */
234    
235 greg 2.13 /* Compute World->BSDF transform from surface normal and BSDF up vector */
236 greg 2.4 extern SDError SDcompXform(RREAL vMtx[3][3], const FVECT sNrm,
237     const FVECT uVec);
238    
239     /* Compute inverse transform */
240     extern SDError SDinvXform(RREAL iMtx[3][3], RREAL vMtx[3][3]);
241    
242     /* Transform and normalize direction (column) vector */
243     extern SDError SDmapDir(FVECT resVec, RREAL vMtx[3][3],
244     const FVECT inpVec);
245    
246 greg 2.13 /* Application-specific BSDF loading routine (not part of our library) */
247 greg 2.5 extern SDData *loadBSDF(char *name);
248    
249 greg 2.13 /* Application-specific BSDF error translator (not part of our library) */
250 greg 2.5 extern char *transSDError(SDError ec);
251    
252 greg 2.4 #ifdef __cplusplus
253     }
254     #endif
255     #endif /* ! _BSDF_H_ */