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root/radiance/ray/src/common/bmalloc.c
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Comparing ray/src/common/bmalloc.c (file contents):
Revision 2.1 by greg, Tue Nov 12 16:55:20 1991 UTC vs.
Revision 2.4 by greg, Tue Feb 25 02:47:21 2003 UTC

# Line 1 | Line 1
1 /* Copyright (c) 1991 Regents of the University of California */
2
1   #ifndef lint
2 < static char SCCSid[] = "$SunId$ LBL";
2 > static const char       RCSid[] = "$Id$";
3   #endif
6
4   /*
5   * Bmalloc provides basic memory allocation without overhead (no free lists).
6   * Use only to take the load off of malloc for all those
7   * piddling little requests that you never expect to free.
8   * Bmalloc defers to malloc for big requests.
9   * Bfree should hand memory to bmalloc, but it usually fails here.
10 + *
11 + *  External symbols declared in standard.h
12   */
13  
14 < #define  NULL           0
14 > #include "copyright.h"
15  
16 + #include <stdlib.h>
17 +
18   #ifndef  MBLKSIZ
19   #define  MBLKSIZ        16376           /* size of memory allocation block */
20   #endif
21   #define  WASTEFRAC      12              /* don't waste more than a fraction */
22 < #ifndef  ALIGN
23 < #define  ALIGN          int             /* type for alignment */
22 > #ifndef  ALIGNT
23 > #define  ALIGNT         double          /* type for alignment */
24   #endif
25 < #define  BYTES_WORD     sizeof(ALIGN)
25 > #define  BYTES_WORD     sizeof(ALIGNT)
26  
26 extern char  *malloc();
27
27   static char  *bposition = NULL;
28 < static unsigned  nremain = 0;
28 > static unsigned int  nremain = 0;
29  
30  
31   char *
32 < bmalloc(n)              /* allocate a block of n bytes, no refunds */
33 < register unsigned  n;
32 > bmalloc(n)              /* allocate a block of n bytes */
33 > register unsigned int  n;
34   {
35          if (n > nremain && (n > MBLKSIZ || nremain > MBLKSIZ/WASTEFRAC))
36                  return(malloc(n));                      /* too big */
37  
38          n = (n+(BYTES_WORD-1))&~(BYTES_WORD-1);         /* word align */
39  
40 <        if (n > nremain) {
41 <                if ((bposition = malloc((unsigned)MBLKSIZ)) == NULL) {
42 <                        nremain = 0;
44 <                        return(NULL);
45 <                }
46 <                nremain = MBLKSIZ;
40 >        if (n > nremain && (bposition = (char *)malloc(nremain = MBLKSIZ)) == NULL) {
41 >                nremain = 0;
42 >                return(NULL);
43          }
44          bposition += n;
45          nremain -= n;
# Line 51 | Line 47 | register unsigned  n;
47   }
48  
49  
50 + void
51   bfree(p, n)                     /* free random memory */
52   register char   *p;
53 < register unsigned       n;
53 > register unsigned int   n;
54   {
55 <        register unsigned       bsiz;
55 >        register unsigned int   bsiz;
56                                          /* check alignment */
57 <        bsiz = BYTES_WORD - ((unsigned)p&(BYTES_WORD-1));
57 >        bsiz = BYTES_WORD - ((unsigned int)p&(BYTES_WORD-1));
58          if (bsiz < BYTES_WORD) {
59                  p += bsiz;
60                  n -= bsiz;

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