#ifndef lint static const char RCSid[] = "$Id: bmalloc.c,v 2.10 2025/04/12 01:43:53 greg Exp $"; #endif /* * Bmalloc provides basic memory allocation without overhead (no free lists). * Use only to take the load off of malloc for all those * piddling little requests that you never expect to free. * Bmalloc defers to malloc for big requests. * Bfree should hand memory to bmalloc, but it usually fails here. * * External symbols declared in standard.h */ #include "copyright.h" #include #include "rtmisc.h" #ifndef ALIGNT #define ALIGNT double /* type for alignment */ #endif #define BYTES_WORD sizeof(ALIGNT) #ifndef MBLKSIZ /* size of memory allocation block */ #define MBLKSIZ ((1<<15)-BYTES_WORD) #endif #define WASTEFRAC 12 /* don't waste more than a fraction */ static char *bposition = NULL; static size_t nremain = 0; void * bmalloc( /* quickly allocate a block of n bytes */ size_t n ) { if ((n > nremain) & ((n > MBLKSIZ) | (nremain > MBLKSIZ/WASTEFRAC))) return(malloc(n)); /* too big */ n = (n+(BYTES_WORD-1)) & ~(BYTES_WORD-1); /* word align */ if (n > nremain && (bposition = malloc(nremain = MBLKSIZ)) == NULL) { nremain = 0; return(NULL); } bposition += n; nremain -= n; return(bposition - n); } void bfree( /* free some memory; anything in process space */ void *pp, size_t n ) { char *p = pp; size_t bsiz; /* check alignment */ bsiz = BYTES_WORD - ((size_t)p&(BYTES_WORD-1)); if (bsiz < BYTES_WORD) { p += bsiz; n -= bsiz; } if (p + n == bposition) { /* just allocated? */ bposition = p; nremain += n; return; } if (n > nremain) { /* better than what we've got? */ bposition = p; nremain = n; return; } /* just throw it away, then */ }