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root/radiance/ray/src/common/bsdf.h
Revision: 2.20
Committed: Sat Oct 13 20:15:43 2012 UTC (11 years, 6 months ago) by greg
Content type: text/plain
Branch: MAIN
Changes since 2.19: +1 -61 lines
Log Message:
Corrected errors in XML interpreter and genBSDF and removed mkillum BSDF code

File Contents

# User Rev Content
1 greg 2.20 /* RCSid $Id: bsdf.h,v 2.19 2012/09/02 15:33:15 greg Exp $ */
2 greg 2.4 /*
3     * bsdf.h
4     *
5     * Declarations for bidirectional scattering distribution functions.
6     * Assumes <stdio.h> already included.
7     *
8     * A material is oriented in right-hand coordinate system with X-axis
9     * in the surface plane pointed to the right as seen from the front.
10     * This means the Y-axis is "up" and the Z-axis is the surface normal.
11     *
12 greg 2.8 * Note that we reverse the identification of "front" and "back" from
13     * the conventions used in WINDOW 6. "Front" in our library points
14     * in the +Z direction, towards the interior of the space rather
15     * than the exterior.
16     *
17 greg 2.13 * BSDF incident & exiting vectors are always oriented away from surface.
18 greg 2.4 *
19     * Created by Greg Ward on 1/10/11.
20     *
21     */
22    
23     #ifndef _BSDF_H_
24     #define _BSDF_H_
25    
26     #include "fvect.h"
27     #include "ccolor.h"
28    
29     #ifdef __cplusplus
30     extern "C" {
31     #endif
32    
33 greg 2.15 #ifdef _WIN32
34     #define strcasecmp stricmp
35     #endif
36    
37 greg 2.4 #define SDnameLn 128 /* maximum BSDF name length */
38     #define SDmaxCh 3 /* maximum # spectral channels */
39    
40 greg 2.9 /* Component flags for SDsampBSDF() and SDdirectHemi() */
41 greg 2.4 #define SDsampR 0x1 /* include reflection */
42     #define SDsampT 0x2 /* include transmission */
43     #define SDsampS 0x3 /* include scattering (R+T) */
44     #define SDsampSp 0x4 /* include non-diffuse portion */
45     #define SDsampDf 0x8 /* include diffuse portion */
46     #define SDsampSpR 0x5 /* include non-diffuse reflection */
47     #define SDsampSpT 0x6 /* include non-diffuse transmission */
48     #define SDsampSpS 0x7 /* include non-diffuse scattering */
49     #define SDsampAll 0xF /* include everything */
50    
51 greg 2.9 /* Projected solid angle query flags for SDsizeBSDF() */
52 greg 2.7 #define SDqueryVal 0x0 /* query single value */
53     #define SDqueryMin 0x1 /* query minimum proj. solid angle */
54     #define SDqueryMax 0x2 /* query maximum proj. solid angle */
55 greg 2.4
56     /* Error codes: normal return, out of memory, file i/o, file format, bad argument,
57     bad data, unsupported feature, internal error, unknown error */
58     typedef enum {SDEnone=0, SDEmemory, SDEfile, SDEformat, SDEargument,
59     SDEdata, SDEsupport, SDEinternal, SDEunknown} SDError;
60    
61     /* English ASCII strings corresponding to ennumerated errors */
62     extern const char *SDerrorEnglish[];
63    
64     /* Additional information on last error (ASCII English) */
65     extern char SDerrorDetail[];
66    
67     /* Holder for BSDF value and spectral color */
68     typedef struct {
69     double cieY; /* photopic BSDF (Y) value */
70     C_COLOR spec; /* spectral and (x,y) color */
71     } SDValue;
72    
73     /* Cached, encoded, cumulative distribution for one incident (solid) angle */
74 greg 2.16 #define SD_CDIST_BASE(styp) double cTotal; \
75     struct styp *next
76 greg 2.4 typedef struct SDCDst_s {
77 greg 2.16 SD_CDIST_BASE(SDCDst_s); /* base fields first */
78 greg 2.4 /* ...encoded distribution extends struct */
79     } SDCDst;
80    
81 greg 2.19 extern const SDCDst SDemptyCD; /* empty distribution */
82    
83 greg 2.4 /* Forward declaration of BSDF component */
84     typedef struct SDComp_s SDComponent;
85    
86     /* Methods needed to handle BSDF components (nothing is optional) */
87     typedef const struct {
88     /* return non-diffuse BSDF */
89     int (*getBSDFs)(float coef[SDmaxCh], const FVECT outVec,
90 greg 2.12 const FVECT inVec, SDComponent *sdc);
91 greg 2.4 /* query non-diffuse PSA for vector */
92 greg 2.11 SDError (*queryProjSA)(double *psa, const FVECT v1,
93     const RREAL *v2, int qflags,
94 greg 2.12 SDComponent *sdc);
95 greg 2.4 /* get cumulative distribution */
96     const SDCDst *(*getCDist)(const FVECT inVec, SDComponent *sdc);
97     /* sample cumulative distribution */
98 greg 2.12 SDError (*sampCDist)(FVECT ioVec, double randX,
99 greg 2.4 const SDCDst *cdp);
100     /* free a spectral BSDF component */
101     void (*freeSC)(void *dist);
102     } SDFunc;
103    
104     /* Structure to hold a spectral BSDF component (typedef SDComponent above) */
105     struct SDComp_s {
106     C_COLOR cspec[SDmaxCh]; /* component spectral bases */
107     SDFunc *func; /* methods for this component */
108     void *dist; /* loaded distribution data */
109     SDCDst *cdList; /* cumulative distribution cache */
110     };
111    
112     /* Container for non-diffuse BSDF components */
113     typedef struct {
114     double minProjSA; /* minimum projected solid angle */
115     double maxHemi; /* maximum directional hemispherical */
116     int ncomp; /* number of separate components */
117     SDComponent comp[1]; /* BSDF components (extends struct) */
118     } SDSpectralDF;
119    
120     /* Loaded BSDF data */
121     typedef struct {
122 greg 2.13 char name[SDnameLn]; /* BSDF name (usu. derived from file) */
123 greg 2.18 char matn[SDnameLn]; /* material name */
124     char makr[SDnameLn]; /* manufacturer */
125 greg 2.4 char *mgf; /* geometric description (if any) */
126     float dim[3]; /* width, height, thickness (meters) */
127     SDValue rLambFront; /* diffuse front reflectance */
128     SDValue rLambBack; /* diffuse rear reflectance */
129     SDValue tLamb; /* diffuse transmission */
130 greg 2.19 SDSpectralDF *rf, *rb; /* non-diffuse BRDF components */
131     SDSpectralDF *tf, *tb; /* non-diffuse BTDF components */
132 greg 2.4 } SDData;
133    
134     /* List of loaded BSDFs */
135     extern struct SDCache_s {
136     SDData bsdf; /* BSDF data */
137     unsigned refcnt; /* how many callers are using us? */
138     struct SDCache_s /* next in cache list */
139     *next;
140     } *SDcacheList; /* Global BSDF cache */
141    
142 greg 2.14 /* BSDF cache retention policies */
143     #define SDretainNone 0 /* free unreferenced BSDF data */
144     #define SDretainBSDFs 1 /* keep loaded BSDFs in memory */
145 greg 2.4 #define SDretainAll 2 /* also keep cumulative cache data */
146    
147 greg 2.13 extern int SDretainSet; /* =SDretainNone by default */
148 greg 2.4
149     /*****************************************************************
150     * The following routines are less commonly used by applications.
151     */
152    
153 greg 2.6 #define SDisLoaded(sd) ((sd)->rLambFront.spec.flags != 0)
154 greg 2.4
155     /* Report an error to the indicated stream (in English) */
156     extern SDError SDreportEnglish(SDError ec, FILE *fp);
157    
158     /* Shorten file path to useable BSDF name, removing suffix */
159     extern void SDclipName(char res[SDnameLn], const char *fname);
160    
161     /* Allocate new spectral distribution function */
162     extern SDSpectralDF *SDnewSpectralDF(int nc);
163    
164 greg 2.17 /* Add component(s) to spectral distribution function */
165     extern SDSpectralDF *SDaddComponent(SDSpectralDF *odf, int nadd);
166    
167 greg 2.4 /* Free a spectral distribution function */
168     extern void SDfreeSpectralDF(SDSpectralDF *df);
169    
170 greg 2.10 /* Initialize an unused BSDF struct and assign name (calls SDclipName) */
171     extern void SDclearBSDF(SDData *sd, const char *fname);
172 greg 2.4
173     /* Load a BSDF struct from the given file (keeps name unchanged) */
174     extern SDError SDloadFile(SDData *sd, const char *fname);
175    
176     /* Free data associated with BSDF struct */
177     extern void SDfreeBSDF(SDData *sd);
178    
179     /* Find writeable BSDF by name, or allocate new cache entry if absent */
180     extern SDData *SDgetCache(const char *bname);
181    
182     /* Free cached cumulative distributions for BSDF component */
183     extern void SDfreeCumulativeCache(SDSpectralDF *df);
184    
185     /* Sample an individual BSDF component */
186 greg 2.12 extern SDError SDsampComponent(SDValue *sv, FVECT ioVec,
187     double randX, SDComponent *sdc);
188 greg 2.4
189     /* Convert 1-dimensional random variable to N-dimensional */
190     extern void SDmultiSamp(double t[], int n, double randX);
191    
192     /* Map a [0,1]^2 square to a unit radius disk */
193     void SDsquare2disk(double ds[2], double seedx, double seedy);
194    
195     /* Map point on unit disk to a unit square in [0,1]^2 range */
196     void SDdisk2square(double sq[2], double diskx, double disky);
197    
198     /*****************************************************************
199     * The calls below are the ones most applications require.
200     * All directions are assumed to be unit vectors.
201     */
202    
203     /* Get BSDF from cache (or load and cache it on first call) */
204 greg 2.13 /* Report any problems to stderr (in English), return NULL on failure */
205 greg 2.4 extern const SDData *SDcacheFile(const char *fname);
206    
207 greg 2.13 /* Free a BSDF from our cache (clear all if sd==NULL) */
208 greg 2.4 extern void SDfreeCache(const SDData *sd);
209    
210 greg 2.11 /* Query projected solid angle resolution for non-diffuse BSDF direction(s) */
211     extern SDError SDsizeBSDF(double *projSA, const FVECT v1,
212     const RREAL *v2, int qflags,
213     const SDData *sd);
214 greg 2.4
215     /* Return BSDF for the given incident and scattered ray vectors */
216     extern SDError SDevalBSDF(SDValue *sv, const FVECT outVec,
217     const FVECT inVec, const SDData *sd);
218    
219     /* Compute directional hemispherical scattering at given incident angle */
220     extern double SDdirectHemi(const FVECT inVec,
221     int sflags, const SDData *sd);
222    
223     /* Sample BSDF direction based on the given random variable */
224 greg 2.12 extern SDError SDsampBSDF(SDValue *sv, FVECT ioVec, double randX,
225 greg 2.4 int sflags, const SDData *sd);
226    
227     /*****************************************************************
228     * Vector math for getting between world and local BSDF coordinates.
229     * Directions may be passed unnormalized to these routines.
230     */
231    
232 greg 2.13 /* Compute World->BSDF transform from surface normal and BSDF up vector */
233 greg 2.4 extern SDError SDcompXform(RREAL vMtx[3][3], const FVECT sNrm,
234     const FVECT uVec);
235    
236     /* Compute inverse transform */
237     extern SDError SDinvXform(RREAL iMtx[3][3], RREAL vMtx[3][3]);
238    
239     /* Transform and normalize direction (column) vector */
240     extern SDError SDmapDir(FVECT resVec, RREAL vMtx[3][3],
241     const FVECT inpVec);
242    
243 greg 2.13 /* Application-specific BSDF loading routine (not part of our library) */
244 greg 2.5 extern SDData *loadBSDF(char *name);
245    
246 greg 2.13 /* Application-specific BSDF error translator (not part of our library) */
247 greg 2.5 extern char *transSDError(SDError ec);
248    
249 greg 2.4 #ifdef __cplusplus
250     }
251     #endif
252     #endif /* ! _BSDF_H_ */