300 |
|
* is it specified what we should assume for missing pixels. This |
301 |
|
* is undoubtedly the most brain-dead format I've ever encountered. |
302 |
|
*/ |
303 |
< |
sp = br->scanline; |
303 |
> |
sp = (int8 *)br->scanline; |
304 |
|
n = br->hdr->width; |
305 |
|
if (br->hdr->compr == BI_RLE4) |
306 |
|
n = (n + 1) >> 1; |
549 |
|
else |
550 |
|
return NULL; |
551 |
|
hdr = (BMPHeader *)malloc(sizeof(BMPHeader) + |
552 |
< |
sizeof(RGBquad)*(1<<n) - |
552 |
> |
sizeof(RGBquad)*((size_t)1<<n) - |
553 |
|
sizeof(hdr->palette) + |
554 |
|
infolen); |
555 |
|
if (hdr == NULL) |
563 |
|
hdr->nColors = ncolors; |
564 |
|
hdr->impColors = 0; /* says all colors important */ |
565 |
|
hdr->infoSiz = infolen; |
566 |
< |
memset((void *)hdr->palette, 0, sizeof(RGBquad)*(1<<n) + infolen); |
566 |
> |
memset((void *)hdr->palette, 0, sizeof(RGBquad)*((size_t)1<<n) + infolen); |
567 |
|
for (n = ncolors; n--; ) |
568 |
|
hdr->palette[n].r = hdr->palette[n].g = |
569 |
|
hdr->palette[n].b = n*255/(ncolors-1); |
736 |
|
* (0x0000) except for the last, which ends in a bitmap break |
737 |
|
* (0x0001). We don't support RLE4 at all; it's too awkward. |
738 |
|
*/ |
739 |
< |
sp = bw->scanline; |
739 |
> |
sp = (const int8 *)bw->scanline; |
740 |
|
n = bw->hdr->width; |
741 |
|
while (n > 0) { |
742 |
|
int cnt, val; |